Player Matchup

Ra
Ra
AROD314
Ra
Level 63
God Stats
23W - 24L
1,471 SR
Queue Stats
99W - 122L
1,413 Elo+
Party 1
Arachne
Arachne
Ayo Choszen
Arachne
Level 61
God Stats
36W - 15L
1,716 SR
Queue Stats
104W - 126L
1,422 Elo+
Party 1
Agni
Agni
chuy_huol
Agni
Level 68
God Stats
133W - 111L
1,536 SR
Queue Stats
1,017W - 1,059L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
distubedmanhahn
Zhong Kui
Level 38
God Stats
7W - 3L
1,841 SR
Queue Stats
36W - 39L
1,432 Elo+
Solo
Neith
Neith
tr1ppyhippy8
Neith
Level 87
God Stats
4W - 4L
1,382 SR
Queue Stats
15W - 27L
1,306 Elo+
Solo
Team Averages
Level 63
1,589 SR
1,390 Elo+

VS

Team Averages
Level 84
1,441 SR
1,355 Elo+
Vamana
Vamana
Celtic_Kong_91
Vamana
Level 67
God Stats
0W - 3L
1,236 SR
Queue Stats
335W - 347L
1,395 Elo+
Solo
Poseidon
Poseidon
F1F_Esojaa
Poseidon
Level 105
God Stats
18W - 8L
1,601 SR
Queue Stats
118W - 72L
1,541 Elo+
Solo
Fenrir
Fenrir
IStayFrosted
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,249 Elo+
Party 2
Cerberus
Cerberus
LegitAGhost
Cerberus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 42L
1,249 Elo+
Party 2
Arachne
Arachne
MzzMurder
Arachne
Level 106
God Stats
7W - 14L
1,370 SR
Queue Stats
87W - 98L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
10,784
1,078
7,998
5,963
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Ayo Choszen
Arachne
18
10 / 0 / 11
12,365
1,237
15,823
9,094
5,215
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
10 / 0 / 13
12,537
1,254
22,163
4,104
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
distubedmanhahn
Zhong Kui
16
3 / 1 / 11
10,433
1,043
8,119
8,414
9,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 0
8,265
827
0
0
0
Team 1 Tickets

290

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,879
988
5,258
16,575
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
F1F_Esojaa
Poseidon
15
0 / 1 / 1
10,070
1,007
9,832
5,989
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
14
0 / 7 / 0
8,643
864
4,384
12,354
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
LegitAGhost
Cerberus
14
0 / 5 / 0
9,188
919
543
11,853
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MzzMurder
Arachne
14
1 / 9 / 0
9,281
928
3,570
17,196
8,141
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
24
Kills
1
1
Deaths
24
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Arachne
Ayo Choszen
Arachne
10
0
11
15.5
L
0
2
1
0.25
L
Poseidon
F1F_Esojaa
Poseidon
0
1
1
0.5
L
Fenrir
0
7
0
0
L
Cerberus
LegitAGhost
Cerberus
0
5
0
0
L
Arachne
MzzMurder
Arachne
1
9
0
0.11
W
Agni
10
0
13
16.5
W
Zhong Kui
distubedmanhahn
Zhong Kui
3
1
11
8.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
23,587
27,575
Taken
63,967
19,249
Mitigated
43,904
7,440
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,998
1,297
1,311
2,699
5,963
2,917
0
2,137
3,291
27,223
0
W
Arachne
Ayo Choszen
Arachne
15,823
13,016
0
2,494
9,094
5,215
0
2,535
6,104
0
23,508
L
5,258
1,490
0
799
16,575
16,433
0
9,233
7,342
0
46,072
L
Poseidon
F1F_Esojaa
Poseidon
9,832
721
0
1,130
5,989
2,312
0
2,211
3,778
51,947
0
L
Fenrir
4,384
792
0
378
12,354
6,327
0
9,329
3,025
0
10,693
L
Cerberus
LegitAGhost
Cerberus
543
83
0
1,112
11,853
10,691
0
6,479
5,316
2,708
0
L
Arachne
MzzMurder
Arachne
3,570
2,836
0
405
17,196
8,141
0
10,098
7,086
0
16,637
W
Agni
22,163
2,723
0
0
4,104
1,586
0
1,794
1,945
54,010
0
W
Zhong Kui
distubedmanhahn
Zhong Kui
8,119
1,675
0
936
8,414
9,531
0
4,115
3,805
24,168
1,074
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
47,061
212
Minions Killed
235
3
Camps Cleared
9
621,683
Distance Traveled
778,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,784
1,078
44
4
0
143,121
0
W
Arachne
12,365
1,237
25
3
0
160,285
0
L
Vamana
9,879
988
69
7
0
194,515
0
L
Poseidon
10,070
1,007
126
13
7
170,261
0
L
Fenrir
8,643
864
12
1
0
136,681
0
L
Cerberus
9,188
919
8
1
0
113,178
0
L
Arachne
9,281
928
20
2
2
163,840
0
W
Agni
12,537
1,254
84
8
2
161,308
0
W
Zhong Kui
10,433
1,043
59
6
1
155,809
0
W
Neith
8,265
827
0
0
0
1,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role