Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Warwolf2000
Izanami
Level 78
God Stats
22W - 30L
1,254 SR
Queue Stats
261W - 225L
1,500 Elo+
Solo
Neith
Neith
jontheebum
Neith
Level 120
God Stats
66W - 45L
1,441 SR
Queue Stats
184W - 174L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
kiddragon6
Nu Wa
Level 152
God Stats
20W - 19L
1,537 SR
Queue Stats
263W - 257L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
xLegendKiller24x
Cliodhna
Level 126
God Stats
14W - 9L
1,572 SR
Queue Stats
153W - 130L
1,453 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,486 Elo+

VS

Team Averages
Level 94
1,585 SR
1,480 Elo+
Aphrodite
Aphrodite
Ajax6872
Aphrodite
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 44L
1,520 Elo+
Solo
Chernobog
Chernobog
Disneylander
Chernobog
Level 85
God Stats
15W - 11L
1,545 SR
Queue Stats
235W - 290L
1,474 Elo+
Party 2
Tyr
Tyr
NavisauuR
Tyr
Level 81
God Stats
2W - 5L
1,386 SR
Queue Stats
129W - 145L
1,464 Elo+
Party 2
Ix Chel
Ix Chel
Rawpiping
Ix Chel
Level 128
God Stats
2W - 0L
1,808 SR
Queue Stats
5W - 5L
1,442 Elo+
Solo
Sol
Sol
xXTekKaXx
Sol
Level 124
God Stats
54W - 45L
1,684 SR
Queue Stats
338W - 389L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 2 / 0
4,905
446
3,595
6,234
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Warwolf2000
Izanami
8
0 / 5 / 1
4,591
417
2,134
7,360
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
10
1 / 1 / 0
5,942
540
4,087
6,873
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
11
0 / 0 / 1
5,601
509
2,937
5,032
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
1 / 1 / 1
5,211
474
4,148
7,285
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ajax6872
Aphrodite
11
1 / 0 / 6
6,709
610
2,621
5,676
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Disneylander
Chernobog
10
0 / 2 / 1
5,902
537
3,408
8,007
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 1
6,501
591
3,480
9,104
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Rawpiping
Ix Chel
12
0 / 0 / 0
6,450
586
4,243
5,057
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 2
6,534
594
7,519
5,952
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Aphrodite
Ajax6872
Aphrodite
1
0
6
4
W
Chernobog
Disneylander
Chernobog
0
2
1
0.25
W
4
1
1
4.5
W
Ix Chel
Rawpiping
Ix Chel
0
0
0
0
L
Izanami
Warwolf2000
Izanami
0
5
1
0.1
L
Neith
1
1
0
1
L
Nu Wa
0
0
1
0.5
L
1
1
1
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
21,271
32,784
Taken
33,796
12,844
Mitigated
13,563
7,545
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,595
143
0
2,783
6,234
3,368
0
4,739
1,495
29,533
0
W
Aphrodite
Ajax6872
Aphrodite
2,621
197
1,936
4,397
5,676
3,187
231
1,793
3,861
23,734
0
W
Chernobog
Disneylander
Chernobog
3,408
1,949
0
2,144
8,007
2,776
0
265
7,720
0
39,216
W
3,480
558
0
2,852
9,104
4,234
0
622
8,460
0
44,352
W
Ix Chel
Rawpiping
Ix Chel
4,243
295
205
2,200
5,057
1,611
0
1,826
3,059
55,986
0
L
Izanami
Warwolf2000
Izanami
2,134
1,485
0
1,063
7,360
2,718
0
4,484
2,876
0
26,310
L
Neith
4,087
1,206
0
2,088
6,873
2,497
70
0
6,873
0
40,679
L
Nu Wa
2,937
564
0
720
5,032
1,842
0
3,919
887
38,774
0
L
4,148
782
0
891
7,285
2,419
0
1,142
6,133
0
32,445
W
7,519
2,634
0
2,633
5,952
1,755
971
1,855
4,089
55,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
32,096
302
Minions Killed
375
0
Camps Cleared
0
1,022,726
Distance Traveled
1,084,703
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,905
446
51
5
0
205,215
3
W
Aphrodite
6,709
610
26
2
0
207,714
0
W
Chernobog
5,902
537
69
6
0
181,949
0
W
Tyr
6,501
591
73
7
0
254,768
1
W
Ix Chel
6,450
586
104
9
0
213,583
2
L
Izanami
4,591
417
48
4
0
193,654
1
L
Neith
5,942
540
68
6
0
176,885
4
L
Nu Wa
5,601
509
79
7
0
213,883
2
L
Cliodhna
5,211
474
56
5
0
233,089
2
W
Sol
6,534
594
103
9
0
226,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role