Player Matchup

Da Ji
Da Ji
AimeesIQ
Da Ji
Level 29
God Stats
4W - 10L
1,297 SR
Queue Stats
29W - 48L
1,337 Elo+
Party 1
Janus
Janus
CodeNurgle
Janus
Level 125
God Stats
3W - 7L
1,118 SR
Queue Stats
180W - 212L
1,392 Elo+
Party 1
Thor
Thor
NHTNxo6wyAa
Thor
Level 122
God Stats
6W - 5L
1,491 SR
Queue Stats
317W - 305L
1,561 Elo+
Party 1
Chang'e
Chang'e
TRkiller9867
Chang'e
Level 95
God Stats
2W - 0L
1,720 SR
Queue Stats
284W - 303L
1,478 Elo+
Party 1
Chaac
Chaac
Undaunted Crow
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,243 Elo+
Party 1
Team Averages
Level 99
1,425 SR
1,402 Elo+

VS

Team Averages
Level 76
1,585 SR
1,428 Elo+
Khepri
Khepri
EtherTomato09
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,444 Elo+
Solo
Arachne
Arachne
Fordlord420
Arachne
Level 64
God Stats
15W - 22L
1,552 SR
Queue Stats
27W - 38L
1,390 Elo+
Solo
Odin
Odin
Minus2275
Odin
Level 109
God Stats
3W - 1L
1,929 SR
Queue Stats
107W - 93L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
MistXFox
Baba Yaga
Level 77
God Stats
2W - 5L
1,416 SR
Queue Stats
49W - 67L
1,472 Elo+
Solo
Danzaburou
Danzaburou
lotusnevermoore
Danzaburou
Level 84
God Stats
0W - 2L
1,527 SR
Queue Stats
3W - 6L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AimeesIQ
Da Ji
9
1 / 1 / 1
5,430
494
1,658
6,517
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Janus
9
1 / 2 / 2
5,899
536
4,518
5,537
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 0
7,420
675
4,532
6,837
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TRkiller9867
Chang'e
11
3 / 1 / 0
6,255
569
4,280
5,849
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 3
5,560
505
2,008
7,331
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,642
422
705
3,296
1,810
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Fordlord420
Arachne
10
3 / 1 / 1
6,240
567
3,591
7,744
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Odin
11
0 / 0 / 0
5,848
532
2,177
6,823
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
MistXFox
Baba Yaga
9
1 / 2 / 1
5,461
496
3,428
6,295
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lotusnevermoore
Danzaburou
8
0 / 3 / 1
4,997
454
2,101
4,952
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AimeesIQ
Da Ji
1
1
1
1.5
W
Janus
1
2
2
1
L
0
0
0
0
L
Arachne
Fordlord420
Arachne
3
1
1
3.5
L
Odin
0
0
0
0
L
Baba Yaga
MistXFox
Baba Yaga
1
2
1
0.75
W
1
0
0
1
W
Chang'e
TRkiller9867
Chang'e
3
1
0
3
W
0
0
3
1.5
L
Danzaburou
lotusnevermoore
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
12,002
32,071
Taken
29,110
12,650
Mitigated
13,400
10,572
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AimeesIQ
Da Ji
1,658
300
25
1,534
6,517
2,241
0
829
5,688
0
28,748
W
Janus
4,518
203
0
1,108
5,537
1,714
853
624
4,913
39,831
0
L
705
0
67
1,474
3,296
1,810
0
296
2,940
15,409
0
L
Arachne
Fordlord420
Arachne
3,591
2,350
0
1,655
7,744
2,947
287
2,289
5,389
0
27,665
L
Odin
2,177
409
0
1,458
6,823
4,299
0
588
6,235
0
42,565
L
Baba Yaga
MistXFox
Baba Yaga
3,428
307
0
913
6,295
2,452
420
2,054
4,177
33,815
0
W
4,532
1,080
0
1,657
6,837
2,709
0
737
6,100
0
66,060
W
Chang'e
TRkiller9867
Chang'e
4,280
528
200
2,624
5,849
2,120
0
850
4,999
43,441
0
W
2,008
403
0
3,424
7,331
3,866
38
1,266
6,065
0
16,359
L
Danzaburou
lotusnevermoore
Danzaburou
2,101
1,154
0
315
4,952
1,892
374
3,360
1,536
0
17,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
27,188
363
Minions Killed
242
0
Camps Cleared
0
1,028,885
Distance Traveled
1,002,839
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,430
494
46
4
0
228,466
0
W
Janus
5,899
536
92
8
0
185,948
2
L
Khepri
4,642
422
23
2
0
160,543
0
L
Arachne
6,240
567
46
4
0
248,973
0
L
Odin
5,848
532
77
7
0
198,765
0
L
Baba Yaga
5,461
496
55
5
0
195,356
0
W
Thor
7,420
675
128
12
0
198,673
2
W
Chang'e
6,255
569
77
7
0
208,455
0
W
Chaac
5,560
505
20
2
0
207,343
5
L
Danzaburou
4,997
454
41
4
0
199,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role