Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
R3D4C3_YT
Merlin
Level 107
God Stats
17W - 21L
1,450 SR
Queue Stats
222W - 236L
1,461 Elo+
Solo
Nemesis
Nemesis
TragicClone
Nemesis
Level 132
God Stats
48W - 21L
1,660 SR
Queue Stats
196W - 102L
1,605 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,513 Elo+

VS

Team Averages
Level 85
1,592 SR
1,455 Elo+
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dongkong XD
Ah Puch
Level 129
God Stats
2W - 0L
1,553 SR
Queue Stats
61W - 76L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Maces131
Cthulhu
Level 126
God Stats
3W - 0L
1,832 SR
Queue Stats
42W - 44L
1,457 Elo+
Party 1
Anubis
Anubis
Wyvern18
Anubis
Level 45
God Stats
4W - 6L
1,476 SR
Queue Stats
82W - 87L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
yumyumking420
Sun Wukong
Level 58
God Stats
29W - 25L
1,601 SR
Queue Stats
156W - 163L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
6,994
1,166
3,332
3,715
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
 
Horus
12
1 / 3 / 1
6,718
1,120
4,423
9,532
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artio
 
Artio
12
0 / 3 / 2
6,544
1,091
2,983
10,714
4,523
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
R3D4C3_YT
Merlin
12
0 / 0 / 4
6,742
1,124
8,621
4,428
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TragicClone
Nemesis
12
2 / 3 / 1
7,096
1,183
6,897
9,490
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

317

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 1 / 5
7,615
1,269
4,992
5,166
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Dongkong XD
Ah Puch
13
0 / 0 / 8
6,887
1,148
8,755
1,855
839
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Maces131
Cthulhu
13
2 / 1 / 8
7,499
1,250
7,251
9,391
7,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Wyvern18
Anubis
12
4 / 2 / 4
7,728
1,288
6,593
5,303
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
yumyumking420
Sun Wukong
13
2 / 0 / 7
7,338
1,223
6,196
6,814
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
4
Kills
10
10
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
Horus
 
Horus
1
3
1
0.5
L
Artio
 
Artio
0
3
2
0.33
W
Cupid
 
Cupid
2
1
5
4.5
W
Ah Puch
Dongkong XD
Ah Puch
0
0
8
4
W
Cthulhu
Maces131
Cthulhu
2
1
8
6
L
Merlin
R3D4C3_YT
Merlin
0
0
4
2
L
Nemesis
TragicClone
Nemesis
2
3
1
0.83
W
Anubis
Wyvern18
Anubis
4
2
4
3
W
Sun Wukong
yumyumking420
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
33,787
37,879
Taken
28,529
19,677
Mitigated
21,181
7,290
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,332
608
295
648
3,715
1,410
0
2,079
1,504
15,552
0
L
Horus
 
Horus
4,423
1,817
1,276
1,849
9,532
7,982
0
4,612
4,716
0
8,496
L
Artio
 
Artio
2,983
67
1,048
1,243
10,714
4,523
0
5,704
4,658
8,112
0
W
Cupid
 
Cupid
4,992
2,648
416
1,000
5,166
2,173
0
1,561
3,475
0
20,333
W
Ah Puch
Dongkong XD
Ah Puch
8,755
500
0
355
1,855
839
0
784
1,071
21,667
0
W
Cthulhu
Maces131
Cthulhu
7,251
656
234
0
9,391
7,778
0
6,147
3,072
15,868
0
L
Merlin
R3D4C3_YT
Merlin
8,621
1,118
0
0
4,428
1,646
0
3,540
796
17,666
0
L
Nemesis
TragicClone
Nemesis
6,897
2,931
0
931
9,490
4,116
0
6,611
2,788
0
18,307
W
Anubis
Wyvern18
Anubis
6,593
275
0
633
5,303
2,776
0
2,952
2,170
22,626
0
W
Sun Wukong
yumyumking420
Sun Wukong
6,196
2,149
0
578
6,814
7,615
0
3,459
3,172
0
9,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
37,067
109
Minions Killed
137
4
Camps Cleared
7
585,944
Distance Traveled
645,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,994
1,166
40
7
0
92,116
0
L
Horus
6,718
1,120
12
2
1
125,364
0
L
Artio
6,544
1,091
14
2
1
122,175
0
W
Cupid
7,615
1,269
33
6
2
133,232
0
W
Ah Puch
6,887
1,148
39
7
0
119,658
0
W
Cthulhu
7,499
1,250
13
2
1
149,064
0
L
Merlin
6,742
1,124
23
4
0
112,113
0
L
Nemesis
7,096
1,183
20
3
2
134,176
0
W
Anubis
7,728
1,288
42
7
2
108,018
0
W
Sun Wukong
7,338
1,223
10
2
2
135,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role