Player Matchup

Zhong Kui
Zhong Kui
IHaveYouMuted_-
Zhong Kui
Level 159
God Stats
4W - 9L
1,657 SR
Queue Stats
368W - 369L
1,451 Elo+
Party 2
Medusa
Medusa
TuPapitoLindo69
Medusa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 273L
1,440 Elo+
Party 2
Bakasura
Bakasura
X_KiritoBlack_X
Bakasura
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 70L
1,477 Elo+
Party 2
Ymir
Ymir
Xunakle
Ymir
Level 149
God Stats
3W - 4L
1,404 SR
Queue Stats
361W - 371L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
charlie1900
Erlang Shen
Level 105
God Stats
18W - 14L
1,466 SR
Queue Stats
235W - 237L
1,466 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,458 Elo+

VS

Team Averages
Level 98
1,579 SR
1,535 Elo+
Ra
Ra
BOW Boldfase
Ra
Level 96
God Stats
40W - 25L
1,634 SR
Queue Stats
248W - 222L
1,534 Elo+
Solo
Sobek
Sobek
HaweGame
Sobek
Level 127
God Stats
8W - 4L
1,689 SR
Queue Stats
88W - 82L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
IA_Dehmy
Zhong Kui
Level 125
God Stats
0W - 8L
1,332 SR
Queue Stats
266W - 265L
1,480 Elo+
Party 1
Apollo
Apollo
Kostik_k
Apollo
Level 55
God Stats
1W - 2L
1,771 SR
Queue Stats
81W - 69L
1,542 Elo+
Party 3
Ao Kuang
Ao Kuang
xNotRuben-
Ao Kuang
Level 89
God Stats
1W - 3L
1,472 SR
Queue Stats
80W - 56L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IHaveYouMuted_-
Zhong Kui
19
8 / 0 / 5
11,724
617
16,422
9,446
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 6
10,502
553
15,242
13,233
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
17
4 / 2 / 8
10,118
533
5,864
20,342
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Xunakle
Ymir
15
3 / 3 / 13
9,949
524
5,907
16,016
18,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
charlie1900
Erlang Shen
16
2 / 7 / 4
9,800
516
4,814
20,193
18,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,324
543
9,392
9,413
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
HaweGame
Sobek
12
0 / 2 / 3
8,546
450
5,927
15,766
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
IA_Dehmy
Zhong Kui
17
6 / 3 / 5
11,594
610
17,700
12,235
11,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kostik_k
Apollo
14
1 / 8 / 0
9,162
482
7,181
17,832
7,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xNotRuben-
Ao Kuang
13
1 / 6 / 2
8,247
434
6,820
15,279
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
22
Kills
12
12
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Sobek
HaweGame
Sobek
0
2
3
0.75
L
Zhong Kui
IA_Dehmy
Zhong Kui
6
3
5
2.83
W
Zhong Kui
IHaveYouMuted_-
Zhong Kui
8
0
5
10.5
L
Apollo
Kostik_k
Apollo
1
8
0
0.13
W
5
0
6
8
W
Bakasura
4
2
8
4
W
Ymir
Xunakle
Ymir
3
3
13
3.17
W
Erlang Shen
charlie1900
Erlang Shen
2
7
4
0.57
L
Ao Kuang
xNotRuben-
Ao Kuang
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
47,020
79,230
Taken
70,525
60,921
Mitigated
46,686
22,496
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,392
174
678
2,870
9,413
4,188
0
5,379
3,896
93,281
0
L
Sobek
HaweGame
Sobek
5,927
381
0
4,810
15,766
17,657
0
5,877
9,735
33,318
0
L
Zhong Kui
IA_Dehmy
Zhong Kui
17,700
1,946
0
4,502
12,235
11,271
343
4,009
8,156
90,461
0
W
Zhong Kui
IHaveYouMuted_-
Zhong Kui
16,422
654
0
3,895
9,446
8,960
450
4,822
4,615
114,343
0
L
Apollo
Kostik_k
Apollo
7,181
5,007
0
3,938
17,832
7,644
597
1,014
16,510
0
75,364
W
15,242
7,853
0
6,613
13,233
6,423
209
3,108
10,063
0
93,933
W
Bakasura
5,864
3,876
0
4,362
20,342
9,311
0
10,043
10,048
0
74,305
W
Ymir
Xunakle
Ymir
5,907
1,084
0
1,946
16,016
18,084
120
10,352
5,205
29,189
0
W
Erlang Shen
charlie1900
Erlang Shen
4,814
2,929
0
5,680
20,193
18,143
0
11,117
8,596
0
75,713
L
Ao Kuang
xNotRuben-
Ao Kuang
6,820
1,677
61
1,478
15,279
5,926
0
6,241
8,673
46,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
47,873
590
Minions Killed
550
0
Camps Cleared
0
1,892,124
Distance Traveled
1,830,960
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,324
543
162
9
0
424,969
1
L
Sobek
8,546
450
38
2
0
371,632
2
L
Zhong Kui
11,594
610
167
9
0
311,774
2
W
Zhong Kui
11,724
617
198
10
0
390,473
3
L
Apollo
9,162
482
126
7
0
331,342
0
W
Medusa
10,502
553
141
7
0
364,843
5
W
Bakasura
10,118
533
111
6
0
430,651
1
W
Ymir
9,949
524
30
2
0
385,447
7
W
Erlang Shen
9,800
516
110
6
0
320,710
0
L
Ao Kuang
8,247
434
57
3
0
391,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role