Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chilaquil25
Heimdallr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,320 Elo+
Party 1
Chaac
Chaac
DoonBigootes
Chaac
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,298 Elo+
Party 1
Ganesha
Ganesha
Idlemask
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 367L
1,492 Elo+
Solo
Lancelot
Lancelot
agara124
Lancelot
Level 29
God Stats
1W - 8L
1,147 SR
Queue Stats
10W - 22L
1,320 Elo+
Party 1
Team Averages
Level 70
1,429 SR
1,386 Elo+

VS

Team Averages
Level 98
1,501 SR
1,484 Elo+
Terra
Terra
Julilokaa06
Terra
Level 54
God Stats
24W - 26L
1,436 SR
Queue Stats
231W - 241L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
KAFK4
Zhong Kui
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,609 Elo+
Solo
Ratatoskr
Ratatoskr
Manu7n7
Ratatoskr
Level 40
God Stats
10W - 8L
1,309 SR
Queue Stats
101W - 96L
1,399 Elo+
Solo
Zeus
Zeus
ohGranzby
Zeus
Level 126
God Stats
47W - 38L
1,613 SR
Queue Stats
451W - 436L
1,497 Elo+
Solo
Hachiman
Hachiman
uribitoCSJ
Hachiman
Level 129
God Stats
45W - 44L
1,648 SR
Queue Stats
441W - 411L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 3 / 0
7,517
578
7,757
11,004
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Chilaquil25
Heimdallr
10
0 / 7 / 0
5,901
454
4,246
13,658
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,580
506
5,689
11,487
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
Idlemask
Ganesha
10
0 / 2 / 4
6,680
514
5,404
12,397
10,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
agara124
Lancelot
11
1 / 3 / 0
6,020
463
335
8,309
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,683
514
3,946
8,051
5,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Zhong Kui
KAFK4
Zhong Kui
13
3 / 0 / 1
7,988
614
9,217
7,837
7,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Manu7n7
Ratatoskr
12
3 / 2 / 4
7,490
576
4,146
9,818
3,853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
3 / 5 / 2
7,385
568
11,521
8,792
3,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hachiman
uribitoCSJ
Hachiman
13
6 / 0 / 1
8,206
631
11,722
5,948
2,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
17
18
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
3
0
2
L
Heimdallr
Chilaquil25
Heimdallr
0
7
0
0
L
0
3
0
0
L
Ganesha
Idlemask
Ganesha
0
2
4
1
W
2
0
6
5
W
Zhong Kui
KAFK4
Zhong Kui
3
0
1
3.5
W
Ratatoskr
Manu7n7
Ratatoskr
3
2
4
2.5
L
Lancelot
agara124
Lancelot
1
3
0
0.33
W
Zeus
3
5
2
0.8
W
Hachiman
uribitoCSJ
Hachiman
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
40,552
56,855
Taken
40,446
32,661
Mitigated
22,080
12,933
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,757
1,414
348
4,266
11,004
5,063
0
7,700
3,304
58,448
0
L
Heimdallr
Chilaquil25
Heimdallr
4,246
2,052
0
3,529
13,658
5,083
0
1,130
12,528
0
41,164
L
5,689
947
0
1,506
11,487
9,186
0
8,314
3,083
0
48,248
L
Ganesha
Idlemask
Ganesha
5,404
709
0
2,784
12,397
10,387
0
6,487
5,820
19,879
0
W
3,946
397
313
2,354
8,051
5,413
0
4,048
3,808
19,971
0
W
Zhong Kui
KAFK4
Zhong Kui
9,217
1,711
0
5,470
7,837
7,087
872
571
7,260
63,886
0
W
Ratatoskr
Manu7n7
Ratatoskr
4,146
1,303
0
312
9,818
3,853
0
2,254
7,403
0
54,077
L
Lancelot
agara124
Lancelot
335
57
0
500
8,309
2,942
0
1,018
7,291
0
41,035
W
Zeus
11,521
2,623
0
1,719
8,792
3,351
0
5,715
2,916
54,527
0
W
Hachiman
uribitoCSJ
Hachiman
11,722
7,861
0
3,831
5,948
2,376
2,137
416
5,532
0
73,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
37,752
365
Minions Killed
416
0
Camps Cleared
0
1,210,235
Distance Traveled
1,277,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,517
578
115
9
0
267,256
4
L
Heimdallr
5,901
454
90
7
0
208,573
0
L
Chaac
6,580
506
93
7
0
257,524
0
L
Ganesha
6,680
514
2
0
0
263,451
0
W
Terra
6,683
514
32
2
0
248,904
0
W
Zhong Kui
7,988
614
108
8
0
246,089
0
W
Ratatoskr
7,490
576
93
7
0
303,016
0
L
Lancelot
6,020
463
65
5
0
213,431
0
W
Zeus
7,385
568
80
6
0
192,969
5
W
Hachiman
8,206
631
103
8
0
286,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role