Player Matchup

Rama
Rama
Platinum I
Dzauki
Rama
Platinum I
Level 157
God Stats
4W - 8L
1,445 SR
Queue Stats
361W - 361L
1,885 MMR
Solo
Poseidon
Poseidon
Platinum IV
HeavyBullFly
Poseidon
Platinum IV
Level 115
God Stats
24W - 27L
1,610 SR
Queue Stats
568W - 560L
1,817 MMR
Solo
Chang'e
Chang'e
Platinum II
Olibyr
Chang'e
Platinum II
Level 157
God Stats
7W - 3L
1,879 SR
Queue Stats
485W - 478L
1,886 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Zaian
Gilgamesh
Platinum III
Level 227
God Stats
1W - 1L
1,468 SR
Queue Stats
328W - 302L
1,798 MMR
Solo
Bacchus
Bacchus
Platinum III
bakssa
Bacchus
Platinum III
Level 146
God Stats
2W - 4L
1,492 SR
Queue Stats
268W - 274L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,579 SR
1,843 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,665 SR
1,844 MMR
Athena
Athena
Platinum II
Chevinatorin
Athena
Platinum II
Level 197
God Stats
13W - 15L
1,570 SR
Queue Stats
139W - 111L
1,853 MMR
Party 2
Kali
Kali
Platinum II
Garoukajiu
Kali
Platinum II
Level 87
God Stats
10W - 3L
1,873 SR
Queue Stats
76W - 64L
1,930 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
GoodGuyAEG
Ix Chel
Platinum II
Level 79
God Stats
3W - 1L
1,741 SR
Queue Stats
12W - 18L
1,840 MMR
Party 1
Martichoras
Martichoras
Diamond V
Perry8421
Martichoras
Diamond V
Level 194
God Stats
14W - 10L
1,639 SR
Queue Stats
272W - 260L
1,857 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
floppasniffer429
Sun Wukong
Gold III
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,741 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dzauki
Rama
12
0 / 3 / 1
6,985
537
4,365
11,608
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
HeavyBullFly
Poseidon
10
0 / 8 / 2
6,417
494
5,061
10,274
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Olibyr
Chang'e
12
0 / 3 / 2
6,849
527
5,557
11,083
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Zaian
Gilgamesh
14
3 / 1 / 0
8,298
638
5,262
9,528
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
bakssa
Bacchus
9
0 / 3 / 0
6,319
486
3,358
9,423
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
RavanaHachimanSusanoYu Huang

VS

Bans
He BoAchillesRatatoskrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 0 / 6
7,609
585
5,089
10,219
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 7
7,660
589
5,902
9,983
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
GoodGuyAEG
Ix Chel
13
2 / 1 / 5
7,629
587
9,038
6,495
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Martichoras
Perry8421
Martichoras
14
3 / 1 / 1
8,149
627
5,828
8,161
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
floppasniffer429
Sun Wukong
15
8 / 1 / 1
9,524
733
8,363
11,600
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
18
18
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
3
0
6
6
L
Rama
Dzauki
Rama
0
3
1
0.17
W
2
1
7
5.5
W
Ix Chel
GoodGuyAEG
Ix Chel
2
1
5
4.5
L
Poseidon
HeavyBullFly
Poseidon
0
8
2
0.13
L
Chang'e
Olibyr
Chang'e
0
3
2
0.33
W
Martichoras
Perry8421
Martichoras
3
1
1
3.5
L
Gilgamesh
Zaian
Gilgamesh
3
1
0
3
L
Bacchus
bakssa
Bacchus
0
3
0
0
W
Sun Wukong
floppasniffer429
Sun Wukong
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
34,220
51,916
Taken
46,458
25,886
Mitigated
27,382
14,357
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,089
1,821
0
2,319
10,219
9,528
0
3,875
6,238
20,577
0
L
Rama
Dzauki
Rama
4,365
3,539
0
4,635
11,608
4,385
0
1,914
9,607
0
61,742
W
5,902
2,830
0
2,095
9,983
4,517
0
1,991
7,948
0
62,759
W
Ix Chel
GoodGuyAEG
Ix Chel
9,038
1,757
997
1,494
6,495
2,626
0
3,474
3,021
57,311
0
L
Poseidon
HeavyBullFly
Poseidon
5,061
1,011
0
1,884
10,274
3,400
0
99
10,147
36,977
0
L
Chang'e
Olibyr
Chang'e
5,557
493
708
2,917
11,083
4,481
0
6,354
4,660
60,012
0
W
Martichoras
Perry8421
Martichoras
5,828
2,428
0
2,797
8,161
4,287
0
1,466
6,695
0
73,123
L
Gilgamesh
Zaian
Gilgamesh
5,262
1,950
0
1,744
9,528
4,273
0
1,910
7,618
0
68,522
L
Bacchus
bakssa
Bacchus
3,358
599
0
2,469
9,423
9,347
0
3,681
5,738
17,290
0
W
Sun Wukong
floppasniffer429
Sun Wukong
8,363
1,747
0
4,694
11,600
6,424
176
3,586
7,574
0
72,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
40,571
429
Minions Killed
494
0
Camps Cleared
0
1,328,433
Distance Traveled
1,442,399
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,609
585
28
2
0
302,983
4
L
Rama
6,985
537
130
10
0
232,362
1
W
Kali
7,660
589
93
7
0
331,885
0
W
Ix Chel
7,629
587
117
9
0
254,437
1
L
Poseidon
6,417
494
72
6
0
251,381
0
L
Chang'e
6,849
527
108
8
0
256,906
2
W
Martichoras
8,149
627
124
10
0
256,179
2
L
Gilgamesh
8,298
638
97
7
0
297,880
2
L
Bacchus
6,319
486
22
2
0
289,904
2
W
Sun Wukong
9,524
733
132
10
0
296,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role