Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Efraoh
Kumbhakarna
Gold IV
Level 129
God Stats
1W - 1L
1,259 SR
Queue Stats
322W - 344L
1,395 MMR
Solo
Ravana
Ravana
Gold IV
EliasSaiyajin
Ravana
Gold IV
Level 141
God Stats
11W - 15L
1,516 SR
Queue Stats
102W - 101L
1,468 MMR
Solo
Merlin
Merlin
Gold IV
l-ScxR3CroW-x
Merlin
Gold IV
Level 125
God Stats
3W - 2L
1,598 SR
Queue Stats
106W - 111L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,475 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,480 SR
1,430 MMR
Sol
Sol
Gold I
BennyHill85
Sol
Gold I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 145L
1,464 MMR
Solo
Cthulhu
Cthulhu
Silver III
Qusaneneliar
Cthulhu
Silver III
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 91L
1,440 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Quzisulevina
Kukulkan
Silver II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 173L
1,478 MMR
Party 1
Horus
Horus
Gold IV
TERREME2
Horus
Gold IV
Level 123
God Stats
8W - 7L
1,579 SR
Queue Stats
375W - 377L
1,410 MMR
Solo
Vamana
Vamana
Gold V
er_pope_frensis
Vamana
Gold V
Level 144
God Stats
2W - 3L
1,319 SR
Queue Stats
107W - 125L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,737
747
0
1,360
378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
 
Ao Kuang
6
1 / 0 / 0
3,625
725
1,061
3,720
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Efraoh
Kumbhakarna
5
0 / 0 / 0
3,439
688
535
2,575
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,870
774
2,993
1,247
494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 0
3,462
692
898
1,195
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrIx ChelHadesTyr

VS

Bans
AthenaThorKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,382
676
1,242
2,379
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Qusaneneliar
Cthulhu
1
0 / 0 / 0
2,403
481
0
0
0
Kukulkan
Quzisulevina
Kukulkan
1
0 / 0 / 0
2,403
481
0
0
0
Horus
TERREME2
Horus
5
0 / 0 / 0
3,183
637
1,092
2,684
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,049
610
776
3,975
1,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
0
0
0
0
W
Kumbhakarna
Efraoh
Kumbhakarna
0
0
0
0
W
0
0
1
0.5
L
Cthulhu
Qusaneneliar
Cthulhu
0
0
0
0
L
Kukulkan
Quzisulevina
Kukulkan
0
0
0
0
L
Horus
TERREME2
Horus
0
0
0
0
L
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,487
Damage
3,110
10,097
Taken
9,038
3,586
Mitigated
3,991
5,860
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
0
0
0
443
1,360
378
0
0
1,360
0
25,365
W
Ao Kuang
 
Ao Kuang
1,061
182
0
2,754
3,720
964
0
165
3,555
13,940
0
L
1,242
693
0
1,820
2,379
687
0
1,128
1,251
23,694
0
W
Kumbhakarna
Efraoh
Kumbhakarna
535
90
0
1,220
2,575
1,438
0
913
1,662
5,913
0
W
2,993
894
0
774
1,247
494
0
0
1,247
0
20,546
L
Cthulhu
Qusaneneliar
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Quzisulevina
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Horus
TERREME2
Horus
1,092
617
160
1,320
2,684
1,610
0
1,182
1,467
0
4,697
L
776
372
0
1,407
3,975
1,694
0
184
3,467
0
12,431
W
898
132
0
669
1,195
312
0
164
1,031
21,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,133
Gold Earned
14,420
182
Minions Killed
72
0
Camps Cleared
0
476,048
Distance Traveled
291,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,737
747
53
11
0
67,983
0
W
Ao Kuang
3,625
725
29
6
0
106,810
0
L
Sol
3,382
676
50
10
0
88,569
0
W
Kumbhakarna
3,439
688
7
1
0
102,985
0
W
Ravana
3,870
774
42
8
0
105,728
0
L
Cthulhu
2,403
481
0
0
0
0
0
L
Kukulkan
2,403
481
0
0
0
0
0
L
Horus
3,183
637
5
1
0
98,177
2
L
Vamana
3,049
610
17
3
0
104,780
0
W
Merlin
3,462
692
51
10
0
92,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role