Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Avac0d05
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 52L
1,223 Elo+
Party 1
Anubis
Anubis
ChaosFrm905
Anubis
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 80L
1,422 Elo+
Solo
Fenrir
Fenrir
Lunar3670
Fenrir
Level 28
God Stats
1W - 5L
1,302 SR
Queue Stats
15W - 44L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
baddd2
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,173 Elo+
Party 1
Team Averages
Level 48
1,460 SR
1,309 Elo+

VS

Team Averages
Level 98
1,510 SR
1,410 Elo+
Bakasura
Bakasura
Juggernaut12804
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 314L
1,348 Elo+
Solo
Skadi
Skadi
JustNaru_
Skadi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 114L
1,431 Elo+
Party 2
Olorun
Olorun
KAKAROT5025
Olorun
Level 42
God Stats
6W - 5L
1,552 SR
Queue Stats
75W - 101L
1,367 Elo+
Solo
Xing Tian
Xing Tian
TreGamesAlot
Xing Tian
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 120L
1,454 Elo+
Party 2
Achilles
Achilles
lts wired
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 334L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 4 / 1
6,497
541
8,459
10,402
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Avac0d05
Achilles
10
1 / 2 / 3
6,074
506
3,273
9,574
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
13
1 / 0 / 0
7,338
612
5,592
7,158
3,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Lunar3670
Fenrir
12
5 / 2 / 1
7,152
596
6,907
11,390
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
baddd2
Cthulhu
9
0 / 5 / 2
5,723
477
3,221
13,355
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 2 / 3
6,311
526
2,953
13,369
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
JustNaru_
Skadi
11
4 / 3 / 6
7,238
603
13,031
9,424
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
0 / 0 / 0
7,151
596
2,863
7,034
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
TreGamesAlot
Xing Tian
12
6 / 1 / 4
7,698
642
5,926
10,673
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
lts wired
Achilles
12
3 / 4 / 0
7,425
619
7,371
10,094
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
13
13
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
1
0.88
L
Achilles
Avac0d05
Achilles
1
2
3
1.25
L
Anubis
1
0
0
1
W
Bakasura
0
2
3
0.75
W
Skadi
JustNaru_
Skadi
4
3
6
2.33
W
Olorun
0
0
0
0
L
Fenrir
Lunar3670
Fenrir
5
2
1
2.75
W
Xing Tian
TreGamesAlot
Xing Tian
6
1
4
8
L
Cthulhu
baddd2
Cthulhu
0
5
2
0.2
W
Achilles
lts wired
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
32,144
51,879
Taken
50,594
29,604
Mitigated
27,736
10,400
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,459
5,585
0
949
10,402
3,672
0
1,956
8,426
0
49,221
L
Achilles
Avac0d05
Achilles
3,273
1,242
0
355
9,574
8,839
0
0
8,704
0
24,547
L
Anubis
5,592
144
0
4,492
7,158
3,522
545
2,796
4,362
65,561
0
W
Bakasura
2,953
2,243
0
4,536
13,369
5,255
265
1,296
12,073
0
40,399
W
Skadi
JustNaru_
Skadi
13,031
6,391
0
730
9,424
3,230
0
1,581
7,584
0
59,711
W
Olorun
2,863
1,411
0
2,981
7,034
2,152
697
4,519
2,515
54,790
0
L
Fenrir
Lunar3670
Fenrir
6,907
2,175
0
2,180
11,390
4,930
0
894
10,086
0
47,086
W
Xing Tian
TreGamesAlot
Xing Tian
5,926
1,049
333
2,278
10,673
8,937
0
1,389
9,045
21,715
0
L
Cthulhu
baddd2
Cthulhu
3,221
507
1,229
1,195
13,355
8,641
0
2,824
9,847
10,538
250
W
Achilles
lts wired
Achilles
7,371
2,003
0
2,116
10,094
8,162
0
0
10,094
0
52,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
35,823
304
Minions Killed
357
0
Camps Cleared
0
1,147,317
Distance Traveled
1,222,388
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,497
541
75
6
0
215,509
0
L
Achilles
6,074
506
35
3
0
229,955
2
L
Anubis
7,338
612
117
10
0
214,892
7
W
Bakasura
6,311
526
73
6
0
288,462
1
W
Skadi
7,238
603
76
6
0
229,720
0
W
Olorun
7,151
596
100
8
0
236,127
0
L
Fenrir
7,152
596
68
6
0
264,582
0
W
Xing Tian
7,698
642
28
2
0
242,314
0
L
Cthulhu
5,723
477
9
1
0
222,379
0
W
Achilles
7,425
619
80
7
0
225,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role