Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ReaperOfSheep
Kali
Level 101
God Stats
9W - 4L
1,715 SR
Queue Stats
151W - 126L
1,391 Elo+
Party 1
Bellona
Bellona
Sheldonas
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,493 Elo+
Solo
Hel
Hel
Shurazi
Hel
Level 19
God Stats
4W - 1L
1,715 SR
Queue Stats
16W - 21L
1,337 Elo+
Party 1
Yemoja
Yemoja
YosefStahlin
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,183 Elo+
Party 1
Team Averages
Level 74
1,586 SR
1,381 Elo+

VS

Team Averages
Level 77
1,525 SR
1,500 Elo+
Susano
Susano
DZPA2D1
Susano
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
DZPA2D2
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Dannsair-gaoithe
Janus
Level 158
God Stats
29W - 29L
1,627 SR
Queue Stats
217W - 230L
1,518 Elo+
Solo
Izanami
Izanami
DefectiveNut711
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,483 Elo+
Solo
Cthulhu
Cthulhu
kevoooooo
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 3
7,583
758
5,059
7,476
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 3
7,208
721
6,669
9,743
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sheldonas
Bellona
13
1 / 0 / 3
7,074
707
6,274
6,044
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
12
0 / 0 / 4
6,998
700
2,570
5,620
3,015
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
12
1 / 0 / 3
7,096
710
4,066
5,966
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DZPA2D1
Susano
11
0 / 1 / 0
6,007
601
1,156
3,823
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
DZPA2D2
Shiva
10
0 / 2 / 0
6,020
602
2,942
4,664
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 1 / 0
6,927
693
8,020
3,343
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 0
7,101
710
5,337
6,549
2,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kevoooooo
Cthulhu
14
0 / 0 / 0
6,875
688
7,865
9,789
10,099
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
5
Kills
0
0
Deaths
5
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Susano
DZPA2D1
Susano
0
1
0
0
L
Shiva
DZPA2D2
Shiva
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
2
0
3
3.5
W
Bellona
Sheldonas
Bellona
1
0
3
2.5
W
Hel
0
0
4
2
W
Yemoja
1
0
3
2.5
L
Cthulhu
kevoooooo
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
25,320
34,849
Taken
28,168
21,237
Mitigated
19,305
17,787
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,059
892
0
2,255
7,476
2,789
1,378
4,056
3,284
0
37,934
L
Susano
DZPA2D1
Susano
1,156
269
0
0
3,823
1,508
0
473
3,350
0
4,196
L
Shiva
DZPA2D2
Shiva
2,942
568
576
1,105
4,664
3,403
0
381
4,151
0
5,379
L
8,020
117
0
750
3,343
1,459
0
1,329
2,014
32,933
0
L
5,337
3,487
0
1,639
6,549
2,836
0
2,028
4,215
0
30,804
W
6,669
3,186
0
3,138
9,743
4,612
0
2,923
6,776
0
21,786
W
Bellona
Sheldonas
Bellona
6,274
1,587
0
1,050
6,044
6,658
335
1,997
3,927
0
19,889
W
Hel
2,570
124
4,578
3,169
5,620
3,015
395
3,439
2,181
15,434
0
W
Yemoja
4,066
555
1,717
1,880
5,966
4,163
0
3,455
2,405
9,962
0
L
Cthulhu
kevoooooo
Cthulhu
7,865
153
122
500
9,789
10,099
0
2,464
6,822
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
32,930
197
Minions Killed
194
0
Camps Cleared
0
1,057,405
Distance Traveled
809,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,583
758
86
9
0
191,142
0
L
Susano
6,007
601
6
1
0
134,056
0
L
Shiva
6,020
602
8
1
0
139,894
0
L
Janus
6,927
693
60
6
0
140,675
0
L
Izanami
7,101
710
72
7
0
188,569
0
W
Kali
7,208
721
37
4
0
229,534
0
W
Bellona
7,074
707
35
4
0
211,052
0
W
Hel
6,998
700
28
3
0
219,411
1
W
Yemoja
7,096
710
11
1
0
206,266
0
L
Cthulhu
6,875
688
48
5
0
206,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role