Player Matchup

Zeus
Zeus
HeIghan
Zeus
Level 78
God Stats
2W - 3L
1,217 SR
Queue Stats
70W - 100L
1,309 Elo+
Party 1
Vulcan
Vulcan
I Bearer I
Vulcan
Level 119
God Stats
17W - 9L
1,473 SR
Queue Stats
28W - 34L
1,350 Elo+
Party 1
Athena
Athena
StayFrostyGuy
Athena
Level 123
God Stats
1W - 1L
1,511 SR
Queue Stats
26W - 22L
1,362 Elo+
Party 1
Team Averages
Level 107
1,401 SR
1,340 Elo+

VS

Team Averages
Level 72
1,612 SR
1,381 Elo+
Yemoja
Yemoja
Doctor Damp
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 144L
1,446 Elo+
Solo
Thoth
Thoth
Xrtpy
Thoth
Level 45
God Stats
0W - 2L
1,837 SR
Queue Stats
15W - 36L
1,294 Elo+
Solo
Cupid
Cupid
lucky--ned
Cupid
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
410W - 458L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HeIghan
Zeus
14
2 / 4 / 4
10,720
715
8,198
8,640
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
I Bearer I
Vulcan
14
4 / 2 / 4
11,469
765
17,624
7,599
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 1 / 6
11,555
770
7,569
17,755
19,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 3
10,527
702
6,250
11,470
13,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Xrtpy
Thoth
14
4 / 6 / 0
11,224
748
9,029
14,126
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
1 / 3 / 6
11,101
740
9,585
15,285
6,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
7
7
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
3
3.5
W
Zeus
HeIghan
Zeus
2
4
4
1
W
Vulcan
I Bearer I
Vulcan
4
2
4
3
W
4
1
6
7
L
Thoth
Xrtpy
Thoth
4
6
0
0.67
L
Cupid
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
24,864
33,994
Taken
40,881
25,881
Mitigated
26,700
5,257
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,250
2,162
2,226
340
11,470
13,790
42
9,938
1,532
19,880
0
W
Zeus
HeIghan
Zeus
8,198
713
0
1,814
8,640
3,387
459
5,552
3,088
43,591
0
W
Vulcan
I Bearer I
Vulcan
17,624
4,714
127
115
7,599
2,852
887
4,924
2,675
53,922
0
W
7,569
1,368
0
3,201
17,755
19,642
12
5,055
12,660
16,543
0
L
Thoth
Xrtpy
Thoth
9,029
683
0
2,150
14,126
6,239
0
12,285
1,841
51,773
0
L
Cupid
9,585
4,331
1,466
3,921
15,285
6,671
347
11,886
3,399
0
45,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
32,852
143
Minions Killed
162
0
Camps Cleared
0
803,239
Distance Traveled
790,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,527
702
26
2
0
233,954
0
W
Zeus
10,720
715
47
3
0
246,598
0
W
Vulcan
11,469
765
79
5
0
292,008
3
W
Athena
11,555
770
17
1
0
264,633
0
L
Thoth
11,224
748
81
5
0
249,039
0
L
Cupid
11,101
740
55
4
0
307,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role