Player Matchup

Sobek
Sobek
Platinum V
Dissoteqs
Sobek
Platinum V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,631 MMR
Party 1
Kali
Kali
Gold IV
FrauAuhorn
Kali
Gold IV
Level 128
God Stats
2W - 0L
1,710 SR
Queue Stats
32W - 35L
1,533 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
Gavetao
Sun Wukong
Platinum V
Level 129
God Stats
9W - 4L
1,672 SR
Queue Stats
137W - 132L
1,590 MMR
Solo
Martichoras
Martichoras
Gold I
LeviBreal07
Martichoras
Gold I
Level 70
God Stats
4W - 2L
1,859 SR
Queue Stats
65W - 66L
1,659 MMR
Party 3
Ra
Ra
Gold II
karl1144
Ra
Gold II
Level 147
God Stats
21W - 11L
1,688 SR
Queue Stats
154W - 144L
1,501 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,686 SR
1,583 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,498 SR
1,529 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Silver I
 
Maui
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
Ishamararaik
Janus
Platinum V
Level 46
God Stats
6W - 10L
1,397 SR
Queue Stats
170W - 164L
1,564 MMR
Solo
Loki
Loki
Silver I
Trikes
Loki
Silver I
Level 149
God Stats
3W - 3L
1,592 SR
Queue Stats
10W - 10L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dissoteqs
Sobek
10
2 / 4 / 8
6,425
535
4,286
12,620
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 3
7,144
595
4,350
11,843
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Gavetao
Sun Wukong
12
0 / 0 / 0
7,506
626
4,410
6,968
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Martichoras
LeviBreal07
Martichoras
12
6 / 2 / 3
7,399
617
10,327
9,148
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 1
7,215
601
2,604
3,508
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HachimanTyrKhepriThanatos

VS

Bans
Erlang ShenFenrirRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 5 / 2
5,763
480
3,779
9,451
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
 
Achilles
11
0 / 0 / 0
5,747
479
2,979
8,166
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
 
Maui
8
1 / 2 / 3
5,527
461
3,025
10,650
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 2
7,233
603
4,249
4,795
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Trikes
Loki
11
3 / 4 / 4
6,683
557
5,175
7,899
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
7
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
2
0.4
L
Achilles
 
Achilles
0
0
0
0
L
Maui
 
Maui
1
2
3
1.25
W
Sobek
Dissoteqs
Sobek
2
4
8
1.5
W
2
2
3
1.75
W
Sun Wukong
Gavetao
Sun Wukong
0
0
0
0
L
2
1
2
3
W
Martichoras
LeviBreal07
Martichoras
6
2
3
3.75
L
Loki
Trikes
Loki
3
4
4
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
19,207
44,087
Taken
40,961
24,338
Mitigated
20,159
12,792
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,779
1,756
0
2,147
9,451
2,967
0
2,125
7,251
0
35,515
L
Achilles
 
Achilles
2,979
308
0
3,640
8,166
4,085
0
0
8,166
0
40,367
L
Maui
 
Maui
3,025
1,197
0
1,808
10,650
7,749
0
1,854
8,796
17,027
0
W
Sobek
Dissoteqs
Sobek
4,286
679
0
3,404
12,620
10,530
0
2,681
9,845
13,165
0
W
4,350
2,462
0
2,370
11,843
5,173
0
1,514
10,249
0
55,555
W
Sun Wukong
Gavetao
Sun Wukong
4,410
800
0
1,957
6,968
3,545
426
0
6,968
0
68,770
L
4,249
279
0
635
4,795
1,803
0
1,590
3,205
65,218
0
W
Martichoras
LeviBreal07
Martichoras
10,327
4,309
0
2,869
9,148
3,764
0
2,017
7,063
0
55,217
L
Loki
Trikes
Loki
5,175
1,617
0
1,246
7,899
3,555
0
1,400
6,499
0
30,365
W
2,604
262
444
1,748
3,508
1,326
0
772
2,646
58,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
30,953
421
Minions Killed
319
0
Camps Cleared
0
1,181,648
Distance Traveled
1,182,507
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,763
480
57
5
0
217,897
0
L
Achilles
5,747
479
55
5
0
277,713
1
L
Maui
5,527
461
31
3
0
216,108
5
W
Sobek
6,425
535
9
1
0
239,327
0
W
Kali
7,144
595
90
8
0
262,885
3
W
Sun Wukong
7,506
626
131
11
0
222,071
0
L
Janus
7,233
603
129
11
0
232,823
2
W
Martichoras
7,399
617
84
7
0
208,481
0
L
Loki
6,683
557
47
4
0
237,966
0
W
Ra
7,215
601
107
9
0
248,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role