Player Matchup

Anubis
Anubis
DatBoiMarr_
Anubis
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Ares
Ares
JJG304-
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,500 Elo+
Party 1
Shiva
Shiva
OffBrandJetlife
Shiva
Level 68
God Stats
10W - 8L
1,416 SR
Queue Stats
278W - 249L
1,435 Elo+
Party 1
Fenrir
Fenrir
bestgunerr13
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
zlipzinnnNNNBR
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 120L
1,512 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,459 Elo+

VS

Team Averages
Level 47
1,487 SR
1,387 Elo+
Gilgamesh
Gilgamesh
HaleGalaxy2126
Gilgamesh
Level 56
God Stats
11W - 12L
1,478 SR
Queue Stats
276W - 257L
1,427 Elo+
Party 2
Anubis
Anubis
JojoMerino
Anubis
Level 38
God Stats
15W - 9L
1,208 SR
Queue Stats
55W - 80L
1,235 Elo+
Solo
Erlang Shen
Erlang Shen
Lovely_Deadman
Erlang Shen
Level 29
God Stats
5W - 2L
1,727 SR
Queue Stats
240W - 252L
1,425 Elo+
Party 3
Freya
Freya
Runituppp
Freya
Level 44
God Stats
104W - 82L
1,530 SR
Queue Stats
152W - 173L
1,441 Elo+
Party 2
King Arthur
King Arthur
SuperDudePTown
King Arthur
Level 68
God Stats
17W - 12L
1,494 SR
Queue Stats
332W - 318L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 1
6,729
421
6,891
8,063
3,122
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
JJG304-
Ares
9
0 / 5 / 0
6,216
389
2,943
12,589
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 1
8,373
523
7,015
14,261
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
8
1 / 4 / 1
6,161
385
3,422
8,426
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
zlipzinnnNNNBR
Danzaburou
12
0 / 3 / 0
7,163
448
4,210
10,969
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaleGalaxy2126
Gilgamesh
12
1 / 1 / 4
7,433
465
5,360
11,082
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JojoMerino
Anubis
13
4 / 2 / 1
8,498
531
9,151
10,074
3,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Lovely_Deadman
Erlang Shen
14
7 / 1 / 2
8,790
549
9,227
12,178
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Runituppp
Freya
14
1 / 1 / 2
7,465
467
5,439
7,533
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SuperDudePTown
King Arthur
13
4 / 0 / 4
7,870
492
5,940
8,842
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
W
Gilgamesh
HaleGalaxy2126
Gilgamesh
1
1
4
3
L
Ares
JJG304-
Ares
0
5
0
0
W
Anubis
JojoMerino
Anubis
4
2
1
2.25
W
Erlang Shen
Lovely_Deadman
Erlang Shen
7
1
2
8
L
3
2
1
1.75
W
Freya
Runituppp
Freya
1
1
2
2
W
King Arthur
SuperDudePTown
King Arthur
4
0
4
6
L
Fenrir
1
4
1
0.38
L
Danzaburou
zlipzinnnNNNBR
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
35,117
54,308
Taken
49,709
27,073
Mitigated
26,949
9,175
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,891
41
0
3,369
8,063
3,122
0
3,464
4,501
42,788
0
W
Gilgamesh
HaleGalaxy2126
Gilgamesh
5,360
1,088
0
1,212
11,082
4,569
0
1,253
9,697
0
48,406
L
Ares
JJG304-
Ares
2,943
564
0
1,395
12,589
10,465
0
25
12,564
22,639
0
W
Anubis
JojoMerino
Anubis
9,151
44
0
4,539
10,074
3,939
1,148
4,178
5,896
54,637
0
W
Erlang Shen
Lovely_Deadman
Erlang Shen
9,227
5,877
0
5,617
12,178
8,134
724
1,045
11,006
0
58,768
L
7,015
1,093
0
2,529
14,261
6,377
463
5,901
7,902
94
52,658
W
Freya
Runituppp
Freya
5,439
1,327
0
3,253
7,533
2,750
514
681
6,852
41,464
0
W
King Arthur
SuperDudePTown
King Arthur
5,940
371
16
747
8,842
7,557
275
3,029
5,813
0
45,092
L
Fenrir
3,422
507
0
285
8,426
2,523
0
3,525
4,865
0
15,528
L
Danzaburou
zlipzinnnNNNBR
Danzaburou
4,210
1,205
0
1,597
10,969
4,586
0
1,189
9,780
0
62,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
40,056
313
Minions Killed
368
0
Camps Cleared
0
1,521,834
Distance Traveled
1,654,899
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,729
421
63
4
0
269,147
0
W
Gilgamesh
7,433
465
55
3
0
352,480
0
L
Ares
6,216
389
32
2
0
318,132
0
W
Anubis
8,498
531
96
6
0
299,190
4
W
Erlang Shen
8,790
549
91
6
0
315,529
0
L
Shiva
8,373
523
85
5
0
292,051
0
W
Freya
7,465
467
70
4
0
376,525
0
W
King Arthur
7,870
492
56
4
0
311,175
0
L
Fenrir
6,161
385
28
2
0
360,051
0
L
Danzaburou
7,163
448
105
7
0
282,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role