Player Matchup

Anubis
Anubis
DrSarco
Anubis
Level 97
God Stats
5W - 4L
1,526 SR
Queue Stats
82W - 98L
1,411 Elo+
Party 2
Nemesis
Nemesis
Jacktra7
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
UnD3ADPRoDIGYx
Izanami
Level 24
God Stats
23W - 25L
1,498 SR
Queue Stats
25W - 35L
1,396 Elo+
Party 2
Lancelot
Lancelot
ebawagiiba
Lancelot
Level 87
God Stats
9W - 10L
1,537 SR
Queue Stats
242W - 306L
1,431 Elo+
Party 3
Cerberus
Cerberus
monkeyamok
Cerberus
Level 80
God Stats
19W - 8L
1,501 SR
Queue Stats
104W - 120L
1,401 Elo+
Party 2
Team Averages
Level 58
1,512 SR
1,428 Elo+

VS

Team Averages
Level 59
1,443 SR
1,458 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Leescking
Kukulkan
Level 18
God Stats
1W - 1L
1,258 SR
Queue Stats
52W - 55L
1,394 Elo+
Party 1
Bellona
Bellona
MrManfred450
Bellona
Level 44
God Stats
23W - 17L
1,585 SR
Queue Stats
243W - 253L
1,409 Elo+
Solo
Thanatos
Thanatos
Yuuuge
Thanatos
Level 119
God Stats
1W - 0L
1,350 SR
Queue Stats
16W - 14L
1,489 Elo+
Party 4
Ares
Ares
theboss24611
Ares
Level 6
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrSarco
Anubis
16
9 / 6 / 2
10,096
561
21,172
16,069
8,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Jacktra7
Nemesis
8
0 / 6 / 0
6,204
345
1,695
11,213
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 1
8,501
472
8,780
14,548
5,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ebawagiiba
Lancelot
15
1 / 1 / 0
9,216
512
11,372
14,273
12,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
monkeyamok
Cerberus
9
0 / 2 / 3
6,580
366
943
5,793
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 7
9,004
500
12,850
11,797
3,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Leescking
Kukulkan
13
1 / 5 / 7
8,339
463
8,339
10,653
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MrManfred450
Bellona
15
2 / 1 / 0
8,564
476
6,887
17,654
17,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Yuuuge
Thanatos
18
9 / 0 / 4
10,748
597
10,019
18,753
9,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 8
8,327
463
4,769
12,565
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
13
Kills
18
19
Deaths
13
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
7
3.75
L
Anubis
DrSarco
Anubis
9
6
2
1.67
L
Nemesis
Jacktra7
Nemesis
0
6
0
0
W
Kukulkan
Leescking
Kukulkan
1
5
7
0.9
W
Bellona
MrManfred450
Bellona
2
1
0
2
L
3
4
1
0.88
W
Thanatos
Yuuuge
Thanatos
9
0
4
11
L
Lancelot
ebawagiiba
Lancelot
1
1
0
1
L
Cerberus
monkeyamok
Cerberus
0
2
3
0.75
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
42,864
61,896
Taken
71,422
33,836
Mitigated
42,082
13,135
Healing
28,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,850
6,892
0
4,457
11,797
3,480
0
5,324
6,381
0
64,273
L
Anubis
DrSarco
Anubis
21,172
619
0
6,334
16,069
8,509
102
5,893
10,176
85,536
0
L
Nemesis
Jacktra7
Nemesis
1,695
719
0
73
11,213
3,272
37
658
10,555
0
38,407
W
Kukulkan
Leescking
Kukulkan
8,339
553
0
730
10,653
2,929
0
9,279
1,374
54,861
0
W
Bellona
MrManfred450
Bellona
6,887
1,237
0
5,222
17,654
17,365
0
2,757
14,897
0
57,608
L
8,780
6,741
0
1,900
14,548
5,298
966
4,889
9,659
0
62,143
W
Thanatos
Yuuuge
Thanatos
10,019
3,144
0
16,715
18,753
9,099
0
3,283
15,470
0
114,135
L
Lancelot
ebawagiiba
Lancelot
11,372
1,295
0
2,815
14,273
12,917
0
222
14,051
4,469
68,017
L
Cerberus
monkeyamok
Cerberus
943
58
906
1,107
5,793
3,840
82
1,507
4,286
9,291
0
W
4,769
282
0
886
12,565
9,209
0
3,495
9,070
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
44,982
389
Minions Killed
433
0
Camps Cleared
0
1,472,780
Distance Traveled
1,676,624
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,004
500
104
6
0
306,160
0
L
Anubis
10,096
561
130
7
0
295,504
0
L
Nemesis
6,204
345
41
2
0
320,174
0
W
Kukulkan
8,339
463
93
5
0
282,021
0
W
Bellona
8,564
476
82
5
0
348,754
10
L
Izanami
8,501
472
94
5
0
336,285
2
W
Thanatos
10,748
597
144
8
0
414,144
0
L
Lancelot
9,216
512
116
6
0
353,553
0
L
Cerberus
6,580
366
8
0
0
167,264
2
W
Ares
8,327
463
10
1
0
325,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role