Player Matchup

Tiamat
Tiamat
Strash205erik
Tiamat
Level 101
God Stats
1W - 0L
1,285 SR
Queue Stats
44W - 40L
1,470 Elo+
Solo
Neith
Neith
Tatianana
Neith
Level 65
God Stats
4W - 6L
1,480 SR
Queue Stats
4W - 10L
1,227 Elo+
Solo
Ao Kuang
Ao Kuang
Thrainn
Ao Kuang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,876 Elo+
Party 1
Lancelot
Lancelot
gravitybone
Lancelot
Level 101
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
mirnich
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,590 Elo+
Party 1
Team Averages
Level 106
1,406 SR
1,533 Elo+

VS

Team Averages
Level 77
1,405 SR
1,496 Elo+
Agni
Agni
Hydro0o
Agni
Level 109
God Stats
1W - 1L
1,514 SR
Queue Stats
86W - 66L
1,564 Elo+
Solo
King Arthur
King Arthur
Legendariii
King Arthur
Level 67
God Stats
3W - 13L
1,107 SR
Queue Stats
419W - 379L
1,462 Elo+
Solo
Ymir
Ymir
RemYtic_AceK
Ymir
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 72L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
gearmaxACEK
Xing Tian
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 120L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
zlSnoxy
Danzaburou
Level 99
God Stats
2W - 2L
1,403 SR
Queue Stats
13W - 13L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 3
11,163
588
13,345
17,182
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tatianana
Neith
15
2 / 4 / 3
9,143
481
4,148
12,079
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Thrainn
Ao Kuang
19
13 / 0 / 4
12,517
659
16,562
18,678
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
gravitybone
Lancelot
19
2 / 2 / 5
12,017
632
10,153
17,662
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
16
7 / 1 / 6
10,267
540
17,344
14,229
13,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hydro0o
Agni
15
5 / 9 / 2
9,466
498
8,923
14,759
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Legendariii
King Arthur
16
4 / 8 / 1
9,827
517
14,259
24,624
20,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
7,311
385
2,721
13,560
11,761
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
gearmaxACEK
Xing Tian
13
1 / 3 / 4
8,386
441
7,169
12,363
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
zlSnoxy
Danzaburou
15
5 / 6 / 1
9,529
502
9,826
17,197
7,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
29
Kills
15
16
Deaths
29
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
Hydro0o
Agni
5
9
2
0.67
L
King Arthur
Legendariii
King Arthur
4
8
1
0.56
L
0
3
1
0.17
W
5
9
3
0.72
W
Neith
Tatianana
Neith
2
4
3
0.88
W
Ao Kuang
Thrainn
Ao Kuang
13
0
4
15
L
Xing Tian
gearmaxACEK
Xing Tian
1
3
4
1
W
Lancelot
gravitybone
Lancelot
2
2
5
2.25
W
Tyr
7
1
6
10
L
Danzaburou
zlSnoxy
Danzaburou
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,552
Damage
42,898
79,830
Taken
82,503
53,218
Mitigated
52,185
30,714
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Hydro0o
Agni
8,923
703
0
1,830
14,759
6,069
399
9,397
5,362
60,047
0
L
King Arthur
Legendariii
King Arthur
14,259
1,356
0
2,060
24,624
20,030
0
10,381
14,243
119
71,272
L
2,721
254
244
1,197
13,560
11,761
168
3,170
10,277
22,725
0
W
13,345
1,117
0
2,305
17,182
10,530
2,157
9,651
7,531
78,318
0
W
Neith
Tatianana
Neith
4,148
1,418
157
3,643
12,079
5,886
1,899
1,252
10,827
0
43,633
W
Ao Kuang
Thrainn
Ao Kuang
16,562
4,270
0
12,776
18,678
9,087
0
2,683
15,951
110,598
0
L
Xing Tian
gearmaxACEK
Xing Tian
7,169
286
0
528
12,363
6,563
0
4,071
8,292
44,112
0
W
Lancelot
gravitybone
Lancelot
10,153
3,287
0
6,401
17,662
14,369
2,634
1,169
16,493
0
99,193
W
Tyr
17,344
2,066
0
5,432
14,229
13,346
0
4,016
10,012
0
64,775
L
Danzaburou
zlSnoxy
Danzaburou
9,826
5,041
0
4,824
17,197
7,762
246
3,489
13,708
0
62,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
44,519
548
Minions Killed
375
0
Camps Cleared
0
1,947,107
Distance Traveled
1,793,355
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,466
498
98
5
0
301,160
2
L
King Arthur
9,827
517
110
6
0
364,546
3
L
Ymir
7,311
385
41
2
0
380,616
4
W
Tiamat
11,163
588
103
5
0
367,752
0
W
Neith
9,143
481
69
4
0
304,419
0
W
Ao Kuang
12,517
659
127
7
0
432,061
5
L
Xing Tian
8,386
441
43
2
0
399,709
0
W
Lancelot
12,017
632
167
9
0
412,750
0
W
Tyr
10,267
540
82
4
0
430,125
2
L
Danzaburou
9,529
502
83
4
0
347,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role