Player Matchup

Danzaburou
Danzaburou
Silver III
Fariyagg
Danzaburou
Silver III
Level 80
God Stats
3W - 1L
1,772 SR
Queue Stats
147W - 152L
873 MMR
Solo
Ravana
Ravana
Bronze I
SenpaiKaru
Ravana
Bronze I
Level 89
God Stats
5W - 2L
1,440 SR
Queue Stats
163W - 189L
605 MMR
Party 1
Nox
Nox
Silver III
YEMS600
Nox
Silver III
Level 128
God Stats
104W - 113L
1,410 SR
Queue Stats
388W - 419L
869 MMR
Solo
Sobek
Sobek
Silver V
timrowley11
Sobek
Silver V
Level 57
God Stats
5W - 6L
1,508 SR
Queue Stats
146W - 173L
952 MMR
Party 1
Loki
Loki
Silver IV
unskilledComboz
Loki
Silver IV
Level 101
God Stats
0W - 1L
1,537 SR
Queue Stats
63W - 88L
902 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,533 SR
840 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,409 SR
979 MMR
Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver IV
LoneWolf xSafix
Achilles
Silver IV
Level 129
God Stats
3W - 6L
1,258 SR
Queue Stats
342W - 354L
862 MMR
Party 3
Agni
Agni
Silver III
uJIJIapuoH
Agni
Silver III
Level 124
God Stats
21W - 27L
1,480 SR
Queue Stats
454W - 474L
865 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
zZzREAPERzZz
Baron Samedi
Bronze II
Level 119
God Stats
3W - 1L
1,512 SR
Queue Stats
10W - 37L
752 MMR
Party 2
Cliodhna
Cliodhna
Silver III
zell181
Cliodhna
Silver III
Level 143
God Stats
13W - 12L
1,295 SR
Queue Stats
404W - 416L
916 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fariyagg
Danzaburou
10
4 / 5 / 4
7,406
529
9,259
12,431
4,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
SenpaiKaru
Ravana
15
1 / 0 / 0
8,699
621
7,055
7,931
7,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
15
4 / 0 / 0
8,586
613
6,184
5,026
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,668
476
3,635
14,628
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 6
7,220
516
6,673
10,899
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HerculesThanatosMercuryYmirJanus

VS

Bans
HadesAnubisHachimanGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 7
6,038
431
5,792
8,752
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
0 / 1 / 0
7,690
549
6,672
12,231
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 5
6,964
497
7,703
7,795
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
zZzREAPERzZz
Baron Samedi
10
3 / 3 / 4
6,946
496
6,045
11,427
8,739
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
zell181
Cliodhna
13
4 / 1 / 0
7,720
551
6,351
11,602
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
10
10
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
7
0.88
L
Danzaburou
Fariyagg
Danzaburou
4
5
4
1.2
W
Achilles
0
1
0
0
L
Ravana
SenpaiKaru
Ravana
1
0
0
1
L
Nox
4
0
0
4
L
0
3
2
0.33
W
3
3
5
1.83
L
3
2
6
3
W
Baron Samedi
zZzREAPERzZz
Baron Samedi
3
3
4
1.67
W
Cliodhna
zell181
Cliodhna
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
32,563
50,915
Taken
51,807
31,202
Mitigated
24,788
12,769
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,792
3,755
0
2,269
8,752
2,997
0
2,772
5,980
0
35,072
L
Danzaburou
Fariyagg
Danzaburou
9,259
4,078
0
3,211
12,431
4,652
53
5,527
6,543
0
37,786
W
Achilles
6,672
3,098
0
3,998
12,231
5,693
0
0
12,231
0
60,419
L
Ravana
SenpaiKaru
Ravana
7,055
2,434
0
4,485
7,931
7,283
612
0
7,931
0
71,763
L
Nox
6,184
362
0
375
5,026
2,388
648
1,654
3,219
74,143
0
L
3,635
322
0
4,198
14,628
13,217
0
4,797
9,628
17,021
0
W
7,703
435
0
2,872
7,795
2,926
0
2,380
5,415
39,914
0
L
6,673
2,177
0
500
10,899
3,662
0
1,074
9,715
0
48,465
W
Baron Samedi
zZzREAPERzZz
Baron Samedi
6,045
1,337
604
4,062
11,427
8,739
0
2,177
9,153
18,999
0
W
Cliodhna
zell181
Cliodhna
6,351
677
0
341
11,602
4,433
0
2,504
9,098
0
62,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
35,358
391
Minions Killed
362
0
Camps Cleared
0
1,385,796
Distance Traveled
1,519,799
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,038
431
52
4
0
270,000
10
L
Danzaburou
7,406
529
60
4
0
283,258
0
W
Achilles
7,690
549
113
8
0
303,901
0
L
Ravana
8,699
621
127
9
0
238,901
4
L
Nox
8,586
613
119
9
0
301,471
9
L
Sobek
6,668
476
17
1
0
290,079
3
W
Agni
6,964
497
79
6
0
319,010
2
L
Loki
7,220
516
68
5
0
272,087
0
W
Baron Samedi
6,946
496
34
2
0
282,273
0
W
Cliodhna
7,720
551
84
6
0
344,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role