Player Matchup

Artio
Artio
DragonMoxxi
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,338 Elo+
Party 2
Fenrir
Fenrir
Music_Man2319
Fenrir
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
6W - 14L
1,248 Elo+
Party 2
Odin
Odin
NocturnalOwl449
Odin
Level 77
God Stats
1W - 2L
1,598 SR
Queue Stats
69W - 80L
1,404 Elo+
Solo
Janus
Janus
Sams0n__11
Janus
Level 43
God Stats
16W - 21L
1,564 SR
Queue Stats
108W - 91L
1,372 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 123
God Stats
116W - 99L
1,545 SR
Queue Stats
749W - 735L
1,388 Elo+
Solo
Team Averages
Level 63
1,496 SR
1,350 Elo+

VS

Team Averages
Level 53
1,549 SR
1,352 Elo+
Yemoja
Yemoja
Bobspizza_hut_09
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
Godlygreed18
Baba Yaga
Level 49
God Stats
21W - 12L
1,456 SR
Queue Stats
201W - 215L
1,353 Elo+
Solo
Martichoras
Martichoras
LimpRamenNoodle
Martichoras
Level 45
God Stats
3W - 0L
1,787 SR
Queue Stats
46W - 58L
1,338 Elo+
Party 1
Hercules
Hercules
Mystic MizZo
Hercules
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 53L
1,300 Elo+
Party 1
Bakasura
Bakasura
elasticbaby007
Bakasura
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 45L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,009
422
5,858
23,556
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 0
8,131
428
4,078
18,213
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 0
7,250
382
4,258
3,257
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
16
3 / 1 / 1
9,538
502
17,551
9,418
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpartanMist1991
Danzaburou
13
1 / 4 / 1
8,586
452
11,317
15,764
6,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
10,690
563
10,778
14,592
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baba Yaga
Godlygreed18
Baba Yaga
17
1 / 1 / 5
10,422
549
8,165
14,101
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
LimpRamenNoodle
Martichoras
14
4 / 1 / 5
8,986
473
11,146
10,570
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Mystic MizZo
Hercules
15
0 / 1 / 2
9,295
489
4,056
12,887
10,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
15
2 / 3 / 6
9,568
504
8,902
21,265
12,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
13
13
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
0
2
0
0
W
Baba Yaga
Godlygreed18
Baba Yaga
1
1
5
3.5
W
Martichoras
LimpRamenNoodle
Martichoras
4
1
5
6.5
L
1
6
0
0.17
W
Hercules
Mystic MizZo
Hercules
0
1
2
1
L
0
0
0
0
L
Janus
3
1
1
3.5
L
Danzaburou
SpartanMist1991
Danzaburou
1
4
1
0.38
W
Bakasura
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
43,047
70,208
Taken
73,415
44,291
Mitigated
47,846
15,849
Healing
30,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,778
2,374
4,936
3,118
14,592
11,999
443
4,183
10,307
51,727
0
L
5,858
1,236
491
6,072
23,556
23,284
93
7,022
15,248
24,757
82
W
Baba Yaga
Godlygreed18
Baba Yaga
8,165
481
0
4,861
14,101
6,665
2,205
6,072
8,029
87,195
0
W
Martichoras
LimpRamenNoodle
Martichoras
11,146
5,355
0
4,830
10,570
5,404
839
3,072
7,312
0
51,770
L
4,078
1,501
0
1,497
18,213
8,122
760
4,250
13,677
0
57,286
W
Hercules
Mystic MizZo
Hercules
4,056
1,215
0
2,651
12,887
10,861
1,135
3,691
9,196
0
46,469
L
4,258
552
0
400
3,257
1,992
0
0
3,257
0
22,240
L
Janus
17,551
1,128
0
1,744
9,418
4,363
0
1,082
8,171
79,399
0
L
Danzaburou
SpartanMist1991
Danzaburou
11,317
4,937
199
5,446
15,764
6,530
485
6,499
9,155
0
69,285
W
Bakasura
8,902
5,448
230
9,896
21,265
12,917
680
6,917
14,340
0
62,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
48,961
377
Minions Killed
458
0
Camps Cleared
0
1,616,615
Distance Traveled
1,822,030
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,690
563
78
4
0
330,424
5
L
Artio
8,009
422
39
2
0
397,255
0
W
Baba Yaga
10,422
549
137
7
0
375,123
10
W
Martichoras
8,986
473
70
4
0
338,875
0
L
Fenrir
8,131
428
77
4
0
350,476
0
W
Hercules
9,295
489
70
4
0
338,039
0
L
Odin
7,250
382
32
2
0
174,505
0
L
Janus
9,538
502
124
7
0
381,756
0
L
Danzaburou
8,586
452
105
6
0
312,623
0
W
Bakasura
9,568
504
103
5
0
439,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role