Player Matchup

Fenrir
Fenrir
ApexRuby
Fenrir
Level 31
God Stats
0W - 6L
1,165 SR
Queue Stats
1W - 17L
1,328 Elo+
Solo
Horus
Horus
IIzMOBsII
Horus
Level 24
God Stats
0W - 4L
1,261 SR
Queue Stats
2W - 16L
1,240 Elo+
Party 2
Apollo
Apollo
claSickx
Apollo
Level 29
God Stats
2W - 3L
1,244 SR
Queue Stats
58W - 92L
1,214 Elo+
Party 2
Kukulkan
Kukulkan
xen0pps
Kukulkan
Level 18
God Stats
1W - 4L
1,261 SR
Queue Stats
2W - 17L
1,231 Elo+
Party 2
Bellona
Bellona
zFleeky
Bellona
Level 37
God Stats
2W - 5L
1,309 SR
Queue Stats
19W - 37L
1,204 Elo+
Party 2
Team Averages
Level 28
1,248 SR
1,243 Elo+

VS

Team Averages
Level 82
1,558 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Juanqui19
Fenrir
Level 105
God Stats
6W - 6L
1,432 SR
Queue Stats
184W - 169L
1,509 Elo+
Party 3
King Arthur
King Arthur
Leescking
King Arthur
Level 18
God Stats
7W - 2L
1,742 SR
Queue Stats
52W - 55L
1,408 Elo+
Party 1
Hercules
Hercules
eLVIOSADO
Hercules
Level 37
God Stats
4W - 6L
1,538 SR
Queue Stats
210W - 180L
1,513 Elo+
Party 3
Scylla
Scylla
swylus
Scylla
Level 143
God Stats
4W - 5L
1,575 SR
Queue Stats
312W - 300L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApexRuby
Fenrir
9
1 / 4 / 0
5,515
552
2,121
10,198
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
IIzMOBsII
Horus
7
0 / 3 / 0
4,634
463
846
7,468
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
claSickx
Apollo
7
0 / 4 / 1
4,571
457
4,243
9,045
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xen0pps
Kukulkan
10
0 / 2 / 0
5,552
555
2,564
5,466
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
zFleeky
Bellona
10
2 / 1 / 0
5,486
549
4,010
8,338
7,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
6 / 0 / 1
6,623
662
8,556
5,093
1,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Juanqui19
Fenrir
12
4 / 0 / 3
6,771
677
7,159
7,622
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Leescking
King Arthur
10
0 / 2 / 1
6,092
609
4,540
9,357
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
eLVIOSADO
Hercules
10
0 / 1 / 7
5,614
561
2,705
5,997
4,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
swylus
Scylla
12
3 / 0 / 0
6,855
686
3,967
4,594
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
1
6.5
L
Fenrir
ApexRuby
Fenrir
1
4
0
0.25
L
Horus
IIzMOBsII
Horus
0
3
0
0
W
Fenrir
Juanqui19
Fenrir
4
0
3
5.5
W
King Arthur
Leescking
King Arthur
0
2
1
0.25
L
Apollo
claSickx
Apollo
0
4
1
0.13
W
Hercules
eLVIOSADO
Hercules
0
1
7
3.5
W
Scylla
swylus
Scylla
3
0
0
3
L
Kukulkan
xen0pps
Kukulkan
0
2
0
0
L
Bellona
zFleeky
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
26,927
40,515
Taken
32,663
21,786
Mitigated
18,445
9,345
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,556
4,944
0
2,825
5,093
1,707
1,374
49
5,044
0
44,864
L
Fenrir
ApexRuby
Fenrir
2,121
296
0
1,488
10,198
3,956
0
268
9,890
0
43,022
L
Horus
IIzMOBsII
Horus
846
598
554
1,210
7,468
5,626
0
0
7,468
0
7,466
W
Fenrir
Juanqui19
Fenrir
7,159
2,614
0
4,798
7,622
3,063
0
205
7,333
0
46,367
W
King Arthur
Leescking
King Arthur
4,540
849
0
929
9,357
7,642
358
0
9,357
0
35,060
L
Apollo
claSickx
Apollo
4,243
2,274
0
1,922
9,045
2,717
0
0
9,045
0
26,778
W
Hercules
eLVIOSADO
Hercules
2,705
842
0
805
5,997
4,378
312
18
5,758
0
14,507
W
Scylla
swylus
Scylla
3,967
275
0
1,740
4,594
1,655
0
2,443
2,151
50,966
0
L
Kukulkan
xen0pps
Kukulkan
2,564
216
0
1,106
5,466
1,973
0
3,429
1,793
36,450
0
L
Bellona
zFleeky
Bellona
4,010
1,351
0
3,065
8,338
7,514
0
52
8,286
0
27,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
31,955
225
Minions Killed
312
0
Camps Cleared
0
1,048,964
Distance Traveled
1,032,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,623
662
70
7
0
187,193
0
L
Fenrir
5,515
552
64
6
0
204,046
0
L
Horus
4,634
463
10
1
0
242,786
0
W
Fenrir
6,771
677
72
7
0
225,310
0
W
King Arthur
6,092
609
57
6
0
173,591
0
L
Apollo
4,571
457
43
4
0
207,299
0
W
Hercules
5,614
561
20
2
0
248,060
0
W
Scylla
6,855
686
93
9
0
198,652
0
L
Kukulkan
5,552
555
66
7
0
200,726
0
L
Bellona
5,486
549
42
4
0
194,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role