Player Matchup

Ne Zha
Ne Zha
AewyreToryn
Ne Zha
Level 153
God Stats
4W - 1L
1,737 SR
Queue Stats
91W - 94L
1,533 Elo+
Party 2
Izanami
Izanami
GW2Reference
Izanami
Level 19
God Stats
3W - 0L
1,613 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
TrickiRicki21
Zhong Kui
Level 46
God Stats
1W - 1L
1,221 SR
Queue Stats
59W - 59L
1,453 Elo+
Solo
Terra
Terra
mrcraftyketchup
Terra
Level 20
God Stats
5W - 6L
1,548 SR
Queue Stats
27W - 39L
1,235 Elo+
Party 2
Tyr
Tyr
trignich
Tyr
Level 26
God Stats
3W - 0L
1,613 SR
Queue Stats
43W - 52L
1,324 Elo+
Party 2
Team Averages
Level 53
1,547 SR
1,376 Elo+

VS

Team Averages
Level 31
1,471 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Kei097897989
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 3
Merlin
Merlin
LOLosyash
Merlin
Level 14
God Stats
8W - 5L
1,754 SR
Queue Stats
18W - 21L
1,495 Elo+
Party 1
Thanatos
Thanatos
WarfikPlay
Thanatos
Level 43
God Stats
24W - 24L
1,237 SR
Queue Stats
136W - 97L
1,416 Elo+
Party 1
Neith
Neith
charmeleonAA
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
smitek1337
Ymir
Level 48
God Stats
1W - 4L
1,366 SR
Queue Stats
240W - 227L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 0 / 3
5,318
760
2,726
5,499
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
GW2Reference
Izanami
8
3 / 1 / 3
5,019
717
2,370
5,095
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TrickiRicki21
Zhong Kui
9
1 / 0 / 2
5,150
736
1,015
3,395
3,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 5
4,889
698
2,457
3,348
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 1
4,719
674
2,058
5,520
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kei097897989
Sun Wukong
3
0 / 1 / 0
3,324
475
917
1,524
646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
LOLosyash
Merlin
7
0 / 1 / 0
4,033
576
347
2,686
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
WarfikPlay
Thanatos
8
2 / 3 / 0
4,432
633
4,223
6,780
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,922
417
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
3,765
538
1,599
5,777
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
2
2
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
0
3
3.5
W
Izanami
GW2Reference
Izanami
3
1
3
4.5
L
Sun Wukong
Kei097897989
Sun Wukong
0
1
0
0
L
Merlin
LOLosyash
Merlin
0
1
0
0
W
Zhong Kui
TrickiRicki21
Zhong Kui
1
0
2
2
L
Thanatos
WarfikPlay
Thanatos
2
3
0
0.67
L
0
0
0
0
W
1
0
5
3.5
L
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,626
Damage
7,086
22,857
Taken
16,767
11,407
Mitigated
7,342
8,756
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,726
689
0
2,062
5,499
1,851
0
0
5,499
0
38,822
W
Izanami
GW2Reference
Izanami
2,370
1,410
0
1,564
5,095
1,681
1,105
1,159
3,910
0
33,494
L
Sun Wukong
Kei097897989
Sun Wukong
917
82
0
154
1,524
646
0
0
1,524
0
6,662
L
Merlin
LOLosyash
Merlin
347
0
0
312
2,686
658
0
359
2,327
18,433
0
W
Zhong Kui
TrickiRicki21
Zhong Kui
1,015
0
0
1,833
3,395
3,006
0
370
2,945
30,824
0
L
Thanatos
WarfikPlay
Thanatos
4,223
1,538
0
2,442
6,780
2,105
0
1,159
5,621
0
21,319
L
0
0
0
0
0
0
0
0
0
0
0
W
2,457
758
126
874
3,348
2,074
50
311
3,037
10,224
0
L
1,599
179
71
834
5,777
3,933
0
1,954
3,823
12,905
0
W
2,058
659
0
2,297
5,520
2,795
0
210
5,310
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
18,476
252
Minions Killed
93
0
Camps Cleared
0
764,877
Distance Traveled
443,802
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,318
760
64
9
0
211,096
0
W
Izanami
5,019
717
58
8
0
119,913
0
L
Sun Wukong
3,324
475
11
2
0
43,859
0
L
Merlin
4,033
576
31
4
0
92,345
0
W
Zhong Kui
5,150
736
76
11
0
144,894
0
L
Thanatos
4,432
633
33
5
0
154,209
0
L
Neith
2,922
417
0
0
0
0
0
W
Terra
4,889
698
14
2
0
162,775
4
L
Ymir
3,765
538
18
3
0
153,389
1
W
Tyr
4,719
674
40
6
0
126,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role