Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HelloImFish
Sobek
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
Megadude20000
Heimdallr
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,251 Elo+
Party 1
Bakasura
Bakasura
SunWukinQ
Bakasura
Level 66
God Stats
6W - 6L
1,566 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
Fenrir
Fenrir
thor1n777
Fenrir
Level 92
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 6L
1,094 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,292 Elo+

VS

Team Averages
Level 84
1,545 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
TheJehovaWitness
Serqet
Level 38
God Stats
1W - 4L
1,621 SR
Queue Stats
185W - 154L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSkier
Morgan Le Fay
Level 117
God Stats
2W - 5L
1,466 SR
Queue Stats
184W - 163L
1,503 Elo+
Solo
Ares
Ares
gbhotshot
Ares
Level 83
God Stats
2W - 5L
1,640 SR
Queue Stats
33W - 38L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 0 / 1
5,112
730
1,769
3,135
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
4,526
647
1,490
4,148
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Megadude20000
Heimdallr
7
4 / 1 / 1
4,684
669
4,274
5,068
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SunWukinQ
Bakasura
10
2 / 0 / 0
5,897
842
1,814
4,235
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
thor1n777
Fenrir
8
1 / 2 / 2
4,636
662
1,632
6,884
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 2 / 1
4,319
617
1,807
3,215
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
5
0 / 2 / 0
3,644
521
1,598
2,557
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 0
4,300
614
1,654
6,509
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TheSkier
Morgan Le Fay
9
0 / 0 / 1
4,506
644
1,942
3,384
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 2 / 2
4,378
625
2,592
6,490
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
L
Cupid
 
Cupid
1
2
1
0.75
L
Ravana
 
Ravana
0
2
0
0
W
1
0
3
2.5
W
Heimdallr
Megadude20000
Heimdallr
4
1
1
4.5
W
Bakasura
SunWukinQ
Bakasura
2
0
0
2
L
2
3
0
0.67
L
Morgan Le Fay
TheSkier
Morgan Le Fay
0
0
1
0.5
L
Ares
0
2
2
0.5
W
Fenrir
thor1n777
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,979
Damage
9,593
23,470
Taken
22,155
9,829
Mitigated
8,778
8,736
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,769
86
0
1,093
3,135
932
0
753
2,308
37,832
0
L
Cupid
 
Cupid
1,807
953
256
280
3,215
982
0
274
2,941
0
19,205
L
Ravana
 
Ravana
1,598
529
0
642
2,557
723
0
0
2,322
0
13,472
W
1,490
311
0
2,091
4,148
2,948
0
735
3,413
7,015
0
W
Heimdallr
Megadude20000
Heimdallr
4,274
2,350
0
2,040
5,068
1,693
0
1,427
3,467
0
23,931
W
Bakasura
SunWukinQ
Bakasura
1,814
1,268
0
2,408
4,235
1,880
423
35
4,200
0
31,033
L
1,654
268
0
591
6,509
2,181
0
834
5,675
0
20,569
L
Morgan Le Fay
TheSkier
Morgan Le Fay
1,942
192
0
1,186
3,384
1,161
0
1,095
2,289
32,898
0
L
Ares
2,592
114
0
1,341
6,490
3,731
0
1,056
5,434
15,286
0
W
Fenrir
thor1n777
Fenrir
1,632
291
0
1,104
6,884
2,376
0
1,463
5,315
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
21,147
241
Minions Killed
190
0
Camps Cleared
0
767,967
Distance Traveled
727,703
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,112
730
69
10
0
136,620
3
L
Cupid
4,319
617
43
6
0
159,014
2
L
Ravana
3,644
521
25
4
0
66,990
0
W
Sobek
4,526
647
10
1
0
151,030
2
W
Heimdallr
4,684
669
33
5
0
147,710
0
W
Bakasura
5,897
842
85
12
0
153,210
0
L
Serqet
4,300
614
35
5
0
192,197
0
L
Morgan Le Fay
4,506
644
64
9
0
148,965
1
L
Ares
4,378
625
23
3
0
160,537
0
W
Fenrir
4,636
662
44
6
0
179,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role