Player Matchup

Fenrir
Fenrir
Brad1287
Fenrir
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 64L
1,351 Elo+
Solo
Neith
Neith
LegendCHL
Neith
Level 26
God Stats
2W - 2L
1,235 SR
Queue Stats
2W - 6L
933 Elo+
Party 1
Kukulkan
Kukulkan
N a r d D o g 0
Kukulkan
Level 99
God Stats
55W - 43L
1,537 SR
Queue Stats
415W - 422L
1,499 Elo+
Solo
Awilix
Awilix
RealtorRampage
Awilix
Level 163
God Stats
132W - 103L
1,606 SR
Queue Stats
672W - 676L
1,435 Elo+
Solo
Achilles
Achilles
xl_Jorg3_lx
Achilles
Level 49
God Stats
2W - 0L
1,727 SR
Queue Stats
8W - 12L
1,161 Elo+
Party 1
Team Averages
Level 76
1,521 SR
1,276 Elo+

VS

Team Averages
Level 58
1,423 SR
1,479 Elo+
Cupid
Cupid
AoiHiroto-
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Merlin
Merlin
Khmerkingz1
Merlin
Level 108
God Stats
3W - 7L
1,360 SR
Queue Stats
31W - 40L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
SlayerAngel117
Cthulhu
Level 87
God Stats
13W - 11L
1,491 SR
Queue Stats
26W - 30L
1,439 Elo+
Solo
Neith
Neith
XFETTIGANGXOFTR
Neith
Level 59
God Stats
12W - 28L
1,264 SR
Queue Stats
92W - 133L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brad1287
Fenrir
10
0 / 0 / 5
5,941
540
3,594
7,237
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LegendCHL
Neith
10
3 / 0 / 1
6,366
579
2,994
2,982
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
1 / 0 / 1
6,856
623
1,692
3,486
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 1
7,396
672
7,301
8,720
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
xl_Jorg3_lx
Achilles
7
0 / 0 / 2
4,787
435
2,552
5,249
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 2 / 0
4,957
451
1,422
4,823
1,316
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
11
0 / 2 / 0
6,511
592
2,614
5,077
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,022
457
3,650
6,672
4,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 0
4,705
428
1,380
5,354
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
neon_Landonsoup1
Cu Chulainn
7
0 / 3 / 0
4,824
439
2,074
10,473
7,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
0
0
W
Fenrir
Brad1287
Fenrir
0
0
5
2.5
L
Merlin
0
2
0
0
W
Neith
LegendCHL
Neith
3
0
1
3.5
W
Kukulkan
1
0
1
1.5
W
6
0
1
6.5
L
0
3
0
0
L
0
3
0
0
L
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
0
3
0
0
W
Achilles
xl_Jorg3_lx
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
11,140
27,674
Taken
32,399
16,081
Mitigated
16,406
4,252
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,422
857
163
1,001
4,823
1,316
273
0
4,823
0
18,957
W
Fenrir
Brad1287
Fenrir
3,594
601
0
1,241
7,237
6,168
0
45
7,192
0
27,175
L
Merlin
2,614
86
0
579
5,077
2,046
88
1,584
3,385
52,108
0
W
Neith
LegendCHL
Neith
2,994
1,180
0
1,104
2,982
1,206
560
1,154
1,828
0
28,775
W
Kukulkan
1,692
43
0
750
3,486
1,369
0
2,614
872
48,135
0
W
7,301
3,687
0
280
8,720
3,576
0
952
7,768
0
67,562
L
3,650
305
109
864
6,672
4,351
0
0
6,235
23,717
0
L
1,380
420
0
765
5,354
1,505
312
0
5,354
0
18,866
L
Cu Chulainn
neon_Landonsoup1
Cu Chulainn
2,074
557
245
503
10,473
7,188
0
0
10,399
0
18,302
W
Achilles
xl_Jorg3_lx
Achilles
2,552
293
0
877
5,249
3,762
0
1,544
3,705
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
26,019
316
Minions Killed
210
0
Camps Cleared
0
1,160,685
Distance Traveled
985,122
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,957
451
31
3
0
182,614
0
W
Fenrir
5,941
540
33
3
0
221,756
0
L
Merlin
6,511
592
96
9
0
214,366
4
W
Neith
6,366
579
58
5
0
203,111
0
W
Kukulkan
6,856
623
105
10
0
220,721
3
W
Awilix
7,396
672
105
10
0
291,306
0
L
Cthulhu
5,022
457
27
2
0
211,123
2
L
Neith
4,705
428
27
2
0
151,746
0
L
Cu Chulainn
4,824
439
29
3
0
225,273
2
W
Achilles
4,787
435
15
1
0
223,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role