Player Matchup

Jing Wei
Jing Wei
BlazingNoob
Jing Wei
Level 3
God Stats
0W - 3L
1,365 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
BlightedTempest
Ratatoskr
Level 36
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Killsave-I
Nemesis
Level 79
God Stats
3W - 8L
1,358 SR
Queue Stats
71W - 69L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheUnknownNinjah
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Shiva
Shiva
WILD-P1KEYBOY
Shiva
Level 25
God Stats
1W - 2L
1,571 SR
Queue Stats
34W - 35L
1,407 Elo+
Party 1
Team Averages
Level 29
1,459 SR
1,468 Elo+

VS

Team Averages
Level 175
1,565 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Ullrbot2
Ullr
Level 22
God Stats
2W - 0L
1,826 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazingNoob
Jing Wei
6
0 / 8 / 2
4,417
442
5,514
8,943
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
BlightedTempest
Ratatoskr
9
2 / 5 / 0
5,635
564
1,957
6,326
2,134
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Killsave-I
Nemesis
10
2 / 2 / 0
6,088
609
4,035
7,590
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
5
0 / 8 / 0
4,073
407
2,436
8,724
2,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,016
502
1,908
9,492
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
12 / 1 / 2
7,027
703
8,689
6,608
2,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
 
King Arthur
12
3 / 0 / 0
6,910
691
6,253
4,910
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
 
Sobek
9
4 / 1 / 11
6,568
657
5,146
9,608
9,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
 
Janus
10
3 / 0 / 5
6,362
636
3,086
3,347
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
4 / 2 / 2
6,610
661
6,559
8,658
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
26
26
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
2
13
W
King Arthur
 
King Arthur
3
0
0
3
W
Sobek
 
Sobek
4
1
11
9.5
W
Janus
 
Janus
3
0
5
5.5
L
Jing Wei
BlazingNoob
Jing Wei
0
8
2
0.13
L
Ratatoskr
BlightedTempest
Ratatoskr
2
5
0
0.4
L
Nemesis
Killsave-I
Nemesis
2
2
0
1
L
Tsukuyomi
0
8
0
0
W
Ullr
4
2
2
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
29,733
41,075
Taken
33,131
17,919
Mitigated
20,538
2,693
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,689
4,791
0
3,314
6,608
2,513
420
126
6,237
0
40,477
W
King Arthur
 
King Arthur
6,253
1,308
0
941
4,910
3,841
0
0
4,612
0
48,570
W
Sobek
 
Sobek
5,146
1,259
0
3,045
9,608
9,710
0
7
9,446
13,859
0
W
Janus
 
Janus
3,086
319
0
913
3,347
1,158
0
112
3,235
34,472
0
L
Jing Wei
BlazingNoob
Jing Wei
5,514
4,012
0
166
8,943
2,393
0
1,886
7,053
0
12,614
L
Ratatoskr
BlightedTempest
Ratatoskr
1,957
490
0
64
6,326
2,134
425
2,444
3,786
0
17,718
L
Nemesis
Killsave-I
Nemesis
4,035
1,961
0
796
7,590
2,976
0
1,932
5,650
0
40,621
L
Tsukuyomi
2,436
779
0
53
8,724
2,580
0
1,570
7,150
0
9,859
W
Ullr
6,559
2,528
0
3,640
8,658
3,316
0
0
8,658
0
45,575
L
1,908
303
0
1,614
9,492
7,836
0
327
9,165
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
33,477
180
Minions Killed
308
0
Camps Cleared
0
1,005,299
Distance Traveled
935,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,027
703
65
7
0
167,355
0
W
King Arthur
6,910
691
81
8
0
205,735
0
W
Sobek
6,568
657
4
0
0
185,362
1
W
Janus
6,362
636
74
7
0
200,554
1
L
Jing Wei
4,417
442
17
2
0
212,985
0
L
Ratatoskr
5,635
564
37
4
0
208,266
0
L
Nemesis
6,088
609
75
8
0
231,820
0
L
Tsukuyomi
4,073
407
10
1
0
200,657
0
W
Ullr
6,610
661
84
8
0
176,324
0
L
Shiva
5,016
502
41
4
0
151,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role