Player Matchup

Vulcan
Vulcan
HeIghan
Vulcan
Level 78
God Stats
0W - 1L
1,404 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 2
Horus
Horus
I Bearer I
Horus
Level 119
God Stats
0W - 5L
1,407 SR
Queue Stats
3W - 11L
1,323 Elo+
Party 2
Hel
Hel
KS_anima99
Hel
Level 97
God Stats
3W - 4L
1,577 SR
Queue Stats
358W - 468L
1,476 Elo+
Solo
Skadi
Skadi
Riven OneEye
Skadi
Level 60
God Stats
3W - 2L
1,418 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
StayFrostyGuy
Cthulhu
Level 123
God Stats
0W - 1L
1,845 SR
Queue Stats
4W - 9L
1,565 Elo+
Party 2
Team Averages
Level 95
1,530 SR
1,467 Elo+

VS

Team Averages
Level 84
1,364 SR
1,451 Elo+
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BTGAMlNG
Chiron
Level 157
God Stats
3W - 0L
1,590 SR
Queue Stats
54W - 46L
1,691 Elo+
Solo
Artio
Artio
DiamondDragon812
Artio
Level 65
God Stats
1W - 2L
1,210 SR
Queue Stats
54W - 52L
1,410 Elo+
Party 3
Zhong Kui
Zhong Kui
FloatingBee
Zhong Kui
Level 107
God Stats
14W - 18L
1,309 SR
Queue Stats
111W - 107L
1,501 Elo+
Party 3
Fenrir
Fenrir
jaylar0w
Fenrir
Level 6
God Stats
2W - 6L
1,211 SR
Queue Stats
8W - 20L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HeIghan
Vulcan
16
1 / 6 / 3
9,647
689
12,544
13,330
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
16
0 / 5 / 3
9,687
692
4,779
22,956
14,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

16
1 / 7 / 1
9,475
677
5,077
17,173
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 3
10,115
723
7,424
14,079
6,018
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
17
4 / 3 / 2
10,345
739
15,797
20,241
20,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 1 / 10
10,382
742
10,343
9,793
4,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
BTGAMlNG
Chiron
20
10 / 1 / 6
12,109
865
18,402
13,029
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 11
11,325
809
10,037
20,492
26,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zhong Kui
FloatingBee
Zhong Kui
20
6 / 1 / 8
11,561
826
21,225
12,190
11,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
jaylar0w
Fenrir
16
2 / 5 / 11
9,670
691
9,550
14,388
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
25
25
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
10
9
W
Chiron
BTGAMlNG
Chiron
10
1
6
13
W
3
2
11
4.25
W
Zhong Kui
FloatingBee
Zhong Kui
6
1
8
10
L
Vulcan
HeIghan
Vulcan
1
6
3
0.42
L
Horus
0
5
3
0.3
L
1
7
1
0.21
L
3
4
3
1.13
L
Cthulhu
4
3
2
1.67
W
Fenrir
jaylar0w
Fenrir
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
69,557
87,779
Taken
69,892
53,928
Mitigated
55,643
25,139
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,343
2,591
0
51
9,793
4,548
896
5,280
4,357
0
24,622
W
Chiron
BTGAMlNG
Chiron
18,402
4,307
454
3,226
13,029
6,112
3,353
5,968
6,957
0
62,920
W
10,037
1,330
1,724
4,425
20,492
26,033
0
9,376
11,116
28,587
1,104
W
Zhong Kui
FloatingBee
Zhong Kui
21,225
1,237
0
2,054
12,190
11,894
717
5,760
6,430
62,798
0
L
Vulcan
HeIghan
Vulcan
12,544
6,410
0
1,500
13,330
5,726
1,409
3,253
10,077
40,514
0
L
Horus
4,779
2,648
3,056
6,363
22,956
14,797
272
13,478
9,426
0
13,267
L
5,077
671
3,249
4,955
17,173
6,927
36
2,288
14,885
33,442
0
L
7,424
2,890
163
2,644
14,079
6,018
2,109
3,994
10,085
0
35,198
L
Cthulhu
15,797
730
699
2,510
20,241
20,460
140
7,257
12,912
38,180
0
W
Fenrir
jaylar0w
Fenrir
9,550
2,454
0
1,014
14,388
7,056
853
6,813
7,471
0
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
55,047
224
Minions Killed
273
0
Camps Cleared
0
1,265,019
Distance Traveled
1,464,275
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,382
742
36
3
0
308,656
0
W
Chiron
12,109
865
96
7
0
283,339
2
W
Artio
11,325
809
29
2
0
317,553
0
W
Zhong Kui
11,561
826
103
7
0
288,763
0
L
Vulcan
9,647
689
60
4
0
262,976
0
L
Horus
9,687
692
20
1
0
266,418
0
L
Hel
9,475
677
47
3
0
210,795
0
L
Skadi
10,115
723
58
4
0
246,093
0
L
Cthulhu
10,345
739
39
3
0
278,737
0
W
Fenrir
9,670
691
9
1
0
265,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role