Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ArthurStyle
Maui
Level 26
God Stats
2W - 3L
1,731 SR
Queue Stats
3W - 10L
1,355 Elo+
Party 2
Hera
Hera
MadnessDragon
Hera
Level 63
God Stats
2W - 2L
1,830 SR
Queue Stats
20W - 23L
1,624 Elo+
Party 2
Rama
Rama
jorbin
Rama
Level 55
God Stats
11W - 12L
1,490 SR
Queue Stats
108W - 118L
1,439 Elo+
Solo
Awilix
Awilix
metrey69s
Awilix
Level 30
God Stats
5W - 6L
1,589 SR
Queue Stats
25W - 21L
1,592 Elo+
Party 2
Team Averages
Level 61
1,628 SR
1,502 Elo+

VS

Team Averages
Level 81
1,554 SR
1,447 Elo+
Loki
Loki
Phantazma--
Loki
Level 68
God Stats
5W - 7L
1,519 SR
Queue Stats
146W - 148L
1,451 Elo+
Party 1
Cerberus
Cerberus
ScorchedProtato
Cerberus
Level 100
God Stats
9W - 6L
1,579 SR
Queue Stats
364W - 333L
1,486 Elo+
Party 1
Nox
Nox
ShadowFrags
Nox
Level 59
God Stats
15W - 9L
1,536 SR
Queue Stats
158W - 153L
1,430 Elo+
Party 1
Surtr
Surtr
WitchOfTwilight
Surtr
Level 105
God Stats
1W - 0L
1,738 SR
Queue Stats
15W - 21L
1,408 Elo+
Party 1
Neith
Neith
phriam
Neith
Level 75
God Stats
7W - 7L
1,399 SR
Queue Stats
240W - 242L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 3 / 0
5,941
540
1,626
9,480
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,141
467
1,674
7,168
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,770
434
1,672
4,777
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
jorbin
Rama
8
1 / 2 / 0
5,101
464
3,130
7,169
2,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
metrey69s
Awilix
8
0 / 4 / 1
5,100
464
4,120
9,010
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,945
540
1,558
4,663
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
2 / 0 / 2
6,596
600
3,612
7,122
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 2
7,068
643
3,878
4,954
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 1
6,873
625
8,357
7,723
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
phriam
Neith
10
2 / 1 / 1
5,837
531
7,082
5,302
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
L
0
1
1
0.5
L
0
2
0
0
W
0
0
6
3
W
Cerberus
2
0
2
3
W
4
0
2
5
W
4
1
1
4.5
L
Rama
jorbin
Rama
1
2
0
0.5
L
Awilix
metrey69s
Awilix
0
4
1
0.13
W
Neith
phriam
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
24,487
37,604
Taken
29,764
16,827
Mitigated
14,440
9,261
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,626
361
0
3,579
9,480
4,693
0
426
9,054
0
31,910
L
1,674
319
0
1,852
7,168
5,029
0
1,743
5,425
11,375
0
L
1,672
534
0
210
4,777
1,594
0
1,780
2,997
20,436
0
W
1,558
239
0
2,732
4,663
1,385
296
762
3,901
0
31,351
W
Cerberus
3,612
88
0
3,588
7,122
5,028
563
1,146
5,976
24,246
0
W
3,878
704
0
500
4,954
2,159
53
718
4,236
49,721
0
W
8,357
3,735
0
1,613
7,723
3,993
1,116
105
7,618
895
42,257
L
Rama
jorbin
Rama
3,130
2,572
0
2,534
7,169
2,361
0
1,736
5,433
0
34,133
L
Awilix
metrey69s
Awilix
4,120
1,417
0
1,086
9,010
3,150
0
2,203
6,807
0
33,441
W
Neith
phriam
Neith
7,082
2,201
0
1,052
5,302
1,875
722
717
4,585
0
39,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
32,319
230
Minions Killed
316
0
Camps Cleared
0
980,717
Distance Traveled
1,109,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,941
540
58
5
0
188,728
2
L
Maui
5,141
467
26
2
0
222,647
0
L
Hera
4,770
434
38
3
0
128,087
0
W
Loki
5,945
540
52
5
0
237,595
0
W
Cerberus
6,596
600
42
4
0
231,531
0
W
Nox
7,068
643
89
8
0
229,249
0
W
Surtr
6,873
625
70
6
0
214,584
0
L
Rama
5,101
464
49
4
0
187,035
1
L
Awilix
5,100
464
59
5
0
254,220
0
W
Neith
5,837
531
63
6
0
196,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role