Player Matchup

Ymir
Ymir
Majin_Brian97
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SGT BEDWETTER
Kukulkan
Level 49
God Stats
0W - 2L
1,232 SR
Queue Stats
2W - 3L
1,069 Elo+
Party 1
Neith
Neith
katyjay04
Neith
Level 121
God Stats
42W - 70L
1,328 SR
Queue Stats
1,077W - 1,149L
1,396 Elo+
Solo
Team Averages
Level 66
1,353 SR
1,322 Elo+

VS

Team Averages
Level 98
1,465 SR
1,361 Elo+
Janus
Janus
DG_074
Janus
Level 87
God Stats
3W - 8L
1,348 SR
Queue Stats
53W - 43L
1,475 Elo+
Solo
Geb
Geb
GStar3789
Geb
Level 111
God Stats
7W - 4L
1,687 SR
Queue Stats
106W - 110L
1,339 Elo+
Solo
Neith
Neith
daywalker937
Neith
Level 97
God Stats
12W - 16L
1,360 SR
Queue Stats
48W - 80L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,224
633
3,673
13,822
13,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SGT BEDWETTER
Kukulkan
12
3 / 2 / 0
9,311
716
13,144
7,063
2,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
katyjay04
Neith
11
0 / 2 / 3
8,490
653
5,407
8,445
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DG_074
Janus
15
6 / 0 / 1
11,282
868
15,161
6,047
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 6
8,812
678
4,613
13,006
12,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 1 / 3
8,902
685
4,945
7,836
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
DG_074
Janus
6
0
1
6.5
W
0
2
6
1.5
L
0
3
3
0.5
L
Kukulkan
SGT BEDWETTER
Kukulkan
3
2
0
1.5
W
1
1
3
2.5
L
Neith
katyjay04
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
24,719
29,330
Taken
26,889
18,800
Mitigated
17,585
1,519
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DG_074
Janus
15,161
729
0
1,888
6,047
2,321
0
4,081
1,966
77,803
0
W
4,613
725
116
2,530
13,006
12,207
0
8,656
4,270
16,697
0
L
3,673
680
0
150
13,822
13,679
72
8,879
4,943
15,550
0
L
Kukulkan
SGT BEDWETTER
Kukulkan
13,144
1,274
0
0
7,063
2,251
92
5,679
1,384
54,245
0
W
4,945
1,996
0
854
7,836
3,057
0
4,896
2,876
0
27,946
L
Neith
katyjay04
Neith
5,407
1,755
0
1,369
8,445
2,870
0
5,599
2,846
0
29,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
28,996
139
Minions Killed
161
0
Camps Cleared
0
689,284
Distance Traveled
663,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,282
868
106
8
0
254,670
0
W
Geb
8,812
678
16
1
0
224,034
2
L
Ymir
8,224
633
20
2
0
234,875
0
L
Kukulkan
9,311
716
71
5
0
227,177
0
W
Neith
8,902
685
39
3
0
184,981
0
L
Neith
8,490
653
48
4
0
227,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role