Player Matchup

Anubis
Anubis
DragonSayer_Nats
Anubis
Level 15
God Stats
1W - 13L
1,294 SR
Queue Stats
1W - 20L
1,045 Elo+
Party 2
Danzaburou
Danzaburou
JCPower69
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,147 Elo+
Party 2
Cliodhna
Cliodhna
LokiLink112
Cliodhna
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 64L
1,212 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mussli2589
Cu Chulainn
Level 25
God Stats
2W - 13L
1,748 SR
Queue Stats
4W - 28L
1,179 Elo+
Party 2
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 87
God Stats
434W - 430L
1,466 SR
Queue Stats
1,323W - 1,354L
1,415 Elo+
Solo
Team Averages
Level 36
1,502 SR
1,200 Elo+

VS

Team Averages
Level 62
1,500 SR
1,421 Elo+
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Samy_S177
Surtr
Level 49
God Stats
24W - 14L
1,395 SR
Queue Stats
270W - 265L
1,397 Elo+
Party 1
Sol
Sol
alexx___xx10
Sol
Level 40
God Stats
5W - 7L
1,604 SR
Queue Stats
185W - 182L
1,363 Elo+
Solo
Hades
Hades
d6nnyp2ant3m
Hades
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 210L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,837
605
2,897
7,166
3,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JCPower69
Danzaburou
6
0 / 3 / 0
3,929
491
3,801
5,206
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
LokiLink112
Cliodhna
8
1 / 3 / 0
4,990
624
2,215
6,788
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Mussli2589
Cu Chulainn
1
0 / 0 / 0
1,596
200
0
0
0
Jormungandr
sweet_primer
Jormungandr
7
0 / 0 / 0
4,459
557
2,728
6,297
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 2
5,553
694
1,967
5,873
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
 
Jing Wei
8
2 / 0 / 0
4,841
605
2,950
3,783
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Samy_S177
Surtr
9
2 / 0 / 0
5,235
654
1,975
4,784
3,524
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
4 / 0 / 1
5,790
724
3,246
4,397
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 2
4,890
611
4,246
8,974
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
W
Jing Wei
 
Jing Wei
2
0
0
2
L
0
4
1
0.13
L
Danzaburou
JCPower69
Danzaburou
0
3
0
0
L
Cliodhna
LokiLink112
Cliodhna
1
3
0
0.33
L
Cu Chulainn
Mussli2589
Cu Chulainn
0
0
0
0
W
Surtr
Samy_S177
Surtr
2
0
0
2
W
4
0
1
4.5
W
1
0
2
2
L
Jormungandr
sweet_primer
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
14,384
25,457
Taken
27,811
12,077
Mitigated
12,055
7,492
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,967
358
0
1,389
5,873
2,080
168
530
5,343
0
41,545
W
Jing Wei
 
Jing Wei
2,950
2,518
0
2,447
3,783
1,167
0
1,070
2,713
0
24,588
L
2,897
417
0
1,913
7,166
3,306
182
3,058
4,108
33,273
0
L
Danzaburou
JCPower69
Danzaburou
3,801
1,924
0
688
5,206
1,840
0
2,660
2,546
0
20,575
L
Cliodhna
LokiLink112
Cliodhna
2,215
577
0
1,577
6,788
2,163
0
262
6,470
0
29,588
L
Cu Chulainn
Mussli2589
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Samy_S177
Surtr
1,975
1,395
0
301
4,784
3,524
416
0
4,784
181
21,894
W
3,246
911
0
2,440
4,397
911
1,129
2,604
1,722
31,797
0
W
4,246
981
35
4,803
8,974
4,373
96
1,642
7,168
22,466
0
L
Jormungandr
sweet_primer
Jormungandr
2,728
1,019
0
3,314
6,297
4,768
0
1,597
4,700
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,811
Gold Earned
26,309
175
Minions Killed
223
0
Camps Cleared
0
595,960
Distance Traveled
757,875
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,553
694
72
9
0
159,182
0
W
Jing Wei
4,841
605
38
5
0
119,076
2
L
Anubis
4,837
605
49
6
0
153,329
0
L
Danzaburou
3,929
491
36
5
0
142,441
0
L
Cliodhna
4,990
624
60
8
0
158,566
0
L
Cu Chulainn
1,596
200
0
0
0
0
0
W
Surtr
5,235
654
32
4
0
158,541
0
W
Sol
5,790
724
51
6
0
159,397
0
W
Hades
4,890
611
30
4
0
161,679
0
L
Jormungandr
4,459
557
30
4
0
141,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role