Player Matchup

Discordia
Discordia
CLDRX
Discordia
Level 127
God Stats
11W - 5L
1,678 SR
Queue Stats
188W - 190L
1,467 Elo+
Party 1
Artemis
Artemis
Rogaltv
Artemis
Level 89
God Stats
2W - 2L
1,502 SR
Queue Stats
13W - 11L
1,426 Elo+
Solo
Sobek
Sobek
TiKyChKar
Sobek
Level 129
God Stats
7W - 7L
1,459 SR
Queue Stats
448W - 448L
1,442 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,445 Elo+

VS

Team Averages
Level 97
1,504 SR
1,389 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CheeseLord101
Guan Yu
Level 78
God Stats
0W - 1L
1,725 SR
Queue Stats
14W - 18L
1,434 Elo+
Solo
Olorun
Olorun
RamstainerHell
Olorun
Level 107
God Stats
2W - 1L
1,287 SR
Queue Stats
62W - 45L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CLDRX
Discordia
14
7 / 3 / 6
11,183
860
19,534
7,923
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rogaltv
Artemis
14
4 / 2 / 9
11,146
857
12,372
8,078
3,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
TiKyChKar
Sobek
13
4 / 2 / 9
10,310
793
7,632
16,460
19,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 4
9,102
700
9,612
15,777
7,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
13
3 / 3 / 3
10,038
772
6,864
18,152
20,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 3
9,760
751
8,135
12,705
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
4
0.5
W
Discordia
CLDRX
Discordia
7
3
6
3.33
L
Guan Yu
3
3
3
1.5
L
3
6
3
0.75
W
Artemis
Rogaltv
Artemis
4
2
9
4.25
W
Sobek
TiKyChKar
Sobek
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,538
Damage
24,611
32,461
Taken
46,634
26,330
Mitigated
34,512
5,771
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,612
3,498
325
2,979
15,777
7,365
0
10,857
4,558
0
34,136
W
Discordia
CLDRX
Discordia
19,534
763
0
250
7,923
2,836
813
2,151
5,772
58,329
0
L
Guan Yu
6,864
973
1,610
2,781
18,152
20,955
0
8,165
9,681
0
27,256
L
8,135
2,970
304
718
12,705
6,192
0
7,885
4,752
38,510
0
W
Artemis
Rogaltv
Artemis
12,372
6,205
0
1,824
8,078
3,544
1,836
2,511
5,519
0
50,594
W
Sobek
TiKyChKar
Sobek
7,632
255
0
3,697
16,460
19,950
306
4,087
12,171
21,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
28,900
148
Minions Killed
126
0
Camps Cleared
0
711,058
Distance Traveled
696,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,102
700
49
4
0
219,004
0
W
Discordia
11,183
860
57
4
0
231,868
2
L
Guan Yu
10,038
772
20
2
0
271,716
0
L
Olorun
9,760
751
57
4
0
205,595
0
W
Artemis
11,146
857
82
6
0
228,318
0
W
Sobek
10,310
793
9
1
0
250,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role