Player Matchup

Baron Samedi
Baron Samedi
Alvaritoo_Fdez
Baron Samedi
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 60L
1,401 Elo+
Party 2
Hercules
Hercules
CenturionPerez
Hercules
Level 77
God Stats
6W - 3L
1,589 SR
Queue Stats
34W - 25L
1,497 Elo+
Party 2
Thanatos
Thanatos
Dark_Navas
Thanatos
Level 129
God Stats
4W - 6L
1,345 SR
Queue Stats
400W - 372L
1,475 Elo+
Party 3
Chronos
Chronos
Mariquilla17
Chronos
Level 122
God Stats
2W - 2L
1,404 SR
Queue Stats
402W - 383L
1,482 Elo+
Party 3
Hachiman
Hachiman
Soto__21
Hachiman
Level 108
God Stats
8W - 8L
1,540 SR
Queue Stats
261W - 253L
1,469 Elo+
Party 2
Team Averages
Level 101
1,476 SR
1,465 Elo+

VS

Team Averages
Level 89
1,384 SR
1,389 Elo+
Bellona
Bellona
CanYGT
Bellona
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 8L
1,204 Elo+
Party 1
Hachiman
Hachiman
KofteeNecmi
Hachiman
Level 127
God Stats
3W - 5L
1,141 SR
Queue Stats
104W - 106L
1,464 Elo+
Party 1
Discordia
Discordia
MEMO8661
Discordia
Level 28
God Stats
2W - 4L
1,505 SR
Queue Stats
3W - 14L
1,303 Elo+
Party 1
Ravana
Ravana
ReportTheSupport
Ravana
Level 159
God Stats
4W - 6L
1,678 SR
Queue Stats
127W - 140L
1,514 Elo+
Solo
Xbalanque
Xbalanque
SA1HTAM_A
Xbalanque
Level 126
God Stats
9W - 8L
1,325 SR
Queue Stats
444W - 449L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvaritoo_Fdez
Baron Samedi
13
1 / 3 / 2
8,008
501
4,955
12,930
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
15
1 / 0 / 3
9,394
587
6,451
9,202
9,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Dark_Navas
Thanatos
16
9 / 1 / 2
10,123
633
11,578
14,194
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Mariquilla17
Chronos
14
1 / 2 / 4
8,802
550
4,090
9,912
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Soto__21
Hachiman
14
1 / 1 / 2
8,290
518
7,085
14,860
5,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CanYGT
Bellona
12
0 / 3 / 0
6,711
419
2,518
12,028
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
KofteeNecmi
Hachiman
14
1 / 4 / 2
8,104
507
7,636
16,782
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
MEMO8661
Discordia
13
0 / 3 / 1
7,326
458
7,590
6,378
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 2
7,461
466
7,469
10,342
9,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
SA1HTAM_A
Xbalanque
13
2 / 2 / 2
7,796
487
14,757
15,896
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alvaritoo_Fdez
Baron Samedi
1
3
2
0.67
L
Bellona
CanYGT
Bellona
0
3
0
0
W
Hercules
1
0
3
2.5
W
Thanatos
Dark_Navas
Thanatos
9
1
2
10
L
Hachiman
KofteeNecmi
Hachiman
1
4
2
0.5
L
Discordia
MEMO8661
Discordia
0
3
1
0.17
W
Chronos
Mariquilla17
Chronos
1
2
4
1.5
L
4
2
2
2.5
L
Xbalanque
SA1HTAM_A
Xbalanque
2
2
2
1.5
W
Hachiman
Soto__21
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
39,970
61,098
Taken
61,426
35,063
Mitigated
33,259
29,522
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alvaritoo_Fdez
Baron Samedi
4,955
1,060
2,129
4,325
12,930
9,848
0
511
12,419
37,101
0
L
Bellona
CanYGT
Bellona
2,518
889
0
1,838
12,028
10,919
0
0
12,028
0
30,499
W
Hercules
6,451
2,124
0
3,051
9,202
9,288
130
697
8,505
0
61,095
W
Thanatos
Dark_Navas
Thanatos
11,578
3,166
0
11,871
14,194
6,255
0
1,197
12,997
0
79,701
L
Hachiman
KofteeNecmi
Hachiman
7,636
5,245
0
5,028
16,782
5,365
0
1,645
15,061
0
81,781
L
Discordia
MEMO8661
Discordia
7,590
274
112
748
6,378
1,811
0
2,447
3,931
52,921
0
W
Chronos
Mariquilla17
Chronos
4,090
509
0
2,528
9,912
3,790
1,210
5,721
4,191
62,398
0
L
7,469
1,957
0
3,063
10,342
9,018
0
2,529
7,813
718
34,429
L
Xbalanque
SA1HTAM_A
Xbalanque
14,757
6,327
0
9,307
15,896
6,146
581
2,390
13,506
0
72,689
W
Hachiman
Soto__21
Hachiman
7,085
3,991
0
5,618
14,860
5,882
0
84
14,776
0
65,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
37,398
472
Minions Killed
407
0
Camps Cleared
0
1,585,682
Distance Traveled
1,553,348
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,008
501
34
2
0
292,964
0
L
Bellona
6,711
419
46
3
0
334,361
0
W
Hercules
9,394
587
110
7
0
256,213
0
W
Thanatos
10,123
633
105
7
0
388,646
0
L
Hachiman
8,104
507
122
8
0
301,797
0
L
Discordia
7,326
458
89
6
0
313,100
0
W
Chronos
8,802
550
112
7
0
342,235
6
L
Ravana
7,461
466
47
3
0
301,657
4
L
Xbalanque
7,796
487
103
6
0
302,433
0
W
Hachiman
8,290
518
111
7
0
305,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role