Player Matchup

He Bo
He Bo
ALDESSSS
He Bo
Level 119
God Stats
8W - 7L
1,533 SR
Queue Stats
267W - 271L
1,464 Elo+
Solo
Ymir
Ymir
DuncanTruffle
Ymir
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
36W - 49L
1,376 Elo+
Solo
Osiris
Osiris
Erik2G
Osiris
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 194L
1,393 Elo+
Solo
Nox
Nox
freddy2696
Nox
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 182L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
turtle_gal7
Jormungandr
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
213W - 215L
1,376 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,399 Elo+

VS

Team Averages
Level 86
1,478 SR
1,372 Elo+
Awilix
Awilix
DJnexusx2
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,532 Elo+
Solo
Sol
Sol
Emma100510
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,226 Elo+
Solo
Geb
Geb
FracturedCranium
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,404 Elo+
Solo
Lancelot
Lancelot
Kilaklwn420
Lancelot
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
592W - 963L
1,255 Elo+
Solo
Neith
Neith
g001181
Neith
Level 68
God Stats
5W - 14L
1,388 SR
Queue Stats
446W - 468L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ALDESSSS
He Bo
20
8 / 4 / 14
12,070
754
19,777
15,419
7,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 13
10,064
629
6,336
16,866
17,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Erik2G
Osiris
20
10 / 5 / 12
12,546
784
19,867
18,896
19,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 13
11,275
705
9,442
11,600
6,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
turtle_gal7
Jormungandr
20
2 / 2 / 16
11,847
740
9,068
18,283
17,292
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJnexusx2
Awilix
11
1 / 5 / 4
8,121
508
6,617
8,799
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 6
11,683
730
17,446
14,576
7,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 8
9,076
567
10,484
21,985
31,762
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Kilaklwn420
Lancelot
15
0 / 7 / 4
9,180
574
4,190
11,439
5,557
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
g001181
Neith
19
7 / 6 / 5
10,835
677
16,106
17,855
10,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
28
Kills
16
18
Deaths
28
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
ALDESSSS
He Bo
8
4
14
3.75
L
Awilix
DJnexusx2
Awilix
1
5
4
0.6
W
1
4
13
1.88
L
8
4
6
2.75
W
Osiris
Erik2G
Osiris
10
5
12
3.2
L
0
6
8
0.67
L
Lancelot
Kilaklwn420
Lancelot
0
7
4
0.29
W
7
3
13
4.5
L
Neith
g001181
Neith
7
6
5
1.58
W
Jormungandr
turtle_gal7
Jormungandr
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
54,843
81,064
Taken
74,654
68,100
Mitigated
59,183
32,740
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ALDESSSS
He Bo
19,777
1,128
2,222
4,717
15,419
7,179
1,314
5,248
10,147
41,601
0
L
Awilix
DJnexusx2
Awilix
6,617
2,347
0
1,305
8,799
3,751
0
5,010
3,777
0
12,766
W
6,336
425
3,137
2,526
16,866
17,622
984
6,931
9,935
16,649
0
L
17,446
6,207
583
4,304
14,576
7,509
0
8,537
5,753
36,070
0
W
Osiris
Erik2G
Osiris
19,867
6,790
2,249
4,625
18,896
19,907
281
6,326
12,328
0
28,657
L
10,484
659
671
2,710
21,985
31,762
19
15,072
6,459
18,922
0
L
Lancelot
Kilaklwn420
Lancelot
4,190
1,783
26
122
11,439
5,557
17
5,690
5,677
0
14,184
W
9,442
732
1,269
834
11,600
6,100
2,258
5,105
6,423
19,479
0
L
Neith
g001181
Neith
16,106
5,885
603
3,002
17,855
10,604
175
9,937
7,825
0
35,422
W
Jormungandr
turtle_gal7
Jormungandr
9,068
3,816
4,535
6,626
18,283
17,292
1,648
4,636
13,547
32,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
48,895
168
Minions Killed
135
0
Camps Cleared
0
1,473,573
Distance Traveled
1,104,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,070
754
56
4
0
282,639
0
L
Awilix
8,121
508
6
0
0
166,365
0
W
Ymir
10,064
629
18
1
0
298,995
2
L
Sol
11,683
730
46
3
0
283,313
0
W
Osiris
12,546
784
26
2
0
301,859
0
L
Geb
9,076
567
16
1
0
257,783
0
L
Lancelot
9,180
574
19
1
0
166,040
0
W
Nox
11,275
705
24
2
0
305,499
0
L
Neith
10,835
677
48
3
0
231,257
0
W
Jormungandr
11,847
740
44
3
0
284,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role