Player Matchup

Ne Zha
Ne Zha
BrknCabroken
Ne Zha
Level 142
God Stats
8W - 5L
1,663 SR
Queue Stats
258W - 131L
1,702 Elo+
Party 3
Horus
Horus
Deahslayer
Horus
Level 148
God Stats
2W - 1L
1,420 SR
Queue Stats
146W - 98L
1,623 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Necromancer76
Tsukuyomi
Level 162
God Stats
9W - 3L
1,836 SR
Queue Stats
223W - 107L
1,657 Elo+
Party 3
Chronos
Chronos
Vastmobsterman
Chronos
Level 113
God Stats
2W - 0L
1,689 SR
Queue Stats
29W - 22L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
lxDarkJackxl
Jing Wei
Level 158
God Stats
1W - 2L
1,694 SR
Queue Stats
81W - 81L
1,534 Elo+
Solo
Team Averages
Level 145
1,660 SR
1,613 Elo+

VS

Team Averages
Level 145
1,456 SR
1,569 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChronicRain
Xbalanque
Level 163
God Stats
1W - 3L
1,324 SR
Queue Stats
262W - 260L
1,597 Elo+
Party 1
Khepri
Khepri
Nahcy
Khepri
Level 158
God Stats
7W - 5L
1,501 SR
Queue Stats
399W - 400L
1,572 Elo+
Party 1
Persephone
Persephone
Thaumuturgy
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,624 Elo+
Solo
Skadi
Skadi
tt779
Skadi
Level 132
God Stats
14W - 10L
1,454 SR
Queue Stats
500W - 505L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 1 / 10
7,336
1,223
14,131
7,491
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
12
3 / 1 / 10
6,542
1,090
2,336
6,583
6,403
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Necromancer76
Tsukuyomi
10
2 / 4 / 6
6,018
1,003
5,104
7,255
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 9
6,333
1,056
4,286
6,260
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
lxDarkJackxl
Jing Wei
13
4 / 1 / 10
7,111
1,185
9,042
6,609
3,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 4 / 4
5,822
970
1,991
11,407
5,122
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
ChronicRain
Xbalanque
8
1 / 1 / 0
5,440
907
1,887
2,327
565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Nahcy
Khepri
10
1 / 3 / 4
5,481
914
5,261
9,054
9,658
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Thaumuturgy
Persephone
10
1 / 5 / 5
6,207
1,035
5,479
7,287
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
tt779
Skadi
13
3 / 2 / 3
6,365
1,061
7,988
6,895
2,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
15
Kills
7
8
Deaths
15
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
4
0.75
W
Ne Zha
5
1
10
10
L
Xbalanque
ChronicRain
Xbalanque
1
1
0
1
W
Horus
3
1
10
8
L
Khepri
Nahcy
Khepri
1
3
4
1
W
Tsukuyomi
Necromancer76
Tsukuyomi
2
4
6
1.25
L
Persephone
Thaumuturgy
Persephone
1
5
5
0.7
W
1
1
9
5.5
W
Jing Wei
lxDarkJackxl
Jing Wei
4
1
10
9
L
Skadi
tt779
Skadi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
22,606
34,198
Taken
36,970
20,476
Mitigated
19,113
10,224
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,991
97
1,667
2,112
11,407
5,122
0
1,052
10,251
0
3,770
W
Ne Zha
14,131
740
1,922
1,670
7,491
4,941
240
2,949
4,542
0
25,316
L
Xbalanque
ChronicRain
Xbalanque
1,887
980
0
190
2,327
565
0
0
2,327
0
4,929
W
Horus
2,336
1,073
1,366
2,263
6,583
6,403
47
1,771
4,812
0
4,900
L
Khepri
Nahcy
Khepri
5,261
29
118
854
9,054
9,658
0
2,109
6,773
9,046
124
W
Tsukuyomi
Necromancer76
Tsukuyomi
5,104
1,093
413
590
7,255
3,307
0
2,439
4,816
0
8,846
L
Persephone
Thaumuturgy
Persephone
5,479
463
290
797
7,287
1,746
0
596
6,606
9,827
0
W
4,286
1,299
0
995
6,260
2,623
981
1,273
4,987
13,023
0
W
Jing Wei
lxDarkJackxl
Jing Wei
9,042
7,233
0
1,005
6,609
3,202
741
2,279
4,330
0
14,680
L
Skadi
tt779
Skadi
7,988
1,457
641
936
6,895
2,022
0
527
6,352
0
17,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
29,315
77
Minions Killed
43
0
Camps Cleared
0
646,654
Distance Traveled
528,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,822
970
3
1
0
132,799
0
W
Ne Zha
7,336
1,223
14
2
0
135,863
0
L
Xbalanque
5,440
907
10
2
0
38,898
0
W
Horus
6,542
1,090
4
1
0
135,107
0
L
Khepri
5,481
914
1
0
0
98,037
0
W
Tsukuyomi
6,018
1,003
8
1
0
137,188
0
L
Persephone
6,207
1,035
12
2
0
119,360
0
W
Chronos
6,333
1,056
26
4
0
122,911
0
W
Jing Wei
7,111
1,185
25
4
0
115,585
0
L
Skadi
6,365
1,061
17
3
0
138,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role