Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MichKhacha
Kumbhakarna
Level 136
God Stats
1W - 0L
1,159 SR
Queue Stats
19W - 25L
1,425 Elo+
Solo
Ne Zha
Ne Zha
checkmate505
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,470 Elo+
Solo
Sobek
Sobek
eibar12345
Sobek
Level 149
God Stats
2W - 2L
1,461 SR
Queue Stats
255W - 236L
1,592 Elo+
Party 2
Sol
Sol
miguelin_aranda7
Sol
Level 147
God Stats
4W - 4L
1,486 SR
Queue Stats
260W - 231L
1,571 Elo+
Party 2
Team Averages
Level 138
1,421 SR
1,512 Elo+

VS

Team Averages
Level 146
1,505 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AthenaTillDeath
Artio
Level 153
God Stats
0W - 7L
1,257 SR
Queue Stats
261W - 412L
1,462 Elo+
Party 1
Thanatos
Thanatos
Centxuri
Thanatos
Level 154
God Stats
14W - 16L
1,696 SR
Queue Stats
674W - 651L
1,592 Elo+
Solo
Cabrakan
Cabrakan
Pupolo276
Cabrakan
Level 159
God Stats
2W - 3L
1,539 SR
Queue Stats
273W - 327L
1,545 Elo+
Party 1
Izanami
Izanami
ivanoski45
Izanami
Level 103
God Stats
1W - 2L
1,533 SR
Queue Stats
169W - 243L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 1
6,411
641
5,007
7,284
2,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
MichKhacha
Kumbhakarna
10
0 / 0 / 3
5,923
592
2,418
6,849
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
10
3 / 1 / 2
5,914
591
3,840
6,668
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
0 / 1 / 2
6,186
619
3,297
7,177
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 0
6,441
644
5,685
5,962
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 1
5,486
549
2,658
3,965
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
5,632
563
2,473
7,412
4,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Centxuri
Thanatos
9
2 / 4 / 0
5,194
519
4,863
9,362
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Pupolo276
Cabrakan
8
1 / 2 / 0
5,342
534
3,106
6,543
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ivanoski45
Izanami
7
0 / 2 / 1
4,568
457
2,785
6,961
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
1
3.5
L
Ra
 
Ra
0
0
1
0.5
L
0
1
1
0.5
L
Thanatos
Centxuri
Thanatos
2
4
0
0.5
W
Kumbhakarna
MichKhacha
Kumbhakarna
0
0
3
1.5
L
Cabrakan
Pupolo276
Cabrakan
1
2
0
0.5
W
Ne Zha
3
1
2
4
W
Sobek
0
1
2
1
L
Izanami
ivanoski45
Izanami
0
2
1
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
15,885
33,940
Taken
34,243
15,421
Mitigated
16,638
14,718
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,007
2,862
0
3,330
7,284
2,233
378
1,310
5,974
0
48,587
L
Ra
 
Ra
2,658
243
441
1,233
3,965
1,558
0
3,000
965
41,491
0
L
2,473
263
44
3,090
7,412
4,671
0
2,602
4,390
35,901
0
L
Thanatos
Centxuri
Thanatos
4,863
1,413
0
3,800
9,362
3,250
0
2,080
7,260
0
33,732
W
Kumbhakarna
MichKhacha
Kumbhakarna
2,418
440
29
3,115
6,849
3,893
0
2,149
4,471
12,669
0
L
Cabrakan
Pupolo276
Cabrakan
3,106
821
0
1,066
6,543
5,346
0
2,494
4,049
11,285
0
W
Ne Zha
3,840
1,985
0
722
6,668
2,186
0
711
5,893
0
33,785
W
Sobek
3,297
446
0
4,390
7,177
5,243
0
2,330
4,847
33,898
0
L
Izanami
ivanoski45
Izanami
2,785
2,193
0
1,371
6,961
1,813
0
862
6,087
0
26,837
W
5,685
2,852
0
3,132
5,962
1,866
0
1,517
4,315
68,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
26,222
355
Minions Killed
290
0
Camps Cleared
0
1,006,706
Distance Traveled
940,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,411
641
92
9
0
179,070
1
L
Ra
5,486
549
84
8
0
207,147
4
L
Artio
5,632
563
81
8
0
179,026
0
L
Thanatos
5,194
519
63
6
0
184,588
0
W
Kumbhakarna
5,923
592
19
2
0
210,890
2
L
Cabrakan
5,342
534
13
1
0
186,715
0
W
Ne Zha
5,914
591
49
5
0
247,871
0
W
Sobek
6,186
619
79
8
0
187,616
0
L
Izanami
4,568
457
49
5
0
182,893
0
W
Sol
6,441
644
116
12
0
181,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role