Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Herσ
Kuzenbo
Gold II
Level 91
God Stats
11W - 9L
1,616 SR
Queue Stats
24W - 15L
1,812 MMR
Party 1
Nike
Nike
Gold I
blackhawksr1
Nike
Gold I
Level 137
God Stats
1W - 3L
1,430 SR
Queue Stats
63W - 64L
1,750 MMR
Solo
Persephone
Persephone
Gold I
zabuzakk
Persephone
Gold I
Level 147
God Stats
38W - 37L
1,684 SR
Queue Stats
1,320W - 1,324L
1,754 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Νicκ
Cernunnos
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,708 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,546 SR
1,705 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,687 SR
1,788 MMR
Nemesis
Nemesis
Platinum III
BlackWolfBJN
Nemesis
Platinum III
Level 134
God Stats
9W - 0L
2,032 SR
Queue Stats
117W - 94L
1,825 MMR
Solo
Hachiman
Hachiman
Diamond V
GIDEON3531
Hachiman
Diamond V
Level 158
God Stats
5W - 1L
1,442 SR
Queue Stats
173W - 149L
1,763 MMR
Solo
Janus
Janus
Diamond III
Persianist
Janus
Diamond III
Level 173
God Stats
45W - 35L
1,598 SR
Queue Stats
468W - 423L
1,788 MMR
Party 2
Ymir
Ymir
Platinum III
calandrino711
Ymir
Platinum III
Level 154
God Stats
2W - 0L
1,874 SR
Queue Stats
72W - 63L
1,833 MMR
Solo
Tyr
Tyr
Platinum III
shroeder244
Tyr
Platinum III
Level 62
God Stats
3W - 1L
1,491 SR
Queue Stats
133W - 116L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 0
5,022
502
3,921
10,445
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Herσ
Kuzenbo
7
0 / 2 / 0
4,546
455
2,434
8,768
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,969
497
3,323
8,929
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
zabuzakk
Persephone
10
0 / 1 / 0
5,526
553
1,491
5,476
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Νicκ
Cernunnos
9
1 / 3 / 0
5,135
514
3,916
7,963
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiAo KuangHorusRavana

VS

Bans
SusanoAchillesThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackWolfBJN
Nemesis
11
4 / 0 / 2
6,223
622
4,679
6,378
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
GIDEON3531
Hachiman
11
5 / 1 / 2
6,438
644
9,173
7,147
2,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
9
1 / 1 / 1
5,575
558
4,187
4,352
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,091
609
5,549
6,663
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 5
5,374
537
2,816
6,279
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Nemesis
BlackWolfBJN
Nemesis
4
0
2
5
W
Hachiman
GIDEON3531
Hachiman
5
1
2
6
L
Kuzenbo
Herσ
Kuzenbo
0
2
0
0
W
Janus
1
1
1
1.5
L
0
2
0
0
W
2
0
2
3
W
0
0
5
2.5
L
Persephone
zabuzakk
Persephone
0
1
0
0
L
Cernunnos
Νicκ
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
26,404
41,581
Taken
30,819
18,824
Mitigated
17,431
11,108
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,921
1,282
0
5,004
10,445
3,664
0
1,249
9,026
0
31,760
W
Nemesis
BlackWolfBJN
Nemesis
4,679
2,639
0
824
6,378
2,203
0
411
5,967
0
46,358
W
Hachiman
GIDEON3531
Hachiman
9,173
6,354
0
3,118
7,147
2,939
0
993
6,154
0
45,243
L
Kuzenbo
Herσ
Kuzenbo
2,434
1,271
0
1,240
8,768
5,720
0
1,191
7,488
11,923
0
W
Janus
4,187
446
0
480
4,352
1,447
0
1,744
2,608
39,166
0
L
3,323
393
0
660
8,929
5,131
0
4,078
4,266
0
30,878
W
5,549
1,558
0
2,481
6,663
6,729
0
0
6,663
39,936
0
W
2,816
387
0
2,670
6,279
4,113
0
777
5,502
0
15,351
L
Persephone
zabuzakk
Persephone
1,491
33
0
1,466
5,476
1,648
0
2,304
3,031
40,384
0
L
Cernunnos
Νicκ
Cernunnos
3,916
2,355
0
2,738
7,963
2,661
0
0
7,963
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
29,701
253
Minions Killed
314
0
Camps Cleared
0
986,061
Distance Traveled
1,050,241
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,022
502
61
6
0
205,409
0
W
Nemesis
6,223
622
75
8
0
239,845
0
W
Hachiman
6,438
644
69
7
0
177,413
3
L
Kuzenbo
4,546
455
25
3
0
218,365
4
W
Janus
5,575
558
89
9
0
213,444
0
L
Nike
4,969
497
53
5
0
188,116
0
W
Ymir
6,091
609
66
7
0
176,174
2
W
Tyr
5,374
537
15
2
0
243,365
0
L
Persephone
5,526
553
65
7
0
193,156
1
L
Cernunnos
5,135
514
49
5
0
181,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role