Player Matchup

Arachne
Arachne
ColeofDuty2
Arachne
Level 52
God Stats
3W - 1L
1,847 SR
Queue Stats
26W - 11L
1,624 Elo+
Party 2
Achilles
Achilles
MangoLyte
Achilles
Level 85
God Stats
1W - 2L
1,258 SR
Queue Stats
20W - 11L
1,558 Elo+
Party 2
Sol
Sol
Purplegiraffe04
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 2
Baron Samedi
Baron Samedi
WartOnMyAth
Baron Samedi
Level 39
God Stats
15W - 8L
1,661 SR
Queue Stats
156W - 168L
1,436 Elo+
Solo
Izanami
Izanami
yngdachi
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,553 SR
1,443 Elo+

VS

Team Averages
Level 52
1,512 SR
1,446 Elo+
Skadi
Skadi
AquariaClaudio
Skadi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Artio
Artio
BIGMAC_DOG
Artio
Level 95
God Stats
2W - 0L
1,722 SR
Queue Stats
66W - 46L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
Goat102312
Sun Wukong
Level 24
God Stats
18W - 11L
1,619 SR
Queue Stats
58W - 43L
1,391 Elo+
Party 3
Fenrir
Fenrir
Killsave-I
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,443 Elo+
Party 1
Martichoras
Martichoras
WILD-P1KEYBOY
Martichoras
Level 25
God Stats
1W - 1L
1,219 SR
Queue Stats
34W - 35L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColeofDuty2
Arachne
17
3 / 2 / 3
10,446
497
13,186
21,851
11,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MangoLyte
Achilles
16
6 / 1 / 2
10,132
482
12,503
16,097
18,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
1 / 6 / 2
8,006
381
12,397
13,351
5,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
WartOnMyAth
Baron Samedi
13
1 / 3 / 3
9,008
429
12,060
20,141
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
yngdachi
Izanami
17
4 / 8 / 3
11,176
532
12,784
16,758
7,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,320
491
19,522
16,261
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
16
5 / 2 / 9
10,907
519
11,547
23,128
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Goat102312
Sun Wukong
16
0 / 6 / 4
9,563
455
9,133
20,107
13,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Killsave-I
Fenrir
20
5 / 3 / 4
11,911
567
11,386
19,483
11,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
WILD-P1KEYBOY
Martichoras
17
5 / 3 / 5
10,866
517
12,156
17,630
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
20
20
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Artio
5
2
9
4.75
L
Arachne
ColeofDuty2
Arachne
3
2
3
2.25
W
Sun Wukong
Goat102312
Sun Wukong
0
6
4
0.33
W
Fenrir
Killsave-I
Fenrir
5
3
4
2.33
L
Achilles
MangoLyte
Achilles
6
1
2
7
L
1
6
2
0.33
W
Martichoras
WILD-P1KEYBOY
Martichoras
5
3
5
2.5
L
Baron Samedi
WartOnMyAth
Baron Samedi
1
3
3
0.83
L
Izanami
yngdachi
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
63,744
88,198
Taken
96,609
63,344
Mitigated
66,556
21,532
Healing
29,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,522
6,341
0
750
16,261
7,106
1,363
8,299
7,962
0
76,416
W
Artio
11,547
643
1,920
7,699
23,128
25,788
462
9,550
13,522
38,889
2,068
L
Arachne
ColeofDuty2
Arachne
13,186
8,575
0
6,481
21,851
11,292
603
1,653
20,094
0
97,297
W
Sun Wukong
Goat102312
Sun Wukong
9,133
1,431
0
8,033
20,107
13,959
671
3,360
16,747
0
76,187
W
Fenrir
Killsave-I
Fenrir
11,386
1,068
0
4,808
19,483
11,321
47
2,164
17,087
0
117,860
L
Achilles
MangoLyte
Achilles
12,503
3,868
0
1,562
16,097
18,687
306
1,296
14,801
0
62,794
L
12,397
2,344
0
1,610
13,351
5,476
69
1,758
11,593
57,692
0
W
Martichoras
WILD-P1KEYBOY
Martichoras
12,156
1,901
0
6,335
17,630
8,382
1,268
1,309
16,321
0
94,263
L
Baron Samedi
WartOnMyAth
Baron Samedi
12,060
675
2,116
6,641
20,141
20,070
0
3,591
16,550
39,770
0
L
Izanami
yngdachi
Izanami
12,784
8,142
0
3,122
16,758
7,819
680
1,211
15,259
0
91,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
53,567
514
Minions Killed
566
0
Camps Cleared
0
2,030,286
Distance Traveled
2,143,118
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,320
491
111
5
0
413,885
0
W
Artio
10,907
519
44
2
0
445,374
0
L
Arachne
10,446
497
128
6
0
474,856
0
W
Sun Wukong
9,563
455
124
6
0
435,668
0
W
Fenrir
11,911
567
150
7
0
478,484
3
L
Achilles
10,132
482
109
5
0
414,198
0
L
Sol
8,006
381
82
4
0
384,135
0
W
Martichoras
10,866
517
137
7
0
369,707
0
L
Baron Samedi
9,008
429
34
2
0
378,991
0
L
Izanami
11,176
532
161
8
0
378,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role