Player Matchup

Charybdis
Charybdis
Platinum IV
EPiquiMA
Charybdis
Platinum IV
Level 127
God Stats
0W - 2L
1,662 SR
Queue Stats
194W - 180L
1,919 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Kaklashi2
Cabrakan
Platinum V
Level 69
God Stats
2W - 3L
1,707 SR
Queue Stats
79W - 71L
1,911 MMR
Party 1
Bastet
Bastet
Platinum IV
Moctee
Bastet
Platinum IV
Level 106
God Stats
16W - 21L
1,548 SR
Queue Stats
406W - 422L
1,806 MMR
Solo
Chang'e
Chang'e
Diamond IV
Rockyyyyyyy
Chang'e
Diamond IV
Level 166
God Stats
1W - 1L
1,775 SR
Queue Stats
345W - 323L
2,137 MMR
Solo
Thanatos
Thanatos
Platinum IV
chachito2016
Thanatos
Platinum IV
Level 103
God Stats
2W - 2L
1,689 SR
Queue Stats
67W - 67L
1,945 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,676 SR
1,944 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,522 SR
1,943 MMR
Sobek
Sobek
Platinum V
DaNkdOuT420
Sobek
Platinum V
Level 158
God Stats
3W - 2L
1,283 SR
Queue Stats
154W - 161L
1,777 MMR
Solo
Xbalanque
Xbalanque
Diamond II
FluFFyKaKes
Xbalanque
Diamond II
Level 171
God Stats
15W - 9L
1,715 SR
Queue Stats
105W - 67L
2,347 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
FrontDaisy4
Yu Huang
Platinum IV
Level 154
God Stats
1W - 0L
1,523 SR
Queue Stats
438W - 439L
1,866 MMR
Solo
Lancelot
Lancelot
Platinum V
Holdenyourhead
Lancelot
Platinum V
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,885 MMR
Solo
Pele
Pele
Platinum IV
KamehameSean
Pele
Platinum IV
Level 157
God Stats
70W - 55L
1,587 SR
Queue Stats
510W - 539L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EPiquiMA
Charybdis
16
1 / 2 / 0
9,573
532
8,494
14,661
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Kaklashi2
Cabrakan
13
0 / 5 / 4
8,258
459
5,558
19,635
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Moctee
Bastet
17
3 / 4 / 1
10,711
595
16,169
23,552
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Rockyyyyyyy
Chang'e
16
4 / 5 / 0
9,836
546
10,845
15,991
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
chachito2016
Thanatos
13
1 / 7 / 1
8,341
463
7,425
17,506
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Morgan Le FayBakasuraHercules

VS

Bans
He BoKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
9,571
532
6,315
21,430
21,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
FluFFyKaKes
Xbalanque
19
3 / 0 / 3
11,470
637
15,496
14,667
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
FrontDaisy4
Yu Huang
16
2 / 2 / 12
10,195
566
13,626
12,300
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
17
3 / 2 / 4
10,805
600
13,176
17,865
11,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
12 / 2 / 6
12,018
668
16,681
19,582
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
9
Kills
23
23
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Charybdis
EPiquiMA
Charybdis
1
2
0
0.5
W
Xbalanque
FluFFyKaKes
Xbalanque
3
0
3
4.5
W
Yu Huang
FrontDaisy4
Yu Huang
2
2
12
4
W
Lancelot
3
2
4
2.5
L
Cabrakan
Kaklashi2
Cabrakan
0
5
4
0.4
W
12
2
6
7.5
L
Bastet
Moctee
Bastet
3
4
1
0.88
L
Chang'e
Rockyyyyyyy
Chang'e
4
5
0
0.8
L
Thanatos
chachito2016
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
65,294
91,345
Taken
85,844
46,578
Mitigated
52,284
32,578
Healing
32,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,315
403
0
4,594
21,430
21,207
108
4,748
16,387
30,283
0
L
Charybdis
EPiquiMA
Charybdis
8,494
5,897
0
6,268
14,661
5,555
360
1,178
13,483
0
90,123
W
Xbalanque
FluFFyKaKes
Xbalanque
15,496
8,815
0
10,021
14,667
6,376
724
705
13,927
0
128,609
W
Yu Huang
FrontDaisy4
Yu Huang
13,626
1,407
0
930
12,300
4,891
334
6,295
5,689
79,855
0
W
Lancelot
13,176
2,747
0
6,036
17,865
11,465
258
226
17,639
80
78,473
L
Cabrakan
Kaklashi2
Cabrakan
5,558
1,038
0
4,837
19,635
20,222
0
7,071
12,292
24,382
0
W
16,681
4,615
0
10,565
19,582
8,345
308
4,148
15,138
0
109,423
L
Bastet
Moctee
Bastet
16,169
3,954
0
7,486
23,552
8,946
0
1,499
22,053
0
87,802
L
Chang'e
Rockyyyyyyy
Chang'e
10,845
532
1,560
4,547
15,991
5,359
74
5,951
10,040
82,679
0
L
Thanatos
chachito2016
Thanatos
7,425
1,787
0
7,880
17,506
6,496
0
3,997
13,384
0
67,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
54,059
579
Minions Killed
615
0
Camps Cleared
0
1,829,560
Distance Traveled
1,928,407
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,571
532
23
1
0
396,374
12
L
Charybdis
9,573
532
172
10
0
339,424
4
W
Xbalanque
11,470
637
210
12
0
341,108
4
W
Yu Huang
10,195
566
133
7
0
360,601
3
W
Lancelot
10,805
600
122
7
0
407,430
3
L
Cabrakan
8,258
459
20
1
0
364,317
8
W
Pele
12,018
668
127
7
0
422,894
3
L
Bastet
10,711
595
135
8
0
364,215
8
L
Chang'e
9,836
546
150
8
0
374,109
0
L
Thanatos
8,341
463
102
6
0
387,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role