Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold IV
ALZzZeRo
Kali
Gold IV
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 111L
1,526 MMR
Party 1
Anubis
Anubis
Silver I
Dark0pls
Anubis
Silver I
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Radörn
Chang'e
Gold IV
Level 129
God Stats
21W - 16L
1,591 SR
Queue Stats
89W - 78L
1,389 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,518 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,556 SR
1,409 MMR
Baron Samedi
Baron Samedi
Gold IV
Diegorodriguezz
Baron Samedi
Gold IV
Level 140
God Stats
2W - 2L
1,627 SR
Queue Stats
127W - 125L
1,455 MMR
Party 2
Ne Zha
Ne Zha
Silver I
FENIXCRUJIENTE
Ne Zha
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,375 MMR
Party 2
Hachiman
Hachiman
Gold V
GraiZi
Hachiman
Gold V
Level 107
God Stats
14W - 12L
1,708 SR
Queue Stats
276W - 280L
1,403 MMR
Solo
Bacchus
Bacchus
Gold V
fidjine72
Bacchus
Gold V
Level 146
God Stats
5W - 3L
1,382 SR
Queue Stats
108W - 112L
1,385 MMR
Solo
Mulan
Mulan
Gold IV
xX RapTaGoN Xx
Mulan
Gold IV
Level 114
God Stats
23W - 25L
1,564 SR
Queue Stats
423W - 426L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 1
6,196
620
2,999
4,196
1,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
9
0 / 0 / 6
5,657
566
3,194
6,110
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
10
4 / 2 / 1
5,919
592
3,837
8,384
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Dark0pls
Anubis
12
6 / 0 / 2
7,528
753
6,550
6,006
2,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Radörn
Chang'e
10
1 / 1 / 5
5,591
559
3,618
6,490
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MartichorasHe BoErlang ShenFenrirSusano

VS

Bans
RavanaIshtarThorHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diegorodriguezz
Baron Samedi
9
0 / 4 / 1
5,009
501
3,431
6,272
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,007
501
3,509
8,616
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GraiZi
Hachiman
10
1 / 0 / 0
5,715
572
2,896
5,377
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
fidjine72
Bacchus
8
1 / 2 / 1
5,369
537
2,893
7,683
5,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 3 / 0
3,915
392
2,806
5,488
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
W
Ymir
 
Ymir
0
0
6
3
W
Kali
4
2
1
2.25
W
Anubis
Dark0pls
Anubis
6
0
2
7
L
Baron Samedi
Diegorodriguezz
Baron Samedi
0
4
1
0.13
L
1
2
0
0.5
L
Hachiman
GraiZi
Hachiman
1
0
0
1
W
Chang'e
Radörn
Chang'e
1
1
5
3.5
L
Bacchus
fidjine72
Bacchus
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
15,535
31,186
Taken
33,436
14,347
Mitigated
14,836
14,189
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,999
2,255
0
1,888
4,196
1,409
0
440
3,756
0
51,181
W
Ymir
 
Ymir
3,194
896
0
2,189
6,110
4,375
228
1,319
4,791
14,143
0
W
Kali
3,837
1,657
0
1,870
8,384
3,751
0
1,362
7,022
0
40,273
W
Anubis
Dark0pls
Anubis
6,550
1,295
0
3,602
6,006
2,771
825
851
5,155
58,263
0
L
Baron Samedi
Diegorodriguezz
Baron Samedi
3,431
317
99
1,293
6,272
2,553
0
3,841
2,431
32,702
0
L
3,509
901
0
1,533
8,616
2,689
0
2,855
5,761
0
34,797
L
Hachiman
GraiZi
Hachiman
2,896
1,579
0
3,307
5,377
1,717
0
372
5,005
0
43,524
W
Chang'e
Radörn
Chang'e
3,618
202
1,255
3,385
6,490
2,041
714
2,376
4,114
31,789
0
L
Bacchus
fidjine72
Bacchus
2,893
284
0
1,663
7,683
5,138
0
3,273
4,410
15,702
0
L
2,806
658
0
1,039
5,488
2,739
0
3,068
2,420
0
12,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
25,015
348
Minions Killed
244
0
Camps Cleared
0
1,017,722
Distance Traveled
890,323
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,196
620
107
11
0
211,966
4
W
Ymir
5,657
566
24
2
0
194,930
0
W
Kali
5,919
592
59
6
0
215,109
2
W
Anubis
7,528
753
106
11
0
201,907
1
L
Baron Samedi
5,009
501
61
6
0
190,018
0
L
Ne Zha
5,007
501
51
5
0
219,847
0
L
Hachiman
5,715
572
90
9
0
177,150
2
W
Chang'e
5,591
559
52
5
0
193,810
3
L
Bacchus
5,369
537
27
3
0
185,263
1
L
Mulan
3,915
392
15
2
0
118,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role