Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LCPKing
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 213L
1,460 Elo+
Party 2
Bakasura
Bakasura
UnethicalKebab
Bakasura
Level 56
God Stats
36W - 23L
1,568 SR
Queue Stats
130W - 114L
1,453 Elo+
Solo
Scylla
Scylla
brexxcz
Scylla
Level 149
God Stats
8W - 7L
1,437 SR
Queue Stats
144W - 146L
1,503 Elo+
Solo
Ishtar
Ishtar
hongwuzhu1
Ishtar
Level 114
God Stats
20W - 16L
1,542 SR
Queue Stats
63W - 54L
1,533 Elo+
Party 2
Team Averages
Level 120
1,509 SR
1,490 Elo+

VS

Team Averages
Level 121
1,482 SR
1,533 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
JacobSnape93
Janus
Level 120
God Stats
2W - 5L
1,404 SR
Queue Stats
186W - 189L
1,518 Elo+
Party 3
Sobek
Sobek
SneerfulTuna
Sobek
Level 124
God Stats
7W - 9L
1,563 SR
Queue Stats
336W - 317L
1,571 Elo+
Party 1
Ravana
Ravana
Stenosaurus
Ravana
Level 125
God Stats
5W - 8L
1,442 SR
Queue Stats
257W - 233L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,495
699
691
1,582
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LCPKing
Cerberus
5
0 / 0 / 0
3,392
678
1,381
5,436
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
6
2 / 0 / 0
3,810
762
1,915
3,547
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
brexxcz
Scylla
7
1 / 0 / 1
4,008
802
1,787
2,489
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
hongwuzhu1
Ishtar
5
0 / 0 / 1
3,219
644
2,534
2,765
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 0
3,514
703
1,314
5,035
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
5
0 / 0 / 0
3,083
617
3,558
2,838
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
3,730
746
876
2,408
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,444
689
1,855
4,195
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
1
0 / 0 / 0
1,017
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Thanatos
 
Thanatos
0
0
0
0
L
Hachiman
 
Hachiman
0
0
0
0
L
0
2
0
0
W
Cerberus
LCPKing
Cerberus
0
0
0
0
L
0
1
0
0
L
Ravana
0
0
0
0
W
Bakasura
2
0
0
2
W
Scylla
brexxcz
Scylla
1
0
1
1.5
W
Ishtar
hongwuzhu1
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
7,603
15,819
Taken
14,476
6,515
Mitigated
5,657
7,416
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
691
96
0
276
1,582
930
0
0
1,582
0
13,583
L
Thanatos
 
Thanatos
1,314
338
0
2,949
5,035
1,533
0
815
4,059
0
16,411
L
Hachiman
 
Hachiman
3,558
2,353
0
1,934
2,838
796
0
738
2,100
0
19,592
L
876
44
0
262
2,408
708
0
924
1,463
22,879
0
W
Cerberus
LCPKing
Cerberus
1,381
246
0
2,688
5,436
3,124
0
1,245
4,191
6,480
0
L
1,855
153
0
2,277
4,195
2,620
0
643
3,402
7,746
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
1,915
1,476
0
1,512
3,547
1,107
0
430
3,085
0
12,037
W
Scylla
brexxcz
Scylla
1,787
391
0
1,000
2,489
570
0
471
1,968
20,708
0
W
Ishtar
hongwuzhu1
Ishtar
2,534
1,748
0
1,940
2,765
784
0
531
2,234
0
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
14,788
152
Minions Killed
130
0
Camps Cleared
0
573,517
Distance Traveled
415,975
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,495
699
27
5
0
114,736
0
L
Thanatos
3,514
703
33
7
0
118,514
0
L
Hachiman
3,083
617
28
6
0
85,843
0
L
Janus
3,730
746
57
11
0
107,362
0
W
Cerberus
3,392
678
15
3
0
121,497
2
L
Sobek
3,444
689
12
2
0
104,256
2
L
Ravana
1,017
203
0
0
0
0
0
W
Bakasura
3,810
762
33
7
0
122,717
0
W
Scylla
4,008
802
45
9
0
103,845
2
W
Ishtar
3,219
644
32
6
0
110,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role