Player Matchup

Kali
Kali
Almighty3905
Kali
Level 109
God Stats
8W - 5L
1,227 SR
Queue Stats
93W - 108L
1,433 Elo+
Party 1
Anubis
Anubis
Blaystor
Anubis
Level 89
God Stats
46W - 32L
1,698 SR
Queue Stats
372W - 374L
1,496 Elo+
Solo
Artemis
Artemis
DeaCaerulaLunae
Artemis
Level 110
God Stats
31W - 35L
1,543 SR
Queue Stats
321W - 326L
1,441 Elo+
Solo
Horus
Horus
Triton DL
Horus
Level 68
God Stats
23W - 14L
1,733 SR
Queue Stats
256W - 255L
1,505 Elo+
Solo
Tiamat
Tiamat
Twigus22
Tiamat
Level 69
God Stats
0W - 2L
1,305 SR
Queue Stats
80W - 90L
1,434 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,462 Elo+

VS

Team Averages
Level 99
1,632 SR
1,437 Elo+
Xing Tian
Xing Tian
IV_Bio_VI
Xing Tian
Level 69
God Stats
4W - 0L
1,818 SR
Queue Stats
198W - 171L
1,486 Elo+
Solo
Hachiman
Hachiman
JUN1OR--08
Hachiman
Level 116
God Stats
1W - 1L
1,570 SR
Queue Stats
88W - 87L
1,261 Elo+
Solo
Hades
Hades
License_To_Drill
Hades
Level 158
God Stats
7W - 1L
1,646 SR
Queue Stats
154W - 153L
1,494 Elo+
Solo
Lancelot
Lancelot
Mathy64
Lancelot
Level 87
God Stats
14W - 7L
1,713 SR
Queue Stats
93W - 81L
1,514 Elo+
Solo
Fenrir
Fenrir
Vibes_Guru
Fenrir
Level 67
God Stats
1W - 2L
1,410 SR
Queue Stats
43W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
10,881
544
17,646
22,053
10,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Blaystor
Anubis
16
3 / 3 / 2
10,776
539
15,402
10,304
5,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 0
9,995
500
10,552
11,550
5,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Triton DL
Horus
15
4 / 6 / 9
9,425
471
9,498
24,387
22,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
Twigus22
Tiamat
15
1 / 4 / 8
8,891
445
7,704
15,135
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IV_Bio_VI
Xing Tian
13
2 / 4 / 12
9,239
462
10,623
25,475
24,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
JUN1OR--08
Hachiman
16
3 / 2 / 3
9,928
496
12,413
15,785
6,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 4 / 7
9,913
496
21,865
20,102
12,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mathy64
Lancelot
14
4 / 4 / 7
9,196
460
9,511
16,787
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Vibes_Guru
Fenrir
15
2 / 3 / 7
9,371
469
5,493
23,301
17,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
17
Kills
17
17
Deaths
17
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
L
Anubis
Blaystor
Anubis
3
3
2
1.33
L
2
0
0
2
W
Xing Tian
IV_Bio_VI
Xing Tian
2
4
12
2
W
Hachiman
JUN1OR--08
Hachiman
3
2
3
2.25
W
6
4
7
2.38
W
Lancelot
Mathy64
Lancelot
4
4
7
1.88
L
Horus
Triton DL
Horus
4
6
9
1.42
L
Tiamat
Twigus22
Tiamat
1
4
8
1.25
W
Fenrir
Vibes_Guru
Fenrir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,802
Damage
59,905
83,429
Taken
101,450
53,056
Mitigated
70,528
33,800
Healing
32,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,646
7,001
0
5,750
22,053
10,346
0
8,158
13,459
0
80,443
L
Anubis
Blaystor
Anubis
15,402
344
0
4,506
10,304
5,951
363
1,921
8,383
85,565
0
L
10,552
5,946
0
5,372
11,550
5,876
840
1,547
10,003
0
82,403
W
Xing Tian
IV_Bio_VI
Xing Tian
10,623
920
0
4,408
25,475
24,660
126
5,242
19,281
32,932
0
W
Hachiman
JUN1OR--08
Hachiman
12,413
7,444
0
8,051
15,785
6,967
0
1,908
13,647
0
81,943
W
21,865
1,398
1,507
9,183
20,102
12,956
308
2,677
16,812
87,743
0
W
Lancelot
Mathy64
Lancelot
9,511
1,391
0
2,144
16,787
8,007
266
3,426
13,114
0
65,415
L
Horus
Triton DL
Horus
9,498
4,329
4,658
9,803
24,387
22,281
0
11,973
11,948
0
25,801
L
Tiamat
Twigus22
Tiamat
7,704
796
0
3,711
15,135
8,602
0
8,326
6,809
59,358
0
W
Fenrir
Vibes_Guru
Fenrir
5,493
1,230
0
7,344
23,301
17,938
0
10,780
12,101
0
52,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
47,647
479
Minions Killed
423
0
Camps Cleared
0
1,835,789
Distance Traveled
1,877,817
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,881
544
100
5
0
398,193
0
L
Anubis
10,776
539
123
6
0
349,396
0
L
Artemis
9,995
500
137
7
0
369,412
8
W
Xing Tian
9,239
462
18
1
0
394,248
2
W
Hachiman
9,928
496
105
5
0
350,166
0
W
Hades
9,913
496
127
6
0
363,671
4
W
Lancelot
9,196
460
78
4
0
423,084
4
L
Horus
9,425
471
30
2
0
387,197
4
L
Tiamat
8,891
445
89
4
0
331,591
0
W
Fenrir
9,371
469
95
5
0
346,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role