Player Matchup

Nox
Nox
Carlitoskiller15
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,418 Elo+
Solo
Hun Batz
Hun Batz
Rodrob0n
Hun Batz
Level 104
God Stats
3W - 2L
1,740 SR
Queue Stats
23W - 22L
1,528 Elo+
Party 2
Anhur
Anhur
That Guy Loop
Anhur
Level 144
God Stats
9W - 8L
1,484 SR
Queue Stats
40W - 41L
1,555 Elo+
Party 2
Geb
Geb
WuLf667
Geb
Level 158
God Stats
8W - 7L
1,540 SR
Queue Stats
317W - 287L
1,559 Elo+
Solo
King Arthur
King Arthur
YaXSaW
King Arthur
Level 122
God Stats
9W - 10L
1,493 SR
Queue Stats
32W - 37L
1,534 Elo+
Party 2
Team Averages
Level 123
1,551 SR
1,519 Elo+

VS

Team Averages
Level 105
1,466 SR
1,514 Elo+
Zeus
Zeus
Ikolol
Zeus
Level 192
God Stats
134W - 99L
1,602 SR
Queue Stats
333W - 306L
1,534 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 67
God Stats
21W - 35L
1,510 SR
Queue Stats
23W - 35L
1,472 Elo+
Solo
Chang'e
Chang'e
iKweezyy
Chang'e
Level 38
God Stats
2W - 4L
1,111 SR
Queue Stats
21W - 23L
1,480 Elo+
Party 1
Tyr
Tyr
lTuMb4x
Tyr
Level 108
God Stats
5W - 4L
1,732 SR
Queue Stats
289W - 258L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
qOkita
Heimdallr
Level 119
God Stats
13W - 11L
1,374 SR
Queue Stats
609W - 569L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,382
527
5,385
5,687
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Rodrob0n
Hun Batz
13
2 / 3 / 3
7,499
536
5,994
12,281
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,083
577
5,088
7,360
2,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
12
0 / 1 / 2
7,028
502
4,426
13,036
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
YaXSaW
King Arthur
13
2 / 4 / 0
8,214
587
7,051
13,289
10,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ikolol
Zeus
14
3 / 3 / 4
8,096
578
9,758
10,030
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
2,624
187
0
0
0
Chang'e
iKweezyy
Chang'e
13
1 / 2 / 0
6,891
492
4,843
10,977
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
14
4 / 1 / 2
8,242
589
8,607
15,645
17,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
qOkita
Heimdallr
13
1 / 2 / 0
7,426
530
5,509
8,906
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Zeus
Ikolol
Zeus
3
3
4
1.67
W
Hun Batz
Rodrob0n
Hun Batz
2
3
3
1.17
W
1
1
2
2
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
W
Geb
0
1
2
1
W
King Arthur
YaXSaW
King Arthur
2
4
0
0.5
L
Chang'e
iKweezyy
Chang'e
1
2
0
0.5
L
Tyr
4
1
2
5
L
Heimdallr
qOkita
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
28,717
51,653
Taken
45,558
30,654
Mitigated
28,079
13,581
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,385
540
0
989
5,687
2,430
0
3,415
2,272
47,292
0
L
Zeus
Ikolol
Zeus
9,758
1,968
0
1,903
10,030
3,493
1,141
1,372
8,658
81,663
0
W
Hun Batz
Rodrob0n
Hun Batz
5,994
1,454
0
2,191
12,281
5,131
10
4,424
7,857
0
54,540
W
5,088
2,286
0
4,311
7,360
2,746
563
1,060
6,300
0
60,670
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Geb
4,426
305
246
3,844
13,036
9,861
126
4,306
8,730
32,721
0
W
King Arthur
YaXSaW
King Arthur
7,051
1,442
0
2,000
13,289
10,486
0
1,599
11,690
0
54,475
L
Chang'e
iKweezyy
Chang'e
4,843
469
120
3,696
10,977
4,165
0
7,074
3,855
47,666
0
L
Tyr
8,607
1,584
0
4,741
15,645
17,108
0
1,029
14,616
0
60,308
L
Heimdallr
qOkita
Heimdallr
5,509
1,771
0
4,198
8,906
3,313
304
288
8,618
0
63,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
33,279
427
Minions Killed
422
0
Camps Cleared
0
1,445,226
Distance Traveled
1,088,624
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,382
527
88
6
0
266,272
2
L
Zeus
8,096
578
126
9
0
264,609
2
W
Hun Batz
7,499
536
82
6
0
321,027
1
W
Anhur
8,083
577
114
8
0
278,372
0
L
Achilles
2,624
187
0
0
0
0
0
W
Geb
7,028
502
35
3
0
297,794
2
W
King Arthur
8,214
587
108
8
0
281,761
0
L
Chang'e
6,891
492
91
7
0
273,341
2
L
Tyr
8,242
589
105
8
0
289,085
4
L
Heimdallr
7,426
530
100
7
0
261,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role