Player Matchup

Cthulhu
Cthulhu
HARDHELMET13
Cthulhu
Level 29
God Stats
4W - 0L
1,830 SR
Queue Stats
23W - 33L
1,240 Elo+
Party 2
Janus
Janus
TheRealDingo22
Janus
Level 100
God Stats
9W - 30L
1,288 SR
Queue Stats
296W - 302L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
riptoafriend
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,345 Elo+
Party 2
Team Averages
Level 75
1,539 SR
1,342 Elo+

VS

Team Averages
Level 69
1,500 SR
1,308 Elo+
Vamana
Vamana
Lucky5m
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
SKI KING 55
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,409 Elo+
Solo
Nemesis
Nemesis
cNote4377
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HARDHELMET13
Cthulhu
11
0 / 6 / 11
9,136
761
5,628
13,230
10,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
18 / 2 / 0
13,069
1,089
19,107
7,781
3,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
riptoafriend
Ah Muzen Cab
11
0 / 5 / 8
8,747
729
6,177
9,403
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lucky5m
Vamana
11
3 / 9 / 8
9,359
780
9,567
15,723
8,213
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
SKI KING 55
Ah Puch
14
4 / 3 / 4
10,211
851
7,942
9,018
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
cNote4377
Nemesis
12
6 / 6 / 4
9,916
826
6,265
12,632
4,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
13
13
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HARDHELMET13
Cthulhu
0
6
11
0.92
L
Vamana
Lucky5m
Vamana
3
9
8
0.78
L
Ah Puch
SKI KING 55
Ah Puch
4
3
4
2
W
18
2
0
9
L
Nemesis
cNote4377
Nemesis
6
6
4
1.33
W
Ah Muzen Cab
riptoafriend
Ah Muzen Cab
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
23,774
30,414
Taken
37,373
17,535
Mitigated
15,733
1,527
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HARDHELMET13
Cthulhu
5,628
449
35
167
13,230
10,848
357
4,906
8,220
15,556
880
L
Vamana
Lucky5m
Vamana
9,567
4,515
0
625
15,723
8,213
0
9,939
5,739
0
26,202
L
Ah Puch
SKI KING 55
Ah Puch
7,942
903
0
1,691
9,018
2,950
152
6,279
2,739
31,039
0
W
19,107
144
0
1,325
7,781
3,249
1,218
1,247
6,478
64,646
0
L
Nemesis
cNote4377
Nemesis
6,265
3,147
299
1,866
12,632
4,570
0
7,956
4,416
0
17,374
W
Ah Muzen Cab
riptoafriend
Ah Muzen Cab
6,177
1,992
0
0
9,403
3,438
0
2,493
6,910
0
22,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
29,486
135
Minions Killed
100
0
Camps Cleared
0
678,851
Distance Traveled
635,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,136
761
15
1
0
222,385
0
L
Vamana
9,359
780
31
3
0
210,437
0
L
Ah Puch
10,211
851
43
4
0
207,424
0
W
Janus
13,069
1,089
78
7
0
223,713
1
L
Nemesis
9,916
826
26
2
0
217,776
0
W
Ah Muzen Cab
8,747
729
42
4
0
232,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role