Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
MyRo0mIsMoist
Maui
Level 158
God Stats
0W - 2L
1,175 SR
Queue Stats
6W - 8L
1,606 Elo+
Party 2
Izanami
Izanami
PureFaithh
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 2
Team Averages
Level 101
1,392 SR
1,606 Elo+

VS

Team Averages
Level 110
1,718 SR
1,655 Elo+
Raijin
Raijin
Chickion
Raijin
Level 86
God Stats
3W - 0L
1,864 SR
Queue Stats
47W - 17L
1,671 Elo+
Party 1
Bastet
Bastet
TheQu
Bastet
Level 96
God Stats
1W - 0L
1,677 SR
Queue Stats
50W - 13L
1,716 Elo+
Party 1
Surtr
Surtr
ZmarioErMago
Surtr
Level 147
God Stats
112W - 69L
1,612 SR
Queue Stats
607W - 602L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 7 / 0
7,221
722
8,632
8,549
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 7 / 0
8,492
849
5,411
11,599
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PureFaithh
Izanami
10
0 / 7 / 2
7,199
720
5,588
9,293
3,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chickion
Raijin
12
9 / 1 / 10
9,777
978
10,769
6,356
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
TheQu
Bastet
12
11 / 1 / 9
9,639
964
10,351
10,423
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 15
8,291
829
5,170
10,224
9,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
21
21
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Raijin
Chickion
Raijin
9
1
10
14
L
3
7
0
0.43
L
Izanami
PureFaithh
Izanami
0
7
2
0.14
W
Bastet
TheQu
Bastet
11
1
9
15.5
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
26,290
29,441
Taken
27,003
13,004
Mitigated
16,203
1,357
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,632
1,805
217
264
8,549
3,089
0
2,334
6,215
36,758
0
W
Raijin
Chickion
Raijin
10,769
1,135
504
330
6,356
2,568
1,362
3,886
2,470
39,783
0
L
5,411
1,557
0
626
11,599
6,625
0
5,313
6,138
12,645
174
L
Izanami
PureFaithh
Izanami
5,588
3,807
0
250
9,293
3,290
102
4,432
4,770
0
22,145
W
Bastet
TheQu
Bastet
10,351
3,849
0
2,627
10,423
4,168
1,275
5,880
4,543
0
24,158
W
5,170
1,236
0
833
10,224
9,467
212
5,082
5,142
833
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
27,707
115
Minions Killed
102
0
Camps Cleared
0
455,459
Distance Traveled
568,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,221
722
55
6
0
154,871
0
W
Raijin
9,777
978
57
6
0
170,562
0
L
Maui
8,492
849
16
2
0
161,321
0
L
Izanami
7,199
720
44
4
0
139,267
0
W
Bastet
9,639
964
19
2
0
195,990
0
W
Surtr
8,291
829
26
3
0
201,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role