Player Matchup

The Morrigan
The Morrigan
BubbaSleezy
The Morrigan
Level 119
God Stats
1W - 1L
1,787 SR
Queue Stats
83W - 64L
1,544 Elo+
Party 3
Hachiman
Hachiman
Food4Life
Hachiman
Level 119
God Stats
4W - 5L
1,247 SR
Queue Stats
526W - 521L
1,416 Elo+
Party 2
Athena
Athena
Iyabu
Athena
Level 100
God Stats
5W - 7L
1,241 SR
Queue Stats
234W - 231L
1,551 Elo+
Solo
Chaac
Chaac
OrbitMystiz
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,449 Elo+
Party 3
Fenrir
Fenrir
namechanged9254
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 207L
1,403 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,472 Elo+

VS

Team Averages
Level 60
1,644 SR
1,471 Elo+
Ah Puch
Ah Puch
ALPHASP4RDA
Ah Puch
Level 60
God Stats
3W - 2L
1,853 SR
Queue Stats
150W - 131L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Ayokooo
Ne Zha
Level 33
God Stats
2W - 2L
1,490 SR
Queue Stats
79W - 95L
1,468 Elo+
Party 1
Maui
Maui
Bleekmiddel
Maui
Level 84
God Stats
7W - 7L
1,564 SR
Queue Stats
81W - 97L
1,468 Elo+
Party 1
Lancelot
Lancelot
WaterFlowZz
Lancelot
Level 69
God Stats
6W - 14L
1,572 SR
Queue Stats
79W - 89L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
witeman
Hou Yi
Level 54
God Stats
1W - 4L
1,739 SR
Queue Stats
19W - 38L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BubbaSleezy
The Morrigan
16
7 / 1 / 9
10,018
527
11,333
12,129
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Food4Life
Hachiman
17
3 / 0 / 4
10,205
537
12,881
11,160
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Iyabu
Athena
14
4 / 1 / 13
9,553
503
10,731
16,545
16,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 7
10,029
528
8,625
12,620
9,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 6
9,906
521
11,535
17,061
13,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALPHASP4RDA
Ah Puch
17
3 / 2 / 1
10,271
541
16,878
12,367
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Ayokooo
Ne Zha
14
2 / 5 / 2
8,460
445
6,892
17,203
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 3
7,819
412
4,394
17,261
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
WaterFlowZz
Lancelot
12
1 / 6 / 2
8,109
427
7,937
19,048
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
witeman
Hou Yi
13
0 / 4 / 2
8,019
422
4,867
12,852
4,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
22
Kills
7
7
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ALPHASP4RDA
Ah Puch
3
2
1
1.75
L
Ne Zha
Ayokooo
Ne Zha
2
5
2
0.6
L
1
5
3
0.5
W
The Morrigan
BubbaSleezy
The Morrigan
7
1
9
11.5
W
Hachiman
Food4Life
Hachiman
3
0
4
5
W
Athena
Iyabu
Athena
4
1
13
10.5
W
1
2
7
2.25
L
Lancelot
WaterFlowZz
Lancelot
1
6
2
0.33
W
7
3
6
3.33
L
Hou Yi
witeman
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
40,968
69,515
Taken
78,731
49,750
Mitigated
44,859
21,171
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ALPHASP4RDA
Ah Puch
16,878
358
0
1,792
12,367
5,304
0
2,733
9,634
102,723
0
L
Ne Zha
Ayokooo
Ne Zha
6,892
2,636
0
2,246
17,203
8,028
0
3,888
13,315
0
54,501
L
4,394
645
184
2,859
17,261
15,691
0
5,360
11,901
18,181
0
W
The Morrigan
BubbaSleezy
The Morrigan
11,333
2,710
0
6,044
12,129
5,114
35
2,380
9,409
75,684
5,203
W
Hachiman
Food4Life
Hachiman
12,881
9,509
0
6,348
11,160
5,271
686
3,653
7,335
0
87,701
W
Athena
Iyabu
Athena
10,731
2,576
0
1,954
16,545
16,730
0
6,808
9,597
35,234
0
W
8,625
1,116
0
3,152
12,620
9,404
442
2,958
9,556
0
78,160
L
Lancelot
WaterFlowZz
Lancelot
7,937
1,606
0
3,095
19,048
11,195
0
5,903
13,145
0
48,030
W
11,535
4,275
0
3,673
17,061
13,231
0
4,791
12,000
0
60,543
L
Hou Yi
witeman
Hou Yi
4,867
2,571
0
4,818
12,852
4,641
0
2,141
10,711
0
51,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
42,678
513
Minions Killed
432
0
Camps Cleared
0
1,869,055
Distance Traveled
1,906,587
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,271
541
170
9
0
387,999
2
L
Ne Zha
8,460
445
80
4
0
388,412
0
L
Maui
7,819
412
21
1
0
389,919
1
W
The Morrigan
10,018
527
111
6
0
374,401
0
W
Hachiman
10,205
537
139
7
0
347,048
2
W
Athena
9,553
503
44
2
0
392,218
8
W
Chaac
10,029
528
109
6
0
373,297
0
L
Lancelot
8,109
427
73
4
0
380,056
0
W
Fenrir
9,906
521
110
6
0
382,091
5
L
Hou Yi
8,019
422
88
5
0
360,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role