Player Matchup

Merlin
Merlin
FatGurlFan
Merlin
Level 144
God Stats
4W - 0L
1,905 SR
Queue Stats
154W - 157L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
TheGears2707
Cernunnos
Level 129
God Stats
3W - 3L
1,596 SR
Queue Stats
379W - 366L
1,512 Elo+
Party 3
Fenrir
Fenrir
TheSmite69
Fenrir
Level 118
God Stats
4W - 6L
1,368 SR
Queue Stats
175W - 191L
1,484 Elo+
Party 3
Ymir
Ymir
TurbanJesus
Ymir
Level 128
God Stats
2W - 3L
1,373 SR
Queue Stats
22W - 30L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
USMRSyndicate
Gilgamesh
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 240L
1,584 Elo+
Party 2
Team Averages
Level 114
1,548 SR
1,538 Elo+

VS

Team Averages
Level 119
1,516 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GalaxyHype56
Hachiman
Level 27
God Stats
2W - 2L
1,576 SR
Queue Stats
45W - 47L
1,494 Elo+
Party 1
Bakasura
Bakasura
Kaedeso
Bakasura
Level 134
God Stats
2W - 2L
1,431 SR
Queue Stats
109W - 109L
1,500 Elo+
Party 1
King Arthur
King Arthur
TemplarTyrant
King Arthur
Level 95
God Stats
51W - 33L
1,574 SR
Queue Stats
649W - 551L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatGurlFan
Merlin
15
3 / 0 / 6
8,825
588
8,905
7,514
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheGears2707
Cernunnos
15
1 / 1 / 3
8,782
585
9,139
7,894
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
TheSmite69
Fenrir
13
7 / 4 / 2
8,100
540
7,025
13,224
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 9
8,201
547
8,487
13,205
8,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
USMRSyndicate
Gilgamesh
14
1 / 3 / 2
8,373
558
9,229
16,865
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 7 / 2
7,574
505
8,321
10,860
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
11
1 / 3 / 3
6,874
458
5,564
15,447
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
GalaxyHype56
Hachiman
13
0 / 1 / 1
7,751
517
2,573
10,263
3,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Kaedeso
Bakasura
14
3 / 2 / 3
8,084
539
7,030
15,248
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TemplarTyrant
King Arthur
15
4 / 3 / 2
9,076
605
10,725
17,577
14,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
10
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
2
0.29
L
Terra
 
Terra
1
3
3
0.83
W
Merlin
FatGurlFan
Merlin
3
0
6
6
L
Hachiman
GalaxyHype56
Hachiman
0
1
1
0.5
L
Bakasura
Kaedeso
Bakasura
3
2
3
2.25
L
King Arthur
TemplarTyrant
King Arthur
4
3
2
1.67
W
Cernunnos
TheGears2707
Cernunnos
1
1
3
2.5
W
Fenrir
TheSmite69
Fenrir
7
4
2
2
W
4
2
9
4.25
W
Gilgamesh
USMRSyndicate
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
34,213
58,702
Taken
69,395
32,217
Mitigated
40,487
11,729
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,321
2,494
0
750
10,860
4,137
0
5,722
5,138
59,533
0
L
Terra
 
Terra
5,564
886
162
2,506
15,447
11,946
0
6,419
8,947
30,756
0
W
Merlin
FatGurlFan
Merlin
8,905
542
0
749
7,514
2,868
562
2,880
4,612
84,151
0
L
Hachiman
GalaxyHype56
Hachiman
2,573
1,523
0
4,167
10,263
3,521
0
711
9,552
0
55,806
L
Bakasura
Kaedeso
Bakasura
7,030
4,865
0
2,762
15,248
6,458
3
2,260
12,988
0
62,555
L
King Arthur
TemplarTyrant
King Arthur
10,725
1,955
0
3,897
17,577
14,425
0
2,419
14,135
0
74,498
W
Cernunnos
TheGears2707
Cernunnos
9,139
3,879
0
3,951
7,894
3,231
710
1,103
6,231
0
74,726
W
Fenrir
TheSmite69
Fenrir
7,025
1,859
0
790
13,224
5,300
231
3,056
9,959
0
27,330
W
8,487
2,058
0
3,408
13,205
8,085
293
6,153
6,876
35,411
0
W
Gilgamesh
USMRSyndicate
Gilgamesh
9,229
3,070
0
2,831
16,865
12,733
0
748
15,926
0
62,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
39,359
465
Minions Killed
483
0
Camps Cleared
0
1,433,921
Distance Traveled
1,483,402
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,574
505
112
7
0
270,787
7
L
Terra
6,874
458
40
3
0
292,093
0
W
Merlin
8,825
588
132
9
0
301,831
0
L
Hachiman
7,751
517
100
7
0
267,234
0
L
Bakasura
8,084
539
110
7
0
348,563
0
L
King Arthur
9,076
605
121
8
0
304,725
2
W
Cernunnos
8,782
585
128
9
0
269,881
0
W
Fenrir
8,100
540
38
3
0
306,894
0
W
Ymir
8,201
547
63
4
0
284,224
1
W
Gilgamesh
8,373
558
104
7
0
271,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role