Player Matchup

Hera
Hera
Dislestic
Hera
Level 100
God Stats
0W - 1L
1,265 SR
Queue Stats
20W - 21L
1,426 Elo+
Solo
Cabrakan
Cabrakan
Emo brother15
Cabrakan
Level 117
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 27L
1,523 Elo+
Solo
Thor
Thor
MR MOSCHOPS
Thor
Level 107
God Stats
1W - 7L
1,627 SR
Queue Stats
185W - 166L
1,518 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,489 Elo+

VS

Team Averages
Level 50
1,496 SR
1,458 Elo+
Terra
Terra
Beammoo
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 1
Nemesis
Nemesis
CozyComfy
Nemesis
Level 12
God Stats
5W - 5L
1,701 SR
Queue Stats
31W - 27L
1,461 Elo+
Party 1
Chang'e
Chang'e
IceReaperMama
Chang'e
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
41W - 36L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 6 / 4
11,823
739
12,132
14,900
7,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Emo brother15
Cabrakan
13
1 / 5 / 5
11,253
703
7,016
21,618
23,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 2
11,351
709
13,849
10,227
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beammoo
Terra
14
2 / 3 / 8
11,788
737
6,529
18,802
20,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
CozyComfy
Nemesis
13
5 / 2 / 4
11,969
748
9,170
15,329
7,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
17
5 / 2 / 6
13,139
821
24,415
15,671
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
Beammoo
Terra
2
3
8
2
W
Nemesis
CozyComfy
Nemesis
5
2
4
3.5
L
Hera
2
6
4
0.67
L
Cabrakan
Emo brother15
Cabrakan
1
5
5
0.7
W
Chang'e
5
2
6
4
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,997
Damage
40,114
46,745
Taken
49,802
34,761
Mitigated
34,958
7,477
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Beammoo
Terra
6,529
1,217
536
1,115
18,802
20,124
556
7,006
11,222
20,496
0
W
Nemesis
CozyComfy
Nemesis
9,170
5,124
0
1,223
15,329
7,114
706
5,928
9,401
0
25,878
L
Hera
12,132
3,644
549
2,584
14,900
7,083
592
9,982
4,822
66,136
0
L
Cabrakan
Emo brother15
Cabrakan
7,016
684
327
663
21,618
23,270
170
14,020
7,523
25,916
534
W
Chang'e
24,415
2,377
3,721
5,475
15,671
7,720
1,467
6,087
9,584
96,114
0
L
13,849
2,188
0
3,354
10,227
4,408
643
7,418
2,729
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
36,896
154
Minions Killed
153
0
Camps Cleared
0
727,923
Distance Traveled
954,569
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,788
737
16
1
0
316,336
0
W
Nemesis
11,969
748
24
2
0
341,271
0
L
Hera
11,823
739
93
6
0
256,815
4
L
Cabrakan
11,253
703
22
1
0
223,695
0
W
Chang'e
13,139
821
113
7
0
296,962
0
L
Thor
11,351
709
39
2
0
247,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role