Player Matchup

Mulan
Mulan
ArcticcPhoenix
Mulan
Level 67
God Stats
12W - 12L
1,961 SR
Queue Stats
256W - 277L
1,487 Elo+
Party 1
Chang'e
Chang'e
Josedox95
Chang'e
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 94L
1,474 Elo+
Solo
Chiron
Chiron
Terrence0831_12
Chiron
Level 69
God Stats
32W - 27L
1,583 SR
Queue Stats
299W - 282L
1,514 Elo+
Party 1
Anubis
Anubis
nightfantom
Anubis
Level 95
God Stats
98W - 81L
1,636 SR
Queue Stats
400W - 399L
1,510 Elo+
Party 1
Surtr
Surtr
thatboykj954
Surtr
Level 118
God Stats
29W - 22L
1,689 SR
Queue Stats
510W - 510L
1,504 Elo+
Party 1
Team Averages
Level 98
1,674 SR
1,498 Elo+

VS

Team Averages
Level 94
1,595 SR
1,505 Elo+
Anubis
Anubis
BlackWings279
Anubis
Level 118
God Stats
28W - 17L
1,754 SR
Queue Stats
424W - 406L
1,508 Elo+
Solo
King Arthur
King Arthur
R3alitySh1ft
King Arthur
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,506 Elo+
Solo
Izanami
Izanami
Rotazed
Izanami
Level 89
God Stats
4W - 5L
1,591 SR
Queue Stats
74W - 51L
1,590 Elo+
Solo
Ix Chel
Ix Chel
ShadyXSkittlesX
Ix Chel
Level 143
God Stats
3W - 7L
1,604 SR
Queue Stats
101W - 103L
1,481 Elo+
Party 2
Kali
Kali
jdog1078
Kali
Level 88
God Stats
12W - 15L
1,526 SR
Queue Stats
342W - 340L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,363
697
6,880
8,666
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Josedox95
Chang'e
10
3 / 2 / 4
6,876
573
4,678
11,640
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 6
6,198
517
5,977
7,891
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
1 / 3 / 3
7,011
584
4,737
9,541
3,472
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 2 / 2
8,139
678
9,413
13,492
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,691
558
7,819
10,217
4,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
R3alitySh1ft
King Arthur
11
3 / 2 / 0
6,396
533
2,459
9,457
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Rotazed
Izanami
10
3 / 2 / 0
6,236
520
6,416
7,282
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 3
5,623
469
8,261
9,650
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 4 / 5
5,906
492
5,606
13,203
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
10
10
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
4
2
0.75
W
Chang'e
Josedox95
Chang'e
3
2
4
2.5
L
King Arthur
R3alitySh1ft
King Arthur
3
2
0
1.5
L
Izanami
Rotazed
Izanami
3
2
0
1.5
L
2
6
3
0.58
W
2
2
6
2.5
L
Kali
0
4
5
0.63
W
Anubis
1
3
3
0.83
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
30,561
51,230
Taken
49,809
22,787
Mitigated
22,167
19,363
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,880
1,364
0
3,946
8,666
4,629
547
892
7,526
0
69,958
L
7,819
458
0
4,303
10,217
4,783
94
3,005
7,212
55,339
0
W
Chang'e
Josedox95
Chang'e
4,678
373
661
5,754
11,640
6,106
336
2,474
9,166
30,059
0
L
King Arthur
R3alitySh1ft
King Arthur
2,459
509
0
770
9,457
6,546
0
217
9,240
0
20,777
L
Izanami
Rotazed
Izanami
6,416
4,187
0
2,353
7,282
2,501
149
2,058
5,224
0
43,211
L
8,261
1,849
431
1,941
9,650
3,573
145
2,021
7,585
33,088
0
W
5,977
1,907
351
1,082
7,891
2,723
328
3,406
4,445
0
31,055
L
Kali
5,606
2,036
0
2,049
13,203
4,764
0
2,482
10,532
0
43,753
W
Anubis
4,737
110
0
3,965
9,541
3,472
400
5,248
4,293
46,474
0
W
9,413
4,367
0
3,604
13,492
5,857
551
4,267
9,145
950
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
30,852
361
Minions Killed
304
0
Camps Cleared
0
1,171,344
Distance Traveled
1,108,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,363
697
131
11
0
207,164
0
L
Anubis
6,691
558
96
8
0
191,424
2
W
Chang'e
6,876
573
38
3
0
228,656
0
L
King Arthur
6,396
533
27
2
0
221,291
1
L
Izanami
6,236
520
71
6
0
228,871
0
L
Ix Chel
5,623
469
50
4
0
220,258
0
W
Chiron
6,198
517
49
4
0
252,199
0
L
Kali
5,906
492
60
5
0
247,026
2
W
Anubis
7,011
584
71
6
0
198,357
5
W
Surtr
8,139
678
72
6
0
284,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role