Player Matchup

Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ElCharrista
Bastet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,576 Elo+
Solo
Nu Wa
Nu Wa
EraAcu
Nu Wa
Level 108
God Stats
3W - 1L
1,726 SR
Queue Stats
99W - 102L
1,402 Elo+
Solo
Janus
Janus
SpiritoLibero
Janus
Level 55
God Stats
2W - 1L
1,747 SR
Queue Stats
113W - 113L
1,391 Elo+
Solo
Team Averages
Level 86
1,595 SR
1,474 Elo+

VS

Team Averages
Level 83
1,442 SR
1,471 Elo+
Athena
Athena
Gamer200015803
Athena
Level 119
God Stats
3W - 2L
1,435 SR
Queue Stats
205W - 218L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
Patrik822
Jormungandr
Level 109
God Stats
6W - 5L
1,497 SR
Queue Stats
199W - 205L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Robo456474
Sun Wukong
Level 38
God Stats
4W - 2L
1,448 SR
Queue Stats
367W - 374L
1,509 Elo+
Solo
Chiron
Chiron
per caso online
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,537 Elo+
Party 2
Izanami
Izanami
supersimo07
Izanami
Level 78
God Stats
1W - 2L
1,328 SR
Queue Stats
171W - 160L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 4 / 2
7,420
742
3,204
12,835
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

He Bo
 
He Bo
13
1 / 3 / 1
7,095
710
7,961
7,031
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
11
0 / 6 / 2
6,366
637
6,201
9,104
3,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
EraAcu
Nu Wa
12
1 / 4 / 2
6,802
680
9,073
6,521
2,508
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 1
7,934
793
11,868
4,850
2,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,660
866
4,075
10,567
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Patrik822
Jormungandr
15
6 / 1 / 11
8,674
867
12,014
8,924
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Robo456474
Sun Wukong
15
1 / 1 / 12
8,536
854
5,214
11,743
8,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 11
8,011
801
7,261
6,349
2,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
supersimo07
Izanami
13
5 / 2 / 10
8,026
803
9,417
8,112
3,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
5
Kills
18
18
Deaths
5
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
2
0.25
L
He Bo
 
He Bo
1
3
1
0.5
L
Bastet
0
6
2
0.17
L
Nu Wa
EraAcu
Nu Wa
1
4
2
0.5
W
3
0
11
8.5
W
Jormungandr
Patrik822
Jormungandr
6
1
11
11.5
W
Sun Wukong
Robo456474
Sun Wukong
1
1
12
7
L
3
1
1
3.5
W
3
1
11
8.5
W
Izanami
supersimo07
Izanami
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
37,981
40,341
Taken
45,695
22,381
Mitigated
28,628
9,380
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,204
583
721
1,566
12,835
11,092
0
4,139
8,410
9,477
0
L
He Bo
 
He Bo
7,961
542
1,385
1,494
7,031
2,909
0
1,880
4,897
18,295
0
L
Bastet
6,201
1,637
420
1,074
9,104
3,812
0
3,674
5,204
0
8,296
L
Nu Wa
EraAcu
Nu Wa
9,073
1,423
486
164
6,521
2,508
0
2,816
3,506
22,269
0
W
4,075
1,335
3,506
3,536
10,567
8,210
369
6,526
4,041
9,889
0
W
Jormungandr
Patrik822
Jormungandr
12,014
1,483
1,595
3,126
8,924
5,965
216
5,982
2,942
25,580
0
W
Sun Wukong
Robo456474
Sun Wukong
5,214
556
3,264
5,132
11,743
8,079
324
9,004
2,739
0
25,704
L
11,868
469
571
1,499
4,850
2,060
0
2,559
2,132
20,800
0
W
7,261
2,239
952
2,041
6,349
2,796
282
4,771
1,578
0
13,624
W
Izanami
supersimo07
Izanami
9,417
5,211
1,784
1,299
8,112
3,578
757
6,104
2,008
0
21,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
41,907
89
Minions Killed
136
0
Camps Cleared
0
885,621
Distance Traveled
1,052,909
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,420
742
11
1
0
184,704
0
L
He Bo
7,095
710
29
3
0
180,886
0
L
Bastet
6,366
637
3
0
0
151,307
0
L
Nu Wa
6,802
680
14
1
0
176,616
0
W
Athena
8,660
866
14
1
0
219,196
0
W
Jormungandr
8,674
867
21
2
0
198,811
0
W
Sun Wukong
8,536
854
49
5
0
220,301
1
L
Janus
7,934
793
32
3
0
192,108
0
W
Chiron
8,011
801
22
2
0
227,147
0
W
Izanami
8,026
803
30
3
0
187,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role