Player Matchup

Kukulkan
Kukulkan
Hansvaal
Kukulkan
Level 88
God Stats
8W - 5L
1,546 SR
Queue Stats
263W - 241L
1,569 Elo+
Solo
Horus
Horus
KcusEtims
Horus
Level 97
God Stats
16W - 13L
1,782 SR
Queue Stats
63W - 52L
1,601 Elo+
Party 1
Nemesis
Nemesis
MikeyDreadzzz
Nemesis
Level 64
God Stats
5W - 2L
1,703 SR
Queue Stats
92W - 83L
1,544 Elo+
Party 1
Cupid
Cupid
Pietrek043
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 109L
1,385 Elo+
Solo
Anubis
Anubis
TheWoodenPencil
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,592 Elo+
Party 1
Team Averages
Level 81
1,606 SR
1,538 Elo+

VS

Team Averages
Level 105
1,486 SR
1,458 Elo+
Jing Wei
Jing Wei
Compl3x
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,384 Elo+
Party 2
Thanatos
Thanatos
DarrenBatty
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
Zeus
Zeus
PvtMoey
Zeus
Level 107
God Stats
7W - 9L
1,428 SR
Queue Stats
240W - 220L
1,439 Elo+
Solo
Sobek
Sobek
velocirraptor1
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
King Arthur
King Arthur
水墨云烟
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 279L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hansvaal
Kukulkan
20
3 / 0 / 9
12,476
594
7,867
10,230
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
KcusEtims
Horus
17
1 / 2 / 14
11,085
528
6,252
18,126
17,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
18
4 / 3 / 8
11,377
542
10,577
18,500
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
11
1 / 2 / 0
8,215
391
7,153
10,879
4,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
18 / 1 / 3
13,797
657
20,880
23,545
12,990
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Compl3x
Jing Wei
17
5 / 5 / 1
10,972
522
14,298
20,529
6,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DarrenBatty
Thanatos
14
1 / 10 / 1
8,883
423
6,236
18,987
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
PvtMoey
Zeus
17
2 / 8 / 1
10,358
493
15,520
18,259
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
7,263
346
2,242
10,953
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
水墨云烟
King Arthur
3
0 / 1 / 0
5,903
281
469
1,354
363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
8
8
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Compl3x
Jing Wei
5
5
1
1.1
L
Thanatos
DarrenBatty
Thanatos
1
10
1
0.15
W
Kukulkan
Hansvaal
Kukulkan
3
0
9
7.5
W
Horus
KcusEtims
Horus
1
2
14
4
W
Nemesis
4
3
8
2.67
W
Cupid
1
2
0
0.5
L
Zeus
PvtMoey
Zeus
2
8
1
0.31
W
18
1
3
19.5
L
0
3
3
0.5
L
King Arthur
水墨云烟
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
38,765
81,280
Taken
70,082
48,660
Mitigated
26,205
31,018
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Compl3x
Jing Wei
14,298
11,451
0
5,161
20,529
6,889
826
7,765
12,764
0
87,671
L
Thanatos
DarrenBatty
Thanatos
6,236
1,204
0
7,997
18,987
5,872
249
4,973
14,009
0
46,116
W
Kukulkan
Hansvaal
Kukulkan
7,867
699
0
1,766
10,230
5,749
2,373
1,594
8,636
124,134
0
W
Horus
KcusEtims
Horus
6,252
1,911
2,777
4,722
18,126
17,460
754
6,648
11,478
0
33,490
W
Nemesis
10,577
5,595
0
1,965
18,500
8,424
3,329
2,246
16,254
0
104,032
W
Cupid
7,153
4,229
130
5,167
10,879
4,037
480
763
10,116
0
43,315
L
Zeus
PvtMoey
Zeus
15,520
1,918
100
2,730
18,259
5,423
0
11,107
7,152
93,688
0
W
20,880
1,821
805
13,686
23,545
12,990
1,190
6,774
16,771
106,506
0
L
2,242
172
84
3,072
10,953
7,658
0
4,383
6,570
10,624
0
L
King Arthur
水墨云烟
King Arthur
469
148
0
259
1,354
363
0
596
758
0
3,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,950
Gold Earned
43,379
643
Minions Killed
393
0
Camps Cleared
0
1,999,245
Distance Traveled
1,398,874
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,972
522
162
8
0
390,699
6
L
Thanatos
8,883
423
82
4
0
361,689
0
W
Kukulkan
12,476
594
200
10
0
399,368
0
W
Horus
11,085
528
50
2
0
460,703
1
W
Nemesis
11,377
542
147
7
0
476,232
0
W
Cupid
8,215
391
62
3
0
257,482
6
L
Zeus
10,358
493
133
6
0
350,801
0
W
Anubis
13,797
657
184
9
0
405,460
0
L
Sobek
7,263
346
10
0
0
247,385
3
L
King Arthur
5,903
281
6
0
0
48,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role