Player Matchup

Fenrir
Fenrir
CJSai642
Fenrir
Level 30
God Stats
1W - 2L
1,480 SR
Queue Stats
8W - 39L
701 Elo+
Party 1
Nu Wa
Nu Wa
EnvinityFlow
Nu Wa
Level 61
God Stats
0W - 4L
1,127 SR
Queue Stats
42W - 63L
1,351 Elo+
Party 1
Ra
Ra
xTJx4041
Ra
Level 24
God Stats
0W - 1L
1,172 SR
Queue Stats
5W - 23L
702 Elo+
Party 1
Team Averages
Level 38
1,260 SR
918 Elo+

VS

Team Averages
Level 84
1,659 SR
1,558 Elo+
Anubis
Anubis
MetricGraph
Anubis
Level 38
God Stats
17W - 5L
1,800 SR
Queue Stats
98W - 101L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
Reluxius
Danzaburou
Level 91
God Stats
9W - 5L
1,500 SR
Queue Stats
59W - 51L
1,567 Elo+
Party 2
Fenrir
Fenrir
Shakethejake
Fenrir
Level 123
God Stats
3W - 1L
1,676 SR
Queue Stats
14W - 23L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CJSai642
Fenrir
8
0 / 8 / 1
6,789
679
3,861
16,647
7,344
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 2
7,138
714
4,340
10,093
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 0
8,287
829
4,843
9,789
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
16 / 1 / 6
11,159
1,116
15,590
8,128
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Reluxius
Danzaburou
12
1 / 1 / 16
8,986
899
8,655
5,875
2,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
5 / 0 / 11
9,373
937
8,700
9,794
7,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
22
22
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CJSai642
Fenrir
0
8
1
0.06
L
0
6
2
0.17
W
Anubis
16
1
6
19
W
Danzaburou
Reluxius
Danzaburou
1
1
16
9
W
Fenrir
5
0
11
10.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
32,945
36,529
Taken
23,797
12,728
Mitigated
14,103
1,168
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CJSai642
Fenrir
3,861
1,095
0
604
16,647
7,344
0
7,450
8,867
0
10,370
L
4,340
1,148
0
125
10,093
2,599
0
3,738
6,355
22,513
0
W
Anubis
15,590
58
0
4,692
8,128
4,057
1,310
3,206
4,656
53,300
0
W
Danzaburou
Reluxius
Danzaburou
8,655
4,021
0
1,566
5,875
2,514
823
3,122
2,676
0
31,530
W
Fenrir
8,700
3,594
0
3,838
9,794
7,532
221
2,960
6,667
0
30,864
L
4,843
727
168
271
9,789
2,785
333
4,901
4,858
24,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
29,518
79
Minions Killed
152
0
Camps Cleared
0
473,574
Distance Traveled
562,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,789
679
12
1
0
170,808
0
L
Nu Wa
7,138
714
29
3
0
156,049
0
W
Anubis
11,159
1,116
69
7
0
175,923
0
W
Danzaburou
8,986
899
51
5
0
181,528
0
W
Fenrir
9,373
937
32
3
0
204,928
0
L
Ra
8,287
829
38
4
0
146,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role