Player Matchup

Achilles
Achilles
A Violated Swan
Achilles
Level 147
God Stats
12W - 13L
1,420 SR
Queue Stats
308W - 379L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
D3L3C14
Cu Chulainn
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
166W - 265L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
DOODAH145
Nu Wa
Level 129
God Stats
7W - 4L
1,732 SR
Queue Stats
287W - 361L
1,421 Elo+
Party 1
Sol
Sol
DemosK
Sol
Level 142
God Stats
50W - 45L
1,477 SR
Queue Stats
347W - 402L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
sDAWGI97I
Ao Kuang
Level 149
God Stats
24W - 31L
1,613 SR
Queue Stats
412W - 500L
1,438 Elo+
Party 1
Team Averages
Level 139
1,548 SR
1,467 Elo+

VS

Team Averages
Level 121
1,591 SR
1,521 Elo+
Hades
Hades
Dannyyboy94
Hades
Level 126
God Stats
5W - 5L
1,578 SR
Queue Stats
166W - 174L
1,510 Elo+
Solo
Horus
Horus
Millson
Horus
Level 187
God Stats
4W - 4L
1,687 SR
Queue Stats
507W - 457L
1,595 Elo+
Solo
Shiva
Shiva
SydraToR
Shiva
Level 116
God Stats
37W - 25L
1,751 SR
Queue Stats
505W - 489L
1,521 Elo+
Solo
Charybdis
Charybdis
Thommy_12
Charybdis
Level 143
God Stats
4W - 5L
1,493 SR
Queue Stats
211W - 188L
1,559 Elo+
Solo
Anubis
Anubis
smurf-Widow276
Anubis
Level 35
God Stats
10W - 13L
1,447 SR
Queue Stats
64W - 81L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 2 / 6
7,755
597
6,445
13,575
12,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
D3L3C14
Cu Chulainn
14
3 / 0 / 4
8,865
682
8,293
13,914
12,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
DOODAH145
Nu Wa
13
3 / 2 / 4
7,747
596
7,071
5,689
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
DemosK
Sol
14
0 / 0 / 6
8,163
628
12,206
8,399
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
sDAWGI97I
Ao Kuang
15
7 / 1 / 6
8,726
671
10,309
11,507
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,879
529
5,924
13,382
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Millson
Horus
10
0 / 2 / 5
6,588
507
4,251
11,285
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
SydraToR
Shiva
13
1 / 4 / 0
7,757
597
9,991
14,290
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Thommy_12
Charybdis
12
1 / 4 / 1
7,177
552
7,023
12,699
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,979
537
7,248
10,515
5,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
2
6
3
W
Cu Chulainn
D3L3C14
Cu Chulainn
3
0
4
5
W
Nu Wa
DOODAH145
Nu Wa
3
2
4
2.5
L
1
3
2
0.67
W
Sol
DemosK
Sol
0
0
6
3
L
Horus
Millson
Horus
0
2
5
1.25
L
Shiva
SydraToR
Shiva
1
4
0
0.25
L
Charybdis
Thommy_12
Charybdis
1
4
1
0.38
W
Ao Kuang
sDAWGI97I
Ao Kuang
7
1
6
10
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,324
Damage
34,437
53,084
Taken
62,171
35,650
Mitigated
38,049
14,869
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,445
884
1,590
3,410
13,575
12,087
114
5,375
8,200
0
19,337
W
Cu Chulainn
D3L3C14
Cu Chulainn
8,293
1,112
0
3,192
13,914
12,785
72
1,157
12,757
701
66,868
W
Nu Wa
DOODAH145
Nu Wa
7,071
1,514
0
760
5,689
2,163
0
2,714
2,975
52,592
0
L
5,924
351
300
5,714
13,382
7,152
0
6,177
7,205
51,405
0
W
Sol
DemosK
Sol
12,206
5,581
0
3,770
8,399
3,537
2,406
2,753
5,646
80,376
0
L
Horus
Millson
Horus
4,251
1,586
378
3,359
11,285
10,485
0
6,760
4,525
275
17,666
L
Shiva
SydraToR
Shiva
9,991
1,300
0
3,093
14,290
9,883
0
3,463
10,827
677
55,574
L
Charybdis
Thommy_12
Charybdis
7,023
2,943
0
3,898
12,699
4,802
926
8,012
4,687
43
57,641
W
Ao Kuang
sDAWGI97I
Ao Kuang
10,309
2,636
0
2,147
11,507
5,078
943
2,565
8,942
69,743
0
L
7,248
217
0
5,278
10,515
5,727
0
5,590
4,925
59,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
35,380
469
Minions Killed
399
0
Camps Cleared
0
1,352,055
Distance Traveled
1,257,159
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,755
597
20
2
0
279,521
0
W
Cu Chulainn
8,865
682
124
10
0
259,754
0
W
Nu Wa
7,747
596
90
7
0
247,659
0
L
Hades
6,879
529
75
6
0
253,800
0
W
Sol
8,163
628
134
10
0
255,324
0
L
Horus
6,588
507
16
1
0
266,050
2
L
Shiva
7,757
597
86
7
0
266,646
2
L
Charybdis
7,177
552
113
9
0
227,539
1
W
Ao Kuang
8,726
671
101
8
0
309,797
0
L
Anubis
6,979
537
109
8
0
243,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role