Player Matchup

Bellona
Bellona
BlueKent55
Bellona
Level 44
God Stats
8W - 18L
1,422 SR
Queue Stats
102W - 123L
1,438 Elo+
Solo
Xbalanque
Xbalanque
OoFRAWSTYoO
Xbalanque
Level 157
God Stats
1W - 2L
1,859 SR
Queue Stats
47W - 70L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Spratlin
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
THICC YEEHAW
Kuzenbo
Level 85
God Stats
4W - 5L
1,351 SR
Queue Stats
250W - 261L
1,439 Elo+
Party 2
Thanatos
Thanatos
blueforestfire
Thanatos
Level 108
God Stats
0W - 3L
1,253 SR
Queue Stats
166W - 174L
1,412 Elo+
Party 2
Team Averages
Level 91
1,477 SR
1,426 Elo+

VS

Team Averages
Level 86
1,572 SR
1,410 Elo+
Awilix
Awilix
BEAST8820
Awilix
Level 156
God Stats
25W - 15L
1,574 SR
Queue Stats
222W - 208L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Ca_yu13
Ah Puch
Level 83
God Stats
15W - 5L
1,525 SR
Queue Stats
241W - 247L
1,405 Elo+
Solo
Charybdis
Charybdis
LuxuryGaming818
Charybdis
Level 18
God Stats
3W - 3L
1,716 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 1
Atlas
Atlas
NiceMock
Atlas
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,268 Elo+
Party 1
Fenrir
Fenrir
pyeonggangg
Fenrir
Level 103
God Stats
6W - 7L
1,546 SR
Queue Stats
611W - 558L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueKent55
Bellona
11
2 / 3 / 0
6,282
483
6,734
13,626
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
OoFRAWSTYoO
Xbalanque
11
1 / 1 / 2
6,503
500
6,594
5,949
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Spratlin
Nu Wa
10
0 / 3 / 1
5,817
447
5,082
7,518
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
THICC YEEHAW
Kuzenbo
9
0 / 4 / 3
5,994
461
5,687
13,183
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
11
4 / 6 / 1
7,015
540
7,290
15,842
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BEAST8820
Awilix
15
7 / 1 / 2
8,353
643
8,384
10,540
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ca_yu13
Ah Puch
13
2 / 1 / 6
7,295
561
11,069
4,646
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LuxuryGaming818
Charybdis
12
0 / 2 / 1
6,715
517
4,584
8,286
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
NiceMock
Atlas
11
1 / 3 / 8
7,210
555
6,139
14,714
11,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
7 / 1 / 1
7,835
603
9,355
15,670
9,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
BEAST8820
Awilix
7
1
2
8
L
Bellona
BlueKent55
Bellona
2
3
0
0.67
W
Ah Puch
Ca_yu13
Ah Puch
2
1
6
5
W
Charybdis
LuxuryGaming818
Charybdis
0
2
1
0.25
W
Atlas
NiceMock
Atlas
1
3
8
1.67
L
Xbalanque
OoFRAWSTYoO
Xbalanque
1
1
2
2
L
Nu Wa
Spratlin
Nu Wa
0
3
1
0.17
L
Kuzenbo
THICC YEEHAW
Kuzenbo
0
4
3
0.38
L
Thanatos
4
6
1
0.75
W
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,387
Damage
39,531
56,118
Taken
53,856
37,254
Mitigated
29,450
17,749
Healing
21,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BEAST8820
Awilix
8,384
3,285
0
6,794
10,540
3,551
0
517
10,011
0
71,104
L
Bellona
BlueKent55
Bellona
6,734
3,818
0
3,644
13,626
11,924
0
2,818
10,764
0
34,063
W
Ah Puch
Ca_yu13
Ah Puch
11,069
422
0
836
4,646
1,649
164
1,859
2,787
62,976
0
W
Charybdis
LuxuryGaming818
Charybdis
4,584
2,768
0
2,844
8,286
2,962
772
499
7,743
0
51,514
W
Atlas
NiceMock
Atlas
6,139
2,556
2,180
2,519
14,714
11,482
17
4,894
9,820
30,269
255
L
Xbalanque
OoFRAWSTYoO
Xbalanque
6,594
1,975
0
875
5,949
2,110
0
422
5,527
0
46,716
L
Nu Wa
Spratlin
Nu Wa
5,082
1,798
259
2,725
7,518
2,714
0
4,881
2,353
45,523
0
L
Kuzenbo
THICC YEEHAW
Kuzenbo
5,687
2,098
0
2,758
13,183
14,366
0
5,649
7,353
20,236
0
L
Thanatos
7,290
2,827
0
7,488
15,842
6,140
0
2,698
13,046
0
48,300
W
Fenrir
9,355
2,931
0
5,905
15,670
9,806
0
3,105
12,565
0
47,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
37,408
296
Minions Killed
419
0
Camps Cleared
0
1,202,885
Distance Traveled
1,316,232
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,353
643
107
8
0
344,294
2
L
Bellona
6,282
483
47
4
0
256,198
3
W
Ah Puch
7,295
561
92
7
0
239,558
2
W
Charybdis
6,715
517
104
8
0
219,853
1
W
Atlas
7,210
555
35
3
0
242,056
0
L
Xbalanque
6,503
500
88
7
0
253,689
0
L
Nu Wa
5,817
447
71
5
0
214,630
0
L
Kuzenbo
5,994
461
25
2
0
224,318
0
L
Thanatos
7,015
540
65
5
0
254,050
0
W
Fenrir
7,835
603
81
6
0
270,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role