Player Matchup

Fenrir
Fenrir
Boerewors7266
Fenrir
Level 109
God Stats
15W - 20L
1,454 SR
Queue Stats
330W - 345L
1,474 Elo+
Solo
Apollo
Apollo
Corpanzil
Apollo
Level 123
God Stats
1W - 4L
1,569 SR
Queue Stats
136W - 136L
1,346 Elo+
Solo
Shiva
Shiva
IblazeDahaze
Shiva
Level 106
God Stats
83W - 51L
1,652 SR
Queue Stats
278W - 278L
1,459 Elo+
Solo
Hades
Hades
MusiqalDreamer
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,396 Elo+
Solo
Medusa
Medusa
O4R3AL_MPEG
Medusa
Level 106
God Stats
189W - 174L
1,495 SR
Queue Stats
627W - 611L
1,439 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,423 Elo+

VS

Team Averages
Level 103
1,431 SR
1,407 Elo+
Bakasura
Bakasura
 
Bakasura
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AgentBubbles626
Hera
Level 149
God Stats
4W - 5L
1,407 SR
Queue Stats
446W - 445L
1,398 Elo+
Solo
Nox
Nox
Kwinzelle
Nox
Level 33
God Stats
9W - 26L
1,264 SR
Queue Stats
22W - 54L
1,243 Elo+
Party 2
Ishtar
Ishtar
decreos
Ishtar
Level 44
God Stats
2W - 2L
1,378 SR
Queue Stats
28W - 59L
1,288 Elo+
Party 2
Cu Chulainn
Cu Chulainn
riseup2013
Cu Chulainn
Level 124
God Stats
4W - 5L
1,604 SR
Queue Stats
193W - 184L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,728
473
2,703
9,653
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Corpanzil
Apollo
1
0 / 0 / 0
3,456
346
0
0
0
10
1 / 1 / 0
5,455
546
6,281
10,950
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,611
561
2,028
7,397
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 1 / 0
5,543
554
7,416
6,089
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 0 / 2
6,030
603
1,597
7,418
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 1
6,583
658
5,539
5,890
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,072
507
382
5,002
1,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
decreos
Ishtar
10
1 / 1 / 1
5,222
522
2,549
7,199
2,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
riseup2013
Cu Chulainn
11
2 / 1 / 1
6,725
673
7,949
10,096
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
6
6
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
2
2
W
2
1
1
2.5
L
0
4
0
0
L
Apollo
Corpanzil
Apollo
0
0
0
0
L
1
1
0
1
W
0
1
1
0.5
L
1
0
0
1
L
Medusa
2
1
0
2
W
Ishtar
decreos
Ishtar
1
1
1
1.5
W
Cu Chulainn
riseup2013
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
18,016
34,089
Taken
35,605
13,956
Mitigated
16,151
10,182
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,597
1,556
0
2,335
7,418
2,811
0
73
7,345
0
40,405
W
5,539
1,613
0
1,580
5,890
1,756
60
2,129
3,761
40,003
0
L
2,703
511
0
1,312
9,653
3,492
0
1,001
8,548
0
26,012
L
Apollo
Corpanzil
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
6,281
1,344
110
3,043
10,950
4,783
0
708
10,242
0
40,397
W
382
36
0
1,280
5,002
1,942
507
0
5,002
22,500
0
L
2,028
176
64
3,649
7,397
3,445
0
3,535
3,626
34,523
0
L
Medusa
7,416
2,874
0
2,004
6,089
2,236
0
1,539
4,480
0
38,938
W
Ishtar
decreos
Ishtar
2,549
1,157
0
2,820
7,199
2,647
205
0
7,199
0
21,810
W
Cu Chulainn
riseup2013
Cu Chulainn
7,949
1,291
0
3,758
10,096
6,995
0
63
10,033
5,221
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
29,632
208
Minions Killed
301
0
Camps Cleared
0
772,754
Distance Traveled
1,006,860
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,030
603
74
7
0
231,078
3
W
Hera
6,583
658
78
8
0
201,646
0
L
Fenrir
4,728
473
40
4
0
225,168
0
L
Apollo
3,456
346
0
0
0
0
0
L
Shiva
5,455
546
57
6
0
217,876
1
W
Nox
5,072
507
38
4
0
188,326
0
L
Hades
5,611
561
57
6
0
179,854
1
L
Medusa
5,543
554
54
5
0
149,856
0
W
Ishtar
5,222
522
36
4
0
185,186
0
W
Cu Chulainn
6,725
673
75
8
0
200,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role